Mercurial > fife-parpg
annotate ext/guichan-0.8.2/include/guichan/graphics.hpp @ 697:ecaa4d98f05f tip
Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
* Most of the GUIChan code has been refactored into its own gui/guichan module. However, references to the GuiFont class still persist in the Engine and GuiManager code and these will need further refactoring.
* GuiManager is now an abstract base class which specific implementations (e.g. GUIChan) should subclass.
* The GUIChan GUI code is now a concrete implementation of GuiManager, most of which is in the new GuiChanGuiManager class.
* The GUI code in the Console class has been refactored out of the Console and into the GUIChan module as its own GuiChanConsoleWidget class. The rest of the Console class related to executing commands was left largely unchanged.
* Existing client code may need to downcast the GuiManager pointer received from FIFE::Engine::getGuiManager() to GuiChanGuiManager, since not all functionality is represented in the GuiManager abstract base class. Python client code can use the new GuiChanGuiManager.castTo static method for this purpose.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Sat, 18 Jun 2011 00:28:40 -1000 |
parents | 64738befdf3b |
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rev | line source |
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378
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bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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1 /* _______ __ __ __ ______ __ __ _______ __ __ |
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2 * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ |
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3 * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / |
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4 * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / |
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5 * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / |
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6 * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / |
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7 * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ |
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8 * |
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9 * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson |
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10 * |
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11 * |
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12 * Per Larsson a.k.a finalman |
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13 * Olof Naessén a.k.a jansem/yakslem |
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14 * |
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15 * Visit: http://guichan.sourceforge.net |
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16 * |
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17 * License: (BSD) |
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18 * Redistribution and use in source and binary forms, with or without |
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19 * modification, are permitted provided that the following conditions |
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20 * are met: |
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21 * 1. Redistributions of source code must retain the above copyright |
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22 * notice, this list of conditions and the following disclaimer. |
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23 * 2. Redistributions in binary form must reproduce the above copyright |
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24 * notice, this list of conditions and the following disclaimer in |
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25 * the documentation and/or other materials provided with the |
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26 * distribution. |
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27 * 3. Neither the name of Guichan nor the names of its contributors may |
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28 * be used to endorse or promote products derived from this software |
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29 * without specific prior written permission. |
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30 * |
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31 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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32 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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33 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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34 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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35 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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36 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
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37 * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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38 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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39 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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40 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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41 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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42 */ |
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43 |
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44 #ifndef GCN_GRAPHICS_HPP |
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45 #define GCN_GRAPHICS_HPP |
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46 |
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47 #include <iosfwd> |
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48 #include <stack> |
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49 |
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50 #include "guichan/cliprectangle.hpp" |
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51 #include "guichan/platform.hpp" |
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52 |
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53 namespace gcn |
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54 { |
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55 class Color; |
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56 class Font; |
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57 class Image; |
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58 |
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59 /** |
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60 * Abstract class for providing drawing primitve functions. |
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61 * It contains all vital functions for drawing. |
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62 * |
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63 * Guichan contains implementations of Graphics for common |
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64 * libraries like the Allegro library, the HGE library, |
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65 * the OpenGL library, the OpenLayer library, and the SDL library. |
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66 * To make Guichan usable with other libraries, a Graphics class |
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67 * must be implemented. |
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68 * |
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69 * In Graphics you can set clip areas to limit drawing to certain |
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70 * areas of the screen. Clip areas are put on a stack, which |
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71 * means that you can push smaller and smaller clip areas onto the |
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72 * stack. All coordinates will be relative to the top most clip area. |
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73 * In most cases you won't have to worry about the clip areas, |
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74 * unless you want to implement some really complex widget. |
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75 * Pushing and poping of clip areas are handled automatically by |
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76 * container widgets when their child widgets are drawn. |
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77 * |
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78 * IMPORTANT: Remember to pop each clip area that you pushed on the stack |
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79 * after you are done with it. |
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80 * |
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81 * If you feel that Graphics is to restrictive for your needs, |
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82 * there is no one stopping you from using your own code for drawing |
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83 * in widgets. You could for instance use pure SDL in the drawing of |
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84 * widgets bypassing Graphics. This might however hurt portability of |
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85 * your application. |
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86 * |
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87 * If you implement a Graphics class not present in Guichan we would |
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88 * be very happy to add it to Guichan. |
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89 * |
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90 * @see AllegroGraphics, HGEGraphics, OpenLayerGraphics, OpenGLGraphics, |
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91 * SDLGraphics, Image |
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92 * @since 0.1.0 |
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93 */ |
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94 class GCN_CORE_DECLSPEC Graphics |
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95 { |
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96 public: |
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97 /** |
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98 * Alignments for text drawing. |
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99 */ |
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100 enum Alignment |
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101 { |
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102 LEFT = 0, |
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103 CENTER, |
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104 RIGHT |
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105 }; |
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106 |
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107 /** |
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108 * Constructor. |
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109 */ |
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110 Graphics(); |
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111 |
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112 /** |
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113 * Destructor. |
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114 */ |
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115 virtual ~Graphics() { } |
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116 |
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117 /** |
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118 * Initializes drawing. Called by the Gui when Gui::draw() is called. |
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119 * It is needed by some implementations of Graphics to perform |
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120 * preparations before drawing. An example of such an implementation |
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121 * is the OpenGLGraphics. |
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122 * |
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123 * NOTE: You will never need to call this function yourself, unless |
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124 * you use a Graphics object outside of Guichan. |
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125 * |
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126 * @see _endDraw, Gui::draw |
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127 */ |
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128 virtual void _beginDraw() { } |
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129 |
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130 /** |
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131 * Deinitializes drawing. Called by the Gui when a Gui::draw() is done. |
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132 * done. It should reset any state changes made by _beginDraw(). |
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133 * |
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134 * NOTE: You will never need to call this function yourself, unless |
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135 * you use a Graphics object outside of Guichan. |
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136 * |
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137 * @see _beginDraw, Gui::draw |
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138 */ |
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139 virtual void _endDraw() { } |
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140 |
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141 /** |
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142 * Pushes a clip area onto the stack. The x and y coordinates in the |
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143 * rectangle is relative to the last pushed clip area. |
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144 * If the new area falls outside the current clip area, it will be |
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145 * clipped as necessary. |
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146 * |
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147 * If a clip area is outside of the top clip area a clip area with |
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148 * zero width and height will be pushed. |
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149 * |
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150 * @param area The clip area to be pushed onto the stack. |
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151 * @return False if the the new area lays outside the current clip |
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152 * area. |
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153 */ |
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154 virtual bool pushClipArea(Rectangle area); |
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155 |
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156 /** |
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157 * Removes the top most clip area from the stack. |
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158 * |
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159 * @throws Exception if the stack is empty. |
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160 */ |
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161 virtual void popClipArea(); |
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162 |
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163 /** |
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164 * Gets the current clip area. Usefull if you want to do drawing |
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165 * bypassing Graphics. |
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166 * |
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167 * @return The current clip area. |
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168 */ |
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169 virtual const ClipRectangle& getCurrentClipArea(); |
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170 |
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171 /** |
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172 * Draws a part of an image. |
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173 * |
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174 * NOTE: Width and height arguments will not scale the image but |
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175 * specifies the size of the part to be drawn. If you want |
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176 * to draw the whole image there is a simplified version of |
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177 * this function. |
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178 * |
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179 * EXAMPLE: @code drawImage(myImage, 10, 10, 20, 20, 40, 40); @endcode |
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180 * Will draw a rectangular piece of myImage starting at |
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181 * coordinate (10, 10) in myImage, with width and height 40. |
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182 * The piece will be drawn with it's top left corner at |
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183 * coordinate (20, 20). |
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184 * |
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185 * @param image The image to draw. |
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186 * @param srcX The source image x coordinate. |
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187 * @param srcY The source image y coordinate. |
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188 * @param dstX The destination x coordinate. |
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189 * @param dstY The destination y coordinate. |
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190 * @param width The width of the piece. |
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191 * @param height The height of the piece. |
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192 */ |
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193 virtual void drawImage(const Image* image, |
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194 int srcX, |
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195 int srcY, |
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196 int dstX, |
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197 int dstY, |
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198 int width, |
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199 int height) = 0; |
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200 /** |
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201 * Draws an image. A simplified version of the other drawImage. |
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202 * It will draw a whole image at the coordinate you specify. |
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203 * It is equivalent to calling: |
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204 * @code drawImage(myImage, 0, 0, dstX, dstY, image->getWidth(), \ |
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205 image->getHeight()); @endcode |
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206 */ |
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207 virtual void drawImage(const Image* image, int dstX, int dstY); |
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208 |
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209 /** |
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210 * Draws a single point/pixel. |
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211 * |
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212 * @param x The x coordinate. |
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213 * @param y The y coordinate. |
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214 */ |
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215 virtual void drawPoint(int x, int y) = 0; |
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216 |
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217 /** |
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218 * Ddraws a line. |
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219 * |
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220 * @param x1 The first x coordinate. |
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221 * @param y1 The first y coordinate. |
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222 * @param x2 The second x coordinate. |
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223 * @param y2 The second y coordinate. |
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224 */ |
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225 virtual void drawLine(int x1, int y1, int x2, int y2) = 0; |
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226 |
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227 /** |
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228 * Draws a simple, non-filled, rectangle with a one pixel width. |
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229 * |
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230 * @param rectangle The rectangle to draw. |
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231 */ |
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232 virtual void drawRectangle(const Rectangle& rectangle) = 0; |
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233 |
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234 /** |
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235 * Draws a filled rectangle. |
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236 * |
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237 * @param rectangle The filled rectangle to draw. |
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238 */ |
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239 virtual void fillRectangle(const Rectangle& rectangle) = 0; |
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240 |
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241 /** |
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242 * Sets the color to use when drawing. |
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243 * |
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244 * @param color A color. |
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245 * @see getColor |
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246 */ |
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247 virtual void setColor(const Color& color) = 0; |
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248 |
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249 /** |
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250 * Gets the color to use when drawing. |
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251 * |
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252 * @return The color used when drawing. |
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253 * @see setColor |
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254 */ |
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255 virtual const Color& getColor() const = 0; |
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256 |
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257 /** |
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258 * Sets the font to use when drawing text. |
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259 * |
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260 * @param font The font to use when drawing. |
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261 */ |
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262 virtual void setFont(Font* font); |
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263 |
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264 /** |
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265 * Draws text. |
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266 * |
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267 * @param text The text to draw. |
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268 * @param x The x coordinate where to draw the text. |
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269 * @param y The y coordinate where to draw the text. |
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270 * @param alignment The alignemnt to use when drawing. |
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271 * @throws Exception when no font has been set. |
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272 */ |
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273 virtual void drawText(const std::string& text, |
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274 int x, |
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275 int y, |
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276 Alignment alignment = LEFT); |
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277 |
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278 protected: |
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279 /** |
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bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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280 * Holds the clip area stack. |
64738befdf3b
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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281 */ |
64738befdf3b
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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282 std::stack<ClipRectangle> mClipStack; |
64738befdf3b
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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283 |
64738befdf3b
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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284 /** |
64738befdf3b
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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285 * Holds the current font. |
64738befdf3b
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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286 */ |
64738befdf3b
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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287 Font* mFont; |
64738befdf3b
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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288 }; |
64738befdf3b
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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289 } |
64738befdf3b
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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290 |
64738befdf3b
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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291 #endif // end GCN_GRAPHICS_HPP |