annotate engine/core/view/rendererbase.cpp @ 526:c916d7b7de1c

Added the goldstack image as I forgot to add it before.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 28 May 2010 04:15:56 +0000
parents 90005975cdbb
children
rev   line source
0
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
46
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21
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22 // Standard C++ library includes
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23
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24 // 3rd party library includes
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25
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26 // FIFE includes
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27 // These includes are split up in two parts, separated by one empty line
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28 // First block: files included from the FIFE root src directory
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29 // Second block: files included from the same folder
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30 #include "model/structures/layer.h"
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31 #include "model/structures/map.h"
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32 #include "util/log/logger.h"
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33 #include "rendererbase.h"
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34
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35 namespace FIFE {
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36 static Logger _log(LM_VIEW);
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37
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38 // use some big value, so that non-positioned renderers show on top
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39 const int DEFAULT_RENDERER_POSITION = 1000;
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40
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41 RendererBase::RendererBase(RenderBackend* renderbackend, int position):
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42 m_renderbackend(renderbackend),
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43 m_enabled(false),
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44 m_pipeline_position(DEFAULT_RENDERER_POSITION),
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45 m_listener(NULL) {
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46 setPipelinePosition(position);
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47 }
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48
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49 RendererBase::RendererBase(const RendererBase& old):
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50 m_renderbackend(old.m_renderbackend),
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51 m_enabled(old.m_enabled),
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52 m_pipeline_position(old.m_pipeline_position),
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53 m_listener(NULL) {
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54 setPipelinePosition(old.m_pipeline_position);
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55 }
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56
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57 RendererBase::RendererBase():
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58 m_renderbackend(NULL),
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59 m_enabled(false),
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60 m_pipeline_position(DEFAULT_RENDERER_POSITION),
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61 m_listener(NULL) {
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62 }
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63
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64 void RendererBase::setPipelinePosition(int position) {
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65 if (position !=m_pipeline_position) {
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66 m_pipeline_position = position;
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67 if (m_listener) {
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68 m_listener->onRendererPipelinePositionChanged(this);
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69 }
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70 }
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71 }
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72
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73 void RendererBase::setEnabled(bool enabled) {
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74 if (m_enabled != enabled) {
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75 m_enabled = enabled;
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76 if (m_listener) {
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77 m_listener->onRendererEnabledChanged(this);
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78 }
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79 }
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80 }
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81
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82 void RendererBase::addActiveLayer(Layer* layer) {
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83 if (std::find(m_active_layers.begin(), m_active_layers.end(), layer) == m_active_layers.end()) {
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84 m_active_layers.push_back(layer);
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85 }
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86 }
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87
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88 void RendererBase::removeActiveLayer(Layer* layer) {
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89 m_active_layers.remove(layer);
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90 }
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91
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92 void RendererBase::clearActiveLayers() {
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93 m_active_layers.clear();
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94 }
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95
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96 bool RendererBase::isActivedLayer(Layer* layer) {
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97 return std::find(m_active_layers.begin(), m_active_layers.end(), layer) != m_active_layers.end();
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98 }
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99
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100 void RendererBase::activateAllLayers(Map* map) {
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101 clearActiveLayers();
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102
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103 const std::list<Layer*>& tmp = map->getLayers();
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104 std::list<Layer*>::const_iterator it = tmp.begin();
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105 for (; it != tmp.end(); ++it) {
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106 addActiveLayer(*it);
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107 }
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108 }
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109
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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