Mercurial > fife-parpg
diff engine/core/view/rendererbase.cpp @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/engine/core/view/rendererbase.cpp Sun Jun 29 18:44:17 2008 +0000 @@ -0,0 +1,110 @@ +/*************************************************************************** + * Copyright (C) 2005-2008 by the FIFE team * + * http://www.fifengine.de * + * This file is part of FIFE. * + * * + * FIFE is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * + ***************************************************************************/ + +// Standard C++ library includes + +// 3rd party library includes + +// FIFE includes +// These includes are split up in two parts, separated by one empty line +// First block: files included from the FIFE root src directory +// Second block: files included from the same folder +#include "model/structures/layer.h" +#include "model/structures/map.h" +#include "util/log/logger.h" +#include "rendererbase.h" + +namespace FIFE { + static Logger _log(LM_VIEW); + + // use some big value, so that non-positioned renderers show on top + const int DEFAULT_RENDERER_POSITION = 1000; + + RendererBase::RendererBase(RenderBackend* renderbackend, int position): + m_renderbackend(renderbackend), + m_enabled(false), + m_pipeline_position(DEFAULT_RENDERER_POSITION), + m_listener(NULL) { + setPipelinePosition(position); + } + + RendererBase::RendererBase(const RendererBase& old): + m_renderbackend(old.m_renderbackend), + m_enabled(old.m_enabled), + m_pipeline_position(old.m_pipeline_position), + m_listener(NULL) { + setPipelinePosition(old.m_pipeline_position); + } + + RendererBase::RendererBase(): + m_renderbackend(NULL), + m_enabled(false), + m_pipeline_position(DEFAULT_RENDERER_POSITION), + m_listener(NULL) { + } + + void RendererBase::setPipelinePosition(int position) { + if (position !=m_pipeline_position) { + m_pipeline_position = position; + if (m_listener) { + m_listener->onRendererPipelinePositionChanged(this); + } + } + } + + void RendererBase::setEnabled(bool enabled) { + if (m_enabled != enabled) { + m_enabled = enabled; + if (m_listener) { + m_listener->onRendererEnabledChanged(this); + } + } + } + + void RendererBase::addActiveLayer(Layer* layer) { + if (std::find(m_active_layers.begin(), m_active_layers.end(), layer) == m_active_layers.end()) { + m_active_layers.push_back(layer); + } + } + + void RendererBase::removeActiveLayer(Layer* layer) { + m_active_layers.remove(layer); + } + + void RendererBase::clearActiveLayers() { + m_active_layers.clear(); + } + + bool RendererBase::isActivedLayer(Layer* layer) { + return std::find(m_active_layers.begin(), m_active_layers.end(), layer) != m_active_layers.end(); + } + + void RendererBase::activateAllLayers(Map* map) { + clearActiveLayers(); + + const std::list<Layer*>& tmp = map->getLayers(); + std::list<Layer*>::const_iterator it = tmp.begin(); + for (; it != tmp.end(); ++it) { + addActiveLayer(*it); + } + } + +}