Mercurial > fife-parpg
annotate demos/rpg/scripts/rpg.py @ 544:c9bdf145069f
credits screen now comes up properly when you click on the credits button.
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 03 Jun 2010 02:36:09 +0000 |
parents | cb7ec12214a9 |
children | d0282579668c |
rev | line source |
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509
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Adding the RPG demo. This is basically empty at the moment. Currently it will start with a black screen.
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1 #!/usr/bin/env python |
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2 |
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3 # -*- coding: utf-8 -*- |
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4 |
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5 # #################################################################### |
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6 # Copyright (C) 2005-2010 by the FIFE team |
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7 # http://www.fifengine.net |
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8 # This file is part of FIFE. |
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9 # |
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10 # FIFE is free software; you can redistribute it and/or |
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11 # modify it under the terms of the GNU Lesser General Public |
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12 # License as published by the Free Software Foundation; either |
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13 # version 2.1 of the License, or (at your option) any later version. |
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14 # |
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15 # This library is distributed in the hope that it will be useful, |
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16 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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17 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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18 # Lesser General Public License for more details. |
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19 # |
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20 # You should have received a copy of the GNU Lesser General Public |
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21 # License along with this library; if not, write to the |
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22 # Free Software Foundation, Inc., |
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23 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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24 # #################################################################### |
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25 # This is the rio de hola client for FIFE. |
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26 |
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27 import sys, os, re, math, random, shutil, time |
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28 from datetime import datetime |
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29 |
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30 from fife import fife |
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31 from fife.extensions import * |
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32 from scripts.gamecontroller import GameController |
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33 from fife.extensions.basicapplication import ApplicationBase |
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34 from fife.extensions import pychan |
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35 from fife.extensions.pychan import widgets |
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36 from fife.extensions.fife_utils import getUserDataDirectory |
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37 |
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38 class KeyFilter(fife.IKeyFilter): |
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39 def __init__(self, keys): |
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40 fife.IKeyFilter.__init__(self) |
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41 self._keys = keys |
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42 |
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43 def isFiltered(self, event): |
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44 return event.getKey().getValue() in self._keys |
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45 |
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46 class ApplicationListener(fife.IKeyListener, fife.ICommandListener, fife.ConsoleExecuter): |
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47 def __init__(self, engine, gamecontroller): |
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48 self._engine = engine |
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49 self._gamecontroller = gamecontroller |
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50 self._eventmanager = self._engine.getEventManager() |
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51 |
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52 fife.IKeyListener.__init__(self) |
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53 self._eventmanager.addKeyListener(self) |
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54 |
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55 fife.ICommandListener.__init__(self) |
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56 self._eventmanager.addCommandListener(self) |
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57 |
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58 fife.ConsoleExecuter.__init__(self) |
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59 self._engine.getGuiManager().getConsole().setConsoleExecuter(self) |
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60 |
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61 keyfilter = KeyFilter([fife.Key.ESCAPE, fife.Key.BACKQUOTE, fife.Key.PRINT_SCREEN]) |
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62 keyfilter.__disown__() |
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63 |
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64 self._eventmanager.setKeyFilter(keyfilter) |
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65 |
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66 self.quit = False |
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67 |
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68 def keyPressed(self, event): |
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69 keyval = event.getKey().getValue() |
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70 keystr = event.getKey().getAsString().lower() |
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71 |
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72 if event.isConsumed(): |
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73 return |
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74 |
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75 if keyval == fife.Key.ESCAPE: |
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76 self.quit = True |
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77 event.consume() |
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78 elif keyval == fife.Key.BACKQUOTE: |
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79 self._engine.getGuiManager().getConsole().toggleShowHide() |
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80 event.consume() |
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81 elif keyval == fife.Key.PRINT_SCREEN: |
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82 self._engine.getRenderBackend().captureScreen(time.strftime("%Y%m%d_%H%M%S", time.localtime()) + ".png") |
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83 event.consume() |
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84 |
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85 def keyReleased(self, event): |
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86 pass |
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87 |
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88 def onCommand(self, command): |
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89 self.quit = (command.getCommandType() == fife.CMD_QUIT_GAME) |
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90 if self.quit: |
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91 command.consume() |
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Items can now be serialized/deserialized to/from disk. I haven't finished actors yet. This allows for persistent states when you enter/leave maps.
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92 self._gamecontroller.endGame() |
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93 |
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94 def onConsoleCommand(self, command): |
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95 result = "" |
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96 |
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97 args = command.split(" ") |
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98 cmd = [] |
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99 for arg in args: |
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100 arg = arg.strip() |
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101 if arg != "": |
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102 cmd.append(arg) |
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103 |
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104 if cmd[0].lower() in ('quit', 'exit'): |
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105 self.quit = True |
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106 result = 'quitting' |
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107 elif cmd[0].lower() in ( 'help' ): |
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108 helptextfile = self._gamecontroller.settings.get("RPG", "HelpText", "misc/help.txt") |
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109 self._engine.getGuiManager().getConsole().println( open( helptextfile, 'r' ).read() ) |
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110 result = "--OK--" |
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111 elif cmd[0].lower() in ( 'eval' ): |
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112 try: |
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113 result = str(eval(command.lstrip(cmd[0]))) |
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114 except: |
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115 result = "Invalid eval statement..." |
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116 else: |
510
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117 result = self._gamecontroller.onConsoleCommand(command) |
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118 |
509
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119 if not result: |
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120 result = 'Command Not Found...' |
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121 |
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122 return result |
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123 |
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124 def onToolsClick(self): |
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125 print "No tools set up yet" |
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126 |
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127 class RPGApplication(ApplicationBase): |
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128 def __init__(self, TDS): |
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129 super(RPGApplication,self).__init__(TDS) |
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130 self._settings = TDS |
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131 |
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132 pychan.init(self.engine, debug=self._settings.get("FIFE", "PychanDebug", False)) |
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133 |
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134 self._gamecontroller = GameController(self, self.engine, self._settings) |
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135 |
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136 def createListener(self): |
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137 """ |
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138 @note: This function had to be overloaded otherwise the default |
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139 listener would have been created. |
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140 """ |
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141 self._listener = ApplicationListener(self.engine, self._gamecontroller) |
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142 return self._listener |
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143 |
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144 def requestQuit(self): |
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145 cmd = fife.Command() |
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146 cmd.setSource(None) |
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147 cmd.setCommandType(fife.CMD_QUIT_GAME) |
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148 self.engine.getEventManager().dispatchCommand(cmd) |
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149 |
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150 def _pump(self): |
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151 if self._listener.quit: |
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152 self.breakRequested = True |
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153 else: |
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154 self._gamecontroller.pump() |
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155 |
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156 |
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157 def _getLogManager(self): |
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158 return self._log |
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159 |
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160 logger = property(_getLogManager) |