Mercurial > fife-parpg
annotate engine/core/view/renderers/floatingtextrenderer.h @ 697:ecaa4d98f05f tip
Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
* Most of the GUIChan code has been refactored into its own gui/guichan module. However, references to the GuiFont class still persist in the Engine and GuiManager code and these will need further refactoring.
* GuiManager is now an abstract base class which specific implementations (e.g. GUIChan) should subclass.
* The GUIChan GUI code is now a concrete implementation of GuiManager, most of which is in the new GuiChanGuiManager class.
* The GUI code in the Console class has been refactored out of the Console and into the GUIChan module as its own GuiChanConsoleWidget class. The rest of the Console class related to executing commands was left largely unchanged.
* Existing client code may need to downcast the GuiManager pointer received from FIFE::Engine::getGuiManager() to GuiChanGuiManager, since not all functionality is represented in the GuiManager abstract base class. Python client code can use the new GuiChanGuiManager.castTo static method for this purpose.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Sat, 18 Jun 2011 00:28:40 -1000 |
parents | e3140f01749d |
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rev | line source |
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0
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 #ifndef FIFE_FLOATINGTEXTRENDERER_H |
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23 #define FIFE_FLOATINGTEXTRENDERER_H |
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24 |
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25 // Standard C++ library includes |
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26 |
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27 // 3rd party library includes |
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28 |
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29 // FIFE includes |
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30 // These includes are split up in two parts, separated by one empty line |
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31 // First block: files included from the FIFE root src directory |
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32 // Second block: files included from the same folder |
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33 #include "view/rendererbase.h" |
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34 |
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35 namespace FIFE { |
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36 class RenderBackend; |
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37 class AbstractFont; |
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38 |
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39 class FloatingTextRenderer: public RendererBase { |
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40 public: |
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41 /** constructor. |
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42 * @param renderbackend to use |
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43 * @param position position for this renderer in rendering pipeline |
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44 * @param font default font used to render the texts |
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45 */ |
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46 FloatingTextRenderer(RenderBackend* renderbackend, int position, AbstractFont* font); |
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47 |
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48 FloatingTextRenderer(const FloatingTextRenderer& old); |
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49 |
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50 RendererBase* clone(); |
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51 |
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52 /** Destructor. |
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53 */ |
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54 virtual ~FloatingTextRenderer(); |
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55 |
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56 void render(Camera* cam, Layer* layer, RenderList& instances); |
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57 |
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58 std::string getName() { return "FloatingTextRenderer"; } |
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59 |
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60 /** Changes default font in the renderer |
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61 * Note that this does not change the font ownership |
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62 */ |
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63 void changeDefaultFont(AbstractFont* font) { m_font = font; } |
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64 |
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65 /** Changes default font color |
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66 * Only usefull for .ttf fonts |
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67 */ |
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68 void setColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255); |
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69 |
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70 /** Set default background quad |
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71 * r,g,b,a values for background |
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72 */ |
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73 void setBackground(uint8_t br, uint8_t bg, uint8_t bb, uint8_t ba = 255); |
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74 |
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75 /** Set default border |
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76 * r,g,b,a values for border |
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77 */ |
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78 void setBorder(uint8_t bbr, uint8_t bbg, uint8_t bbb, uint8_t bba = 255); |
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79 |
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80 /** Disable the default background |
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81 */ |
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82 void resetBackground(); |
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83 |
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84 /** Disable the default border |
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85 */ |
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86 void resetBorder(); |
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87 |
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88 /** returns instance used in given view |
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89 */ |
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90 static FloatingTextRenderer* getInstance(IRendererContainer* cnt); |
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91 |
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92 /** Provides access point to the RenderBackend |
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93 */ |
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94 RenderBackend* getRenderBackend() const {return m_renderbackend;} |
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95 |
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96 private: |
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97 RenderBackend* m_renderbackend; |
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98 AbstractFont* m_font; |
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99 bool m_font_color; |
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100 SDL_Color m_color; |
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101 bool m_background; |
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102 bool m_backborder; |
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103 SDL_Color m_backcolor; |
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104 SDL_Color m_backbordercolor; |
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105 }; |
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106 |
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107 } |
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108 |
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109 #endif |