comparison demos/rpg/scripts/gamecontroller.py @ 611:678fd71c0753

Fixed the floating text renderer in the rpg demo.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 21 Sep 2010 20:49:08 +0000
parents f85762e634c5
children e3140f01749d
comparison
equal deleted inserted replaced
610:3087215c9ca1 611:678fd71c0753
338 self._scene.createScene(mapname) 338 self._scene.createScene(mapname)
339 339
340 self._instancerenderer = fife.InstanceRenderer.getInstance(self._scene.cameras[self._settings.get("RPG", "DefaultCameraName", "camera1")]) 340 self._instancerenderer = fife.InstanceRenderer.getInstance(self._scene.cameras[self._settings.get("RPG", "DefaultCameraName", "camera1")])
341 self._floatingtextrenderer = fife.FloatingTextRenderer.getInstance(self._scene.cameras[self._settings.get("RPG", "DefaultCameraName", "camera1")]) 341 self._floatingtextrenderer = fife.FloatingTextRenderer.getInstance(self._scene.cameras[self._settings.get("RPG", "DefaultCameraName", "camera1")])
342 self._floatingtextrenderer.addActiveLayer(self._scene.actorlayer) 342 self._floatingtextrenderer.addActiveLayer(self._scene.actorlayer)
343 self._floatingtextrenderer.setBackground(255, 100, 100, 165)
344 self._floatingtextrenderer.setBorder(255, 50, 50)
345 self._floatingtextrenderer.setEnabled(True)
343 346
344 if self._listener: 347 if self._listener:
345 self._listener.attach() 348 self._listener.attach()
346 349
347 def switchMap(self, newmapname): 350 def switchMap(self, newmapname):