Mercurial > fife-parpg
annotate demos/rpg/scripts/objects/baseobject.py @ 518:e4cd18a179af
Added the PlayerActionListener.
Added the ability to load NPCs from the settings file (this may be temporary). The idea of putting the NPCs in the settings file is to allow for custom attributes to be added without modification to the editor.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 26 May 2010 21:29:46 +0000 |
parents | c3a026cdd91b |
children | b6bd314df28a |
rev | line source |
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517
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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1 #!/usr/bin/env python |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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2 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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3 # -*- coding: utf-8 -*- |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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4 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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5 # #################################################################### |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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6 # Copyright (C) 2005-2010 by the FIFE team |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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7 # http://www.fifengine.net |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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8 # This file is part of FIFE. |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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9 # |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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10 # FIFE is free software; you can redistribute it and/or |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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11 # modify it under the terms of the GNU Lesser General Public |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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12 # License as published by the Free Software Foundation; either |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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13 # version 2.1 of the License, or (at your option) any later version. |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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14 # |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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15 # This library is distributed in the hope that it will be useful, |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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16 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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17 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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18 # Lesser General Public License for more details. |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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19 # |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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20 # You should have received a copy of the GNU Lesser General Public |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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21 # License along with this library; if not, write to the |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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22 # Free Software Foundation, Inc., |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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23 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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24 # #################################################################### |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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25 # This is the rio de hola client for FIFE. |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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26 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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27 import sys, os, re, math, random, shutil |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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28 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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29 from fife import fife |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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30 from fife.extensions.loaders import loadMapFile |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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31 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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32 class ObjectActionListener(fife.InstanceActionListener): |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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33 def __init__(self, gamecontroller, obj): |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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34 fife.InstanceActionListener.__init__(self) |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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35 obj.instance.addActionListener(self) |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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36 self._gamecontroller = gamecontroller |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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37 self._object = obj |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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38 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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39 def onInstanceActionFinished(self, instance, action): |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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40 pass |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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41 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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42 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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43 class BaseGameObject(object): |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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44 def __init__(self, gamecontroller, instancename, instanceid=None, createInstance=False): |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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45 """ |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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46 @param gamecontroller: A reference to the master game controller |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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47 @param instancename: The name of the object to load. The object's XML file must |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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48 be part of the map file or added with fife.extensions.loaders.loadImportFile |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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49 @param instanceid: used if you want to give a specific ID to the instance to |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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50 differenciate it from other instances |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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51 @param createInstance: If this is True it will attempt to be loaded from disk and not |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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52 use one that has already been loaded from the map file. See the note about the |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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53 instancename paramater above. |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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54 """ |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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55 self._gamecontroller = gamecontroller |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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56 self._fifeobject = None |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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57 self._name = instancename |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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58 if instanceid: |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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59 self._id = instanceid |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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60 else: |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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61 self._id = self._name |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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62 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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63 self._instance = None |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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64 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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65 if createInstance: |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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66 self._createFIFEInstance() |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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67 else: |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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68 self._instance = self._gamecontroller.scene.actorlayer.getInstance(self._id) |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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69 self._instance.thisown = 0 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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70 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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71 def destroy(self): |
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Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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72 """ |
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Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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73 Deletes the FIFE instance from the actor layer on the map. |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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74 """ |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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75 if self._instance : |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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76 self._gamecontroller.scene.actorlayer.deleteInstance(self._instance) |
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Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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77 self._instance = None |
518
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78 |
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Added the PlayerActionListener.
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79 def setMapPosition(self, x, y): |
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Added the PlayerActionListener.
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80 curloc = self.location |
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81 |
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Added the PlayerActionListener.
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82 exactloc = self.location.getExactLayerCoordinates() |
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Added the PlayerActionListener.
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83 exactloc.x = x |
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84 exactloc.y = y |
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Added the PlayerActionListener.
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85 |
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Added the PlayerActionListener.
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86 curloc.setExactLayerCoordinates(exactloc) |
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87 self.location = curloc |
517
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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88 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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89 def _createFIFEInstance(self): |
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90 """ |
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Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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91 Should not be called directly. Use the constructor! |
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Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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92 """ |
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Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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93 mapmodel = self._gamecontroller.engine.getModel() |
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Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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94 self._fifeobject = mapmodel.getObject(self._name, self._gamecontroller.settings.get("RPG", "ObjectNamespace", "http://www.fifengine.de/xml/rpg")) |
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Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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95 |
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Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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96 self._instance = self._gamecontroller.scene.actorlayer.createInstance(self._fifeobject, fife.ModelCoordinate(0,0), self._id) |
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Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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97 fife.InstanceVisual.create(self._instance) |
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Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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98 self._instance.thisown = 0 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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99 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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100 def _getLocation(self): |
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Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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101 return self._instance.getLocation() |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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102 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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103 def _setLocation(self, loc): |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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104 self._instance.setLocation(loc) |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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105 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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106 def _getInstance(self): |
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Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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107 return self._instance |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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108 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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109 location = property(_getLocation, _setLocation) |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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110 instance = property(_getInstance) |