Mercurial > fife-parpg
annotate engine/core/view/renderers/lightrenderer.cpp @ 697:ecaa4d98f05f tip
Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
* Most of the GUIChan code has been refactored into its own gui/guichan module. However, references to the GuiFont class still persist in the Engine and GuiManager code and these will need further refactoring.
* GuiManager is now an abstract base class which specific implementations (e.g. GUIChan) should subclass.
* The GUIChan GUI code is now a concrete implementation of GuiManager, most of which is in the new GuiChanGuiManager class.
* The GUI code in the Console class has been refactored out of the Console and into the GUIChan module as its own GuiChanConsoleWidget class. The rest of the Console class related to executing commands was left largely unchanged.
* Existing client code may need to downcast the GuiManager pointer received from FIFE::Engine::getGuiManager() to GuiChanGuiManager, since not all functionality is represented in the GuiManager abstract base class. Python client code can use the new GuiChanGuiManager.castTo static method for this purpose.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Sat, 18 Jun 2011 00:28:40 -1000 |
parents | 60621d858548 |
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rev | line source |
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661
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 // Standard C++ library includes |
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23 #include <SDL.h> |
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24 |
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25 // 3rd party library includes |
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26 |
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27 // FIFE includes |
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28 // These includes are split up in two parts, separated by one empty line |
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29 // First block: files included from the FIFE root src directory |
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30 // Second block: files included from the same folder |
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31 #include "video/renderbackend.h" |
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32 #include "video/imagepool.h" |
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33 #include "video/animation.h" |
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34 #include "video/animationpool.h" |
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35 #include "video/fonts/abstractfont.h" |
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36 #include "video/image.h" |
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37 #include "video/opengl/glimage.h" |
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38 #include "util/math/fife_math.h" |
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39 #include "util/log/logger.h" |
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40 #include "util/time/timemanager.h" |
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41 #include "model/metamodel/grids/cellgrid.h" |
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42 #include "model/metamodel/timeprovider.h" |
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43 #include "model/structures/instance.h" |
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44 #include "model/structures/layer.h" |
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45 #include "model/structures/location.h" |
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46 |
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47 #include "view/camera.h" |
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48 #include "lightrenderer.h" |
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49 |
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50 |
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51 namespace FIFE { |
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52 static Logger _log(LM_VIEWVIEW); |
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53 |
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54 LightRendererNode::LightRendererNode(Instance* attached_instance, const Location &relative_location, Layer* relative_layer, const Point &relative_point): |
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55 m_instance(attached_instance), |
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56 m_location(relative_location), |
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57 m_layer(relative_layer), |
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58 m_point(relative_point) { |
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59 } |
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60 LightRendererNode::LightRendererNode(Instance* attached_instance, const Location &relative_location, const Point &relative_point): |
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61 m_instance(attached_instance), |
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62 m_location(relative_location), |
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63 m_layer(NULL), |
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64 m_point(relative_point) { |
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65 } |
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66 LightRendererNode::LightRendererNode(Instance* attached_instance, Layer* relative_layer, const Point &relative_point): |
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67 m_instance(attached_instance), |
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68 m_location(NULL), |
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69 m_layer(relative_layer), |
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70 m_point(relative_point) { |
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71 } |
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72 LightRendererNode::LightRendererNode(Instance* attached_instance, const Point &relative_point): |
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73 m_instance(attached_instance), |
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74 m_location(NULL), |
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75 m_layer(NULL), |
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76 m_point(relative_point) { |
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77 } |
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78 LightRendererNode::LightRendererNode(const Location &attached_location, Layer* relative_layer, const Point &relative_point): |
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79 m_instance(NULL), |
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80 m_location(attached_location), |
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81 m_layer(relative_layer), |
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82 m_point(relative_point) { |
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83 } |
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84 LightRendererNode::LightRendererNode(const Location &attached_location, const Point &relative_point): |
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85 m_instance(NULL), |
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86 m_location(attached_location), |
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87 m_layer(NULL), |
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88 m_point(relative_point) { |
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89 } |
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90 LightRendererNode::LightRendererNode(Layer* attached_layer, const Point &relative_point): |
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91 m_instance(NULL), |
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92 m_location(NULL), |
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93 m_layer(attached_layer), |
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94 m_point(relative_point) { |
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95 } |
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96 LightRendererNode::LightRendererNode(const Point &attached_point): |
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97 m_instance(NULL), |
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98 m_location(NULL), |
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99 m_layer(NULL), |
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100 m_point(attached_point) { |
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101 } |
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changeset
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102 LightRendererNode::~LightRendererNode() { |
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103 } |
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104 |
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changeset
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105 void LightRendererNode::setAttached(Instance* attached_instance, const Location &relative_location, const Point &relative_point) { |
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changeset
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106 m_instance = attached_instance; |
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107 m_location = relative_location; |
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changeset
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108 m_point = relative_point; |
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109 } |
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changeset
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110 void LightRendererNode::setAttached(Instance* attached_instance, const Location &relative_location) { |
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changeset
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111 m_instance = attached_instance; |
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changeset
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112 m_location = relative_location; |
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113 } |
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changeset
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114 void LightRendererNode::setAttached(Instance* attached_instance, const Point &relative_point) { |
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115 m_instance = attached_instance; |
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116 m_point = relative_point; |
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117 } |
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118 void LightRendererNode::setAttached(Instance* attached_instance) { |
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119 m_instance = attached_instance; |
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120 } |
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121 void LightRendererNode::setAttached(const Location &attached_location, const Point &relative_point) { |
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122 m_instance = NULL; |
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123 m_location = attached_location; |
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124 m_point = relative_point; |
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125 } |
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126 void LightRendererNode::setAttached(const Location &attached_location) { |
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127 m_instance = NULL; |
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128 m_location = attached_location; |
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129 } |
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130 void LightRendererNode::setAttached(Layer* attached_layer) { |
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131 m_layer = attached_layer; |
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132 } |
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133 void LightRendererNode::setAttached(const Point &attached_point) { |
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134 m_instance = NULL; |
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135 m_location = NULL; |
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136 m_point = attached_point; |
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137 } |
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138 |
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139 void LightRendererNode::setRelative(const Location &relative_location) { |
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140 if(m_instance == NULL) { |
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141 throw NotSupported("No instance attached."); |
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142 } |
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143 m_location = relative_location; |
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144 } |
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145 void LightRendererNode::setRelative(const Location &relative_location, Point relative_point) { |
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146 if(m_instance == NULL) { |
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147 throw NotSupported("No instance attached."); |
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148 } |
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149 m_location = relative_location; |
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150 m_point = relative_point; |
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151 } |
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152 void LightRendererNode::setRelative(const Point &relative_point) { |
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153 if(m_instance == NULL || m_location == NULL) { |
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154 throw NotSupported("No instance or location attached."); |
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155 } |
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156 m_point = relative_point; |
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157 } |
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158 |
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159 Instance* LightRendererNode::getAttachedInstance() { |
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160 if(m_instance == NULL) { |
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161 throw NotSupported("No instance attached."); |
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162 } |
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163 return m_instance; |
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164 } |
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165 Location LightRendererNode::getAttachedLocation() { |
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* Merged the light branch back into trunk.
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166 if(m_instance != NULL || m_location == NULL) { |
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* Merged the light branch back into trunk.
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167 throw NotSupported("No location attached."); |
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168 } |
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169 return m_location; |
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* Merged the light branch back into trunk.
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170 } |
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* Merged the light branch back into trunk.
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171 Layer* LightRendererNode::getAttachedLayer() { |
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* Merged the light branch back into trunk.
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172 if(m_layer == NULL) { |
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* Merged the light branch back into trunk.
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173 throw NotSupported("No layer attached."); |
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* Merged the light branch back into trunk.
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174 } |
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* Merged the light branch back into trunk.
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175 return m_layer; |
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* Merged the light branch back into trunk.
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176 } |
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* Merged the light branch back into trunk.
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177 Point LightRendererNode::getAttachedPoint() { |
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* Merged the light branch back into trunk.
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178 if(m_instance != NULL || m_location != NULL) { |
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* Merged the light branch back into trunk.
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179 throw NotSupported("No point attached."); |
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* Merged the light branch back into trunk.
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180 } |
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* Merged the light branch back into trunk.
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181 return m_point; |
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* Merged the light branch back into trunk.
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182 } |
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* Merged the light branch back into trunk.
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183 |
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* Merged the light branch back into trunk.
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184 Location LightRendererNode::getOffsetLocation() { |
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* Merged the light branch back into trunk.
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185 if(m_instance == NULL || m_location == NULL) { |
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* Merged the light branch back into trunk.
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186 throw NotSupported("No location as offset used."); |
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* Merged the light branch back into trunk.
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187 } |
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* Merged the light branch back into trunk.
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188 return m_location; |
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* Merged the light branch back into trunk.
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189 } |
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* Merged the light branch back into trunk.
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190 Point LightRendererNode::getOffsetPoint() { |
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* Merged the light branch back into trunk.
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191 if(m_instance == NULL && m_location == NULL) { |
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* Merged the light branch back into trunk.
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192 throw NotSupported("No point as offset used."); |
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* Merged the light branch back into trunk.
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193 } |
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* Merged the light branch back into trunk.
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194 return m_point; |
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* Merged the light branch back into trunk.
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195 } |
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* Merged the light branch back into trunk.
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196 |
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* Merged the light branch back into trunk.
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197 Instance* LightRendererNode::getInstance() { |
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* Merged the light branch back into trunk.
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198 return m_instance; |
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* Merged the light branch back into trunk.
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199 } |
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* Merged the light branch back into trunk.
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200 Location LightRendererNode::getLocation() { |
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* Merged the light branch back into trunk.
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201 return m_location; |
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202 } |
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* Merged the light branch back into trunk.
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203 Layer* LightRendererNode::getLayer() { |
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* Merged the light branch back into trunk.
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204 return m_layer; |
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* Merged the light branch back into trunk.
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205 } |
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* Merged the light branch back into trunk.
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changeset
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206 Point LightRendererNode::getPoint() { |
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* Merged the light branch back into trunk.
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207 return m_point; |
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208 } |
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209 |
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210 Point LightRendererNode::getCalculatedPoint(Camera* cam, Layer* layer) { |
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211 ScreenPoint p; |
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212 if(m_instance != NULL) { |
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213 if(m_layer == NULL) { |
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214 m_layer = m_instance->getLocation().getLayer(); |
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215 } |
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216 if(m_location != NULL) { |
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217 p = cam->toScreenCoordinates(m_instance->getLocationRef().getMapCoordinates() + m_location.getMapCoordinates()); |
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218 } else { |
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219 p = cam->toScreenCoordinates(m_instance->getLocation().getMapCoordinates()); |
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220 } |
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221 } else if(m_location != NULL) { |
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222 if(m_layer == NULL) { |
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223 m_layer = m_location.getLayer(); |
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224 } |
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225 p = cam->toScreenCoordinates(m_location.getMapCoordinates()); |
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226 } else if(m_layer == NULL) { |
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227 const std::list<Layer*>& layers = cam->getRenderer("LightRenderer")->getActiveLayers(); |
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228 std::list<Layer*>::const_reverse_iterator layer_it = layers.rbegin(); |
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229 setAttached(*layer_it); |
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230 } |
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231 return Point(m_point.x + p.x, m_point.y + p.y); |
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232 } |
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233 |
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234 LightRendererImageInfo::LightRendererImageInfo(LightRendererNode anchor, int image, int src, int dst): |
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235 LightRendererElementInfo(), |
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236 m_anchor(anchor), |
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237 m_image(image), |
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238 m_src(src), |
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239 m_dst(dst), |
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240 m_stencil(false), |
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241 m_stencil_ref(0), |
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242 m_alpha_ref(0.0) { |
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243 } |
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244 void LightRendererImageInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) { |
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245 Point p = m_anchor.getCalculatedPoint(cam, layer); |
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246 if(m_anchor.getLayer() == layer) { |
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247 Image* img = &imagepool->getImage(m_image); |
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248 Rect r; |
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249 Rect viewport = cam->getViewPort(); |
680
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250 unsigned int widtht = round(img->getWidth() * cam->getZoom()); |
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251 unsigned int height = round(img->getHeight() * cam->getZoom()); |
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252 r.x = p.x-widtht/2; |
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253 r.y = p.y-height/2; |
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254 r.w = widtht; |
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255 r.h = height; |
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256 renderbackend->changeBlending(m_src, m_dst); |
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257 if(r.intersects(viewport)) |
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258 img->render(r); |
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259 } |
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260 } |
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261 void LightRendererImageInfo::setStencil(uint8_t stencil_ref, float alpha_ref) { |
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262 m_stencil = true; |
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263 m_stencil_ref = stencil_ref; |
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264 m_alpha_ref = alpha_ref; |
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265 } |
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266 int LightRendererImageInfo::getStencil() { |
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267 if(!m_stencil) { |
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268 return -1; |
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269 } |
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270 return m_stencil_ref; |
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271 } |
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272 float LightRendererImageInfo::getAlpha() { |
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273 return m_alpha_ref; |
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274 } |
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275 void LightRendererImageInfo::removeStencil() { |
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276 m_stencil = false; |
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277 m_stencil_ref = 0; |
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278 m_alpha_ref = 0.0; |
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279 } |
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280 |
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281 LightRendererAnimationInfo::LightRendererAnimationInfo(LightRendererNode anchor, int animation, int src, int dst): |
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282 LightRendererElementInfo(), |
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283 m_anchor(anchor), |
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284 m_animation(animation), |
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285 m_src(src), |
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286 m_dst(dst), |
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287 m_start_time(TimeManager::instance()->getTime()), |
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288 m_time_scale(1.0), |
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289 m_stencil(false), |
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290 m_stencil_ref(0), |
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291 m_alpha_ref(0.0) { |
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292 } |
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293 void LightRendererAnimationInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) { |
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294 Point p = m_anchor.getCalculatedPoint(cam, layer); |
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295 if(m_anchor.getLayer() == layer) { |
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296 Animation& animation = animpool->getAnimation(m_animation); |
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297 int animtime = scaleTime(m_time_scale, TimeManager::instance()->getTime() - m_start_time) % animation.getDuration(); |
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298 Image* img = animation.getFrameByTimestamp(animtime); |
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299 Rect r; |
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300 Rect viewport = cam->getViewPort(); |
680
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301 unsigned int widtht = round(img->getWidth() * cam->getZoom()); |
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302 unsigned int height = round(img->getHeight() * cam->getZoom()); |
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303 r.x = p.x-widtht/2; |
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304 r.y = p.y-height/2; |
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305 r.w = widtht; |
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306 r.h = height; |
661
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307 renderbackend->changeBlending(m_src, m_dst); |
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308 if(r.intersects(viewport)) |
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309 img->render(r); |
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310 } |
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311 } |
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312 void LightRendererAnimationInfo::setStencil(uint8_t stencil_ref, float alpha_ref) { |
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313 m_stencil = true; |
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314 m_stencil_ref = stencil_ref; |
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315 m_alpha_ref = alpha_ref; |
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316 } |
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317 int LightRendererAnimationInfo::getStencil() { |
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318 if(!m_stencil) { |
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319 return -1; |
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320 } |
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321 return m_stencil_ref; |
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322 } |
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323 float LightRendererAnimationInfo::getAlpha() { |
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324 return m_alpha_ref; |
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325 } |
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326 void LightRendererAnimationInfo::removeStencil() { |
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327 m_stencil = false; |
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328 m_stencil_ref = 0; |
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329 m_alpha_ref = 0.0; |
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330 } |
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331 |
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332 LightRendererResizeInfo::LightRendererResizeInfo(LightRendererNode anchor, int image, int width, int height, int src, int dst): |
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333 LightRendererElementInfo(), |
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334 m_anchor(anchor), |
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335 m_image(image), |
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336 m_width(width), |
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337 m_height(height), |
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338 m_src(src), |
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339 m_dst(dst), |
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340 m_stencil(false), |
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341 m_stencil_ref(0), |
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342 m_alpha_ref(0.0) { |
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343 } |
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344 void LightRendererResizeInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) { |
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345 Point p = m_anchor.getCalculatedPoint(cam, layer); |
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346 if(m_anchor.getLayer() == layer) { |
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347 Image* img = &imagepool->getImage(m_image); |
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348 Rect r; |
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349 Rect viewport = cam->getViewPort(); |
680
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* Fixed the image/animation functions in GenericRenderer and LightRenderer. The functions now consider the camera zoom level.
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350 unsigned int widtht = round(m_width * cam->getZoom()); |
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* Fixed the image/animation functions in GenericRenderer and LightRenderer. The functions now consider the camera zoom level.
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351 unsigned int height = round(m_height * cam->getZoom()); |
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* Fixed the image/animation functions in GenericRenderer and LightRenderer. The functions now consider the camera zoom level.
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352 r.x = p.x-widtht/2; |
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* Fixed the image/animation functions in GenericRenderer and LightRenderer. The functions now consider the camera zoom level.
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353 r.y = p.y-height/2; |
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* Fixed the image/animation functions in GenericRenderer and LightRenderer. The functions now consider the camera zoom level.
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354 r.w = widtht; |
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355 r.h = height; |
661
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356 renderbackend->changeBlending(m_src, m_dst); |
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357 if(r.intersects(viewport)) |
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358 img->render(r); |
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359 } |
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360 } |
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361 void LightRendererResizeInfo::setStencil(uint8_t stencil_ref, float alpha_ref) { |
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362 m_stencil = true; |
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363 m_stencil_ref = stencil_ref; |
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364 m_alpha_ref = alpha_ref; |
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365 } |
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366 int LightRendererResizeInfo::getStencil() { |
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367 if(!m_stencil) { |
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368 return -1; |
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369 } |
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370 return m_stencil_ref; |
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371 } |
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* Merged the light branch back into trunk.
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372 float LightRendererResizeInfo::getAlpha() { |
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* Merged the light branch back into trunk.
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373 return m_alpha_ref; |
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* Merged the light branch back into trunk.
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374 } |
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* Merged the light branch back into trunk.
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375 void LightRendererResizeInfo::removeStencil() { |
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* Merged the light branch back into trunk.
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376 m_stencil = false; |
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377 m_stencil_ref = 0; |
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378 m_alpha_ref = 0.0; |
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* Merged the light branch back into trunk.
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379 } |
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380 |
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* Merged the light branch back into trunk.
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changeset
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381 LightRendererSimpleLightInfo::LightRendererSimpleLightInfo(LightRendererNode anchor, uint8_t intensity, float radius, int subdivisions, float xstretch, float ystretch, uint8_t r, uint8_t g, uint8_t b, int src, int dst): |
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* Merged the light branch back into trunk.
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382 LightRendererElementInfo(), |
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* Merged the light branch back into trunk.
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383 m_anchor(anchor), |
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* Merged the light branch back into trunk.
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384 m_intensity(intensity), |
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* Merged the light branch back into trunk.
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385 m_radius(radius), |
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* Merged the light branch back into trunk.
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386 m_subdivisions(subdivisions), |
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* Merged the light branch back into trunk.
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387 m_xstretch(xstretch), |
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* Merged the light branch back into trunk.
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388 m_ystretch(ystretch), |
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* Merged the light branch back into trunk.
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389 m_red(r), |
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* Merged the light branch back into trunk.
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390 m_green(g), |
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* Merged the light branch back into trunk.
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391 m_blue(b), |
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* Merged the light branch back into trunk.
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392 m_src(src), |
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* Merged the light branch back into trunk.
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393 m_dst(dst), |
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* Merged the light branch back into trunk.
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394 m_stencil(false), |
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* Merged the light branch back into trunk.
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395 m_stencil_ref(0), |
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* Merged the light branch back into trunk.
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396 m_alpha_ref(0.0) { |
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* Merged the light branch back into trunk.
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397 } |
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* Merged the light branch back into trunk.
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398 void LightRendererSimpleLightInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) { |
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* Merged the light branch back into trunk.
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399 Point p = m_anchor.getCalculatedPoint(cam, layer); |
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* Merged the light branch back into trunk.
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400 if(m_anchor.getLayer() == layer) { |
680
60621d858548
* Fixed the image/animation functions in GenericRenderer and LightRenderer. The functions now consider the camera zoom level.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
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661
diff
changeset
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401 double zoom = cam->getZoom(); |
661
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* Merged the light branch back into trunk.
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changeset
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402 renderbackend->changeBlending(m_src, m_dst); |
680
60621d858548
* Fixed the image/animation functions in GenericRenderer and LightRenderer. The functions now consider the camera zoom level.
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403 renderbackend->drawLightPrimitive(p, m_intensity, m_radius, m_subdivisions, m_xstretch * zoom, m_ystretch * zoom, m_red, m_green, m_blue); |
661
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* Merged the light branch back into trunk.
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parents:
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changeset
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404 } |
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* Merged the light branch back into trunk.
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405 } |
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* Merged the light branch back into trunk.
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changeset
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406 void LightRendererSimpleLightInfo::setStencil(uint8_t stencil_ref, float alpha_ref) { |
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* Merged the light branch back into trunk.
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changeset
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407 m_stencil = true; |
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* Merged the light branch back into trunk.
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changeset
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408 m_stencil_ref = stencil_ref; |
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* Merged the light branch back into trunk.
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changeset
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409 m_alpha_ref = alpha_ref; |
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* Merged the light branch back into trunk.
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changeset
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410 } |
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* Merged the light branch back into trunk.
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diff
changeset
|
411 int LightRendererSimpleLightInfo::getStencil() { |
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* Merged the light branch back into trunk.
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changeset
|
412 if(!m_stencil) { |
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* Merged the light branch back into trunk.
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|
413 return -1; |
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414 } |
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* Merged the light branch back into trunk.
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415 return m_stencil_ref; |
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* Merged the light branch back into trunk.
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diff
changeset
|
416 } |
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* Merged the light branch back into trunk.
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changeset
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417 float LightRendererSimpleLightInfo::getAlpha() { |
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* Merged the light branch back into trunk.
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418 return m_alpha_ref; |
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* Merged the light branch back into trunk.
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|
419 } |
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* Merged the light branch back into trunk.
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diff
changeset
|
420 void LightRendererSimpleLightInfo::removeStencil() { |
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421 m_stencil = false; |
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422 m_stencil_ref = 0; |
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423 m_alpha_ref = 0.0; |
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* Merged the light branch back into trunk.
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diff
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424 } |
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* Merged the light branch back into trunk.
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425 std::vector<uint8_t> LightRendererSimpleLightInfo::getColor() { |
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426 std::vector<uint8_t> colors; |
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427 colors.push_back(m_red); |
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428 colors.push_back(m_green); |
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429 colors.push_back(m_blue); |
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430 colors.push_back(m_intensity); |
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431 return colors; |
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432 } |
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433 |
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434 LightRenderer* LightRenderer::getInstance(IRendererContainer* cnt) { |
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435 return dynamic_cast<LightRenderer*>(cnt->getRenderer("LightRenderer")); |
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436 } |
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* Merged the light branch back into trunk.
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437 |
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* Merged the light branch back into trunk.
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438 LightRenderer::LightRenderer(RenderBackend* renderbackend, int position, ImagePool* imagepool, AnimationPool* animpool): |
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439 RendererBase(renderbackend, position), |
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440 m_imagepool(imagepool), |
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441 m_animationpool(animpool), |
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changeset
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442 m_groups() { |
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changeset
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443 setEnabled(false); |
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444 } |
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* Merged the light branch back into trunk.
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445 |
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446 LightRenderer::LightRenderer(const LightRenderer& old): |
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changeset
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447 RendererBase(old), |
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448 m_imagepool(old.m_imagepool), |
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449 m_animationpool(old.m_animationpool), |
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450 m_groups() { |
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451 setEnabled(false); |
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452 } |
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453 |
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454 RendererBase* LightRenderer::clone() { |
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455 return new LightRenderer(*this); |
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456 } |
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457 |
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458 LightRenderer::~LightRenderer() { |
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459 } |
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460 // Add a static lightmap |
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461 void LightRenderer::addImage(const std::string &group, LightRendererNode n, int image, int src, int dst) { |
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462 LightRendererElementInfo* info = new LightRendererImageInfo(n, image, src, dst); |
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463 m_groups[group].push_back(info); |
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464 } |
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465 // Add a animation lightmap |
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466 void LightRenderer::addAnimation(const std::string &group, LightRendererNode n, int animation, int src, int dst) { |
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467 LightRendererElementInfo* info = new LightRendererAnimationInfo(n, animation, src, dst); |
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468 m_groups[group].push_back(info); |
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469 } |
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470 // Add a simple light |
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471 void LightRenderer::addSimpleLight(const std::string &group, LightRendererNode n, uint8_t intensity, float radius, int subdivisions, float xstretch, float ystretch, uint8_t r, uint8_t g, uint8_t b, int src, int dst) { |
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472 LightRendererElementInfo* info = new LightRendererSimpleLightInfo(n, intensity, radius, subdivisions, xstretch, ystretch, r, g, b, src, dst); |
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473 m_groups[group].push_back(info); |
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474 } |
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475 // Resize an Image |
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476 void LightRenderer::resizeImage(const std::string &group, LightRendererNode n, int image, int width, int height, int src, int dst) { |
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477 LightRendererElementInfo* info = new LightRendererResizeInfo(n, image, width, height, src, dst); |
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478 m_groups[group].push_back(info); |
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479 } |
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* Merged the light branch back into trunk.
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480 // Enable stencil test for the group |
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481 void LightRenderer::addStencilTest(const std::string &group, uint8_t stencil_ref, float alpha_ref) { |
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changeset
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482 std::vector<LightRendererElementInfo*>::const_iterator info_it = m_groups[group].begin(); |
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483 for (;info_it != m_groups[group].end(); ++info_it) { |
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* Merged the light branch back into trunk.
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484 (*info_it)->setStencil(stencil_ref, alpha_ref); |
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changeset
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485 } |
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* Merged the light branch back into trunk.
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parents:
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|
486 } |
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* Merged the light branch back into trunk.
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487 // Disable stencil test for the group |
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* Merged the light branch back into trunk.
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changeset
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488 void LightRenderer::removeStencilTest(const std::string &group) { |
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* Merged the light branch back into trunk.
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489 std::vector<LightRendererElementInfo*>::const_iterator info_it = m_groups[group].begin(); |
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490 for (;info_it != m_groups[group].end(); ++info_it) { |
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* Merged the light branch back into trunk.
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491 (*info_it)->removeStencil(); |
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* Merged the light branch back into trunk.
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parents:
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492 } |
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* Merged the light branch back into trunk.
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|
493 } |
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* Merged the light branch back into trunk.
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494 // Return a list of all groups |
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* Merged the light branch back into trunk.
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495 std::list<std::string> LightRenderer::getGroups() { |
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496 std::list<std::string> groups; |
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497 std::map<std::string, std::vector<LightRendererElementInfo*> >::iterator group_it = m_groups.begin(); |
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498 for(; group_it != m_groups.end(); ++group_it) { |
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499 groups.push_back(group_it->first); |
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parents:
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500 } |
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* Merged the light branch back into trunk.
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parents:
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501 groups.sort(); |
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* Merged the light branch back into trunk.
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502 groups.unique(); |
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* Merged the light branch back into trunk.
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503 return groups; |
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* Merged the light branch back into trunk.
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parents:
diff
changeset
|
504 } |
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* Merged the light branch back into trunk.
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parents:
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changeset
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505 // Return a vector of all LightElementInfos |
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* Merged the light branch back into trunk.
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parents:
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changeset
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506 std::vector<LightRendererElementInfo*> LightRenderer::getLightInfo(const std::string &group) { |
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* Merged the light branch back into trunk.
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changeset
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507 std::vector<LightRendererElementInfo*> info; |
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* Merged the light branch back into trunk.
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parents:
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changeset
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508 std::vector<LightRendererElementInfo*>::const_iterator info_it = m_groups[group].begin(); |
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* Merged the light branch back into trunk.
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parents:
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changeset
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509 for (;info_it != m_groups[group].end(); ++info_it) { |
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* Merged the light branch back into trunk.
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parents:
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changeset
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510 info.push_back(*info_it); |
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* Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
511 } |
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* Merged the light branch back into trunk.
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parents:
diff
changeset
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512 return info; |
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* Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
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513 } |
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514 // Remove the group |
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515 void LightRenderer::removeAll(const std::string &group) { |
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516 std::vector<LightRendererElementInfo*>::const_iterator info_it = m_groups[group].begin(); |
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517 for (;info_it != m_groups[group].end(); ++info_it) { |
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518 delete *info_it; |
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519 } |
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520 m_groups[group].clear(); |
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521 m_groups.erase(group); |
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522 } |
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523 // Render |
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524 void LightRenderer::render(Camera* cam, Layer* layer, RenderList& instances) { |
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525 uint8_t lm = m_renderbackend->getLightingModel(); |
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526 |
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527 if (!layer->areInstancesVisible()) { |
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528 return; |
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529 } |
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530 m_renderbackend->disableLighting(); |
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531 std::map<std::string, std::vector<LightRendererElementInfo*> >::iterator group_it = m_groups.begin(); |
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532 for (; group_it != m_groups.end(); ++group_it) { |
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533 std::vector<LightRendererElementInfo*>::const_iterator info_it = group_it->second.begin(); |
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534 for (;info_it != group_it->second.end(); ++info_it) { |
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535 if (lm != 0) { |
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536 if ((*info_it)->getStencil() != -1) { |
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537 uint8_t sref = (*info_it)->getStencil(); |
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538 float aref = (*info_it)->getAlpha(); |
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539 if(info_it != group_it->second.begin()) |
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540 sref += 1; |
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541 m_renderbackend->setStencilTest(sref, 3, 4); |
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542 m_renderbackend->setAlphaTest(aref); |
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543 } else if(lm == 1) { |
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544 m_renderbackend->setStencilTest(255, 0, 6); |
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545 m_renderbackend->setAlphaTest(0); |
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546 } else if(lm == 2) { |
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547 m_renderbackend->setStencilTest(1, 2, 4); |
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548 m_renderbackend->setAlphaTest(0); |
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549 } |
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550 (*info_it)->render(cam, layer, instances, m_renderbackend, m_imagepool, m_animationpool); |
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551 m_renderbackend->disableAlphaTest(); |
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552 m_renderbackend->disableStencilTest(); |
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553 } else { |
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554 (*info_it)->render(cam, layer, instances, m_renderbackend, m_imagepool, m_animationpool); |
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555 } |
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556 } |
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557 } |
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558 m_renderbackend->changeBlending(4, 5); |
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559 m_renderbackend->enableLighting(); |
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560 } |
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561 |
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562 } |