comparison engine/core/audio/soundmanager.i @ 0:4a0efb7baf70

* Datasets becomes the new trunk and retires after that :-)
author mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
date Sun, 29 Jun 2008 18:44:17 +0000
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children 90005975cdbb
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-1:000000000000 0:4a0efb7baf70
1 /***************************************************************************
2 * Copyright (C) 2005-2008 by the FIFE team *
3 * http://www.fifengine.de *
4 * This file is part of FIFE. *
5 * *
6 * FIFE is free software; you can redistribute it and/or modify *
7 * it under the terms of the GNU General Public License as published by *
8 * the Free Software Foundation; either version 2 of the License, or *
9 * (at your option) any later version. *
10 * *
11 * This program is distributed in the hope that it will be useful, *
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
14 * GNU General Public License for more details. *
15 * *
16 * You should have received a copy of the GNU General Public License *
17 * along with this program; if not, write to the *
18 * Free Software Foundation, Inc., *
19 * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *
20 ***************************************************************************/
21
22 %module soundmanager
23 %{
24 #include "audio/soundmanager.h"
25 #include "audio/soundclippool.h"
26 %}
27
28 %include "util/resource/resource.i"
29
30 namespace FIFE {
31 class SoundClip;
32
33 class SoundClipPool: public Pool {
34 public:
35 virtual ~SoundClipPool();
36 inline SoundClip& getSoundClip(unsigned int index);
37 private:
38 SoundClipPool();
39 };
40
41 class SoundManager {
42 public:
43 SoundManager(SoundClipPool*);
44 ~SoundManager();
45
46 void init();
47
48 SoundEmitter* createEmitter();
49 SoundEmitter* getEmitter(unsigned int emitterid);
50 void releaseEmitter(unsigned int emitterid);
51
52 ALCcontext* getContext();
53
54 void setVolume(float vol);
55 void mute();
56 void unmute();
57
58 void setListenerPosition(float x, float y, float z);
59 void setListenerOrientation(float x, float y, float z);
60 };
61 }