annotate build/win32/update_swig_files.bat @ 453:cf53848fb187

Scene now gets updated when an object moves from one node to another. Player is now part of the scene. Projectiles can be files by both player and enemies. Some code cleanup.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 06 Apr 2010 19:12:41 +0000
parents 605d13efc6f9
children
rev   line source
388
605d13efc6f9 More fixes for the win32 batch files to remove the need to overwrite the users path and define variables. [t:429]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 384
diff changeset
1 @echo off
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
2
388
605d13efc6f9 More fixes for the win32 batch files to remove the need to overwrite the users path and define variables. [t:429]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 384
diff changeset
3 :: run scons
605d13efc6f9 More fixes for the win32 batch files to remove the need to overwrite the users path and define variables. [t:429]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 384
diff changeset
4 python applications\scons\scons.py -C ..\..\ fife-swig