Mercurial > fife-parpg
comparison engine/core/view/view.h @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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-1:000000000000 | 0:4a0efb7baf70 |
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1 /*************************************************************************** | |
2 * Copyright (C) 2005-2008 by the FIFE team * | |
3 * http://www.fifengine.de * | |
4 * This file is part of FIFE. * | |
5 * * | |
6 * FIFE is free software; you can redistribute it and/or modify * | |
7 * it under the terms of the GNU General Public License as published by * | |
8 * the Free Software Foundation; either version 2 of the License, or * | |
9 * (at your option) any later version. * | |
10 * * | |
11 * This program is distributed in the hope that it will be useful, * | |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
14 * GNU General Public License for more details. * | |
15 * * | |
16 * You should have received a copy of the GNU General Public License * | |
17 * along with this program; if not, write to the * | |
18 * Free Software Foundation, Inc., * | |
19 * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * | |
20 ***************************************************************************/ | |
21 | |
22 #ifndef FIFE_VIEW_VIEW_H | |
23 #define FIFE_VIEW_VIEW_H | |
24 | |
25 // Standard C++ library includes | |
26 #include <list> | |
27 | |
28 // 3rd party library includes | |
29 #include <SDL.h> | |
30 | |
31 // FIFE includes | |
32 // These includes are split up in two parts, separated by one empty line | |
33 // First block: files included from the FIFE root src directory | |
34 // Second block: files included from the same folder | |
35 | |
36 namespace FIFE { | |
37 class Camera; | |
38 class RenderBackend; | |
39 class ImagePool; | |
40 class AnimationPool; | |
41 class RendererBase; | |
42 | |
43 class View { | |
44 public: | |
45 /** Constructor | |
46 * | |
47 */ | |
48 View(RenderBackend* renderbackend, ImagePool* ipool, AnimationPool* apool); | |
49 | |
50 /** Destructor | |
51 */ | |
52 ~View(); | |
53 | |
54 /** Adds new camera on view. | |
55 * After creation, camera gets rendered by the added renderers | |
56 */ | |
57 Camera* addCamera(const std::string& id, Layer *layer, Rect viewport, ExactModelCoordinate emc); | |
58 | |
59 /** Get a camera by its identifier. | |
60 */ | |
61 Camera* getCamera(const std::string& id); | |
62 | |
63 /** Get a list containing all cameras. | |
64 * @return std::list<Camera*>& Cameralist | |
65 */ | |
66 std::vector<Camera*>& getCameras() { return m_cameras; } | |
67 | |
68 /** Removes given camera from the view. | |
69 */ | |
70 void removeCamera(Camera* camera); | |
71 | |
72 /** Clears all cameras from view | |
73 */ | |
74 void clearCameras(); | |
75 | |
76 /** resets active layer information on all renderers. | |
77 */ | |
78 void resetRenderers(); | |
79 | |
80 /** Causes view to render all cameras | |
81 */ | |
82 void update(); | |
83 | |
84 /** Adds new renderer on the view. Ownership is transferred to the view. | |
85 */ | |
86 void addRenderer(RendererBase* renderer); | |
87 | |
88 private: | |
89 // list of cameras managed by the view | |
90 std::vector<Camera*> m_cameras; | |
91 RenderBackend* m_renderbackend; | |
92 ImagePool* m_ipool; | |
93 AnimationPool* m_apool; | |
94 std::map<std::string, RendererBase*> m_renderers; | |
95 }; | |
96 | |
97 } | |
98 #endif |