Mercurial > fife-parpg
annotate engine/core/view/rendererbase.i @ 103:c512dff398c2
combine events (currently only mouse motion events), that helps reducing lag in clients
author | spq@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 23 Jul 2008 09:36:45 +0000 |
parents | 90005975cdbb |
children | e3140f01749d |
rev | line source |
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 %module fife |
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23 %{ |
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24 #include "view/rendererbase.h" |
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25 %} |
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26 |
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27 namespace FIFE { |
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28 class Camera; |
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29 class Layer; |
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30 class Instance; |
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31 class Map; |
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32 |
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33 class RendererBase { |
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34 public: |
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35 RendererBase(); |
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36 virtual ~RendererBase(); |
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37 virtual std::string getName() = 0; |
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38 int getPipelinePosition() { return m_position; } |
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39 void setPipelinePosition(int position); |
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40 void setEnabled(bool enabled); |
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41 bool isEnabled(); |
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42 void addActiveLayer(Layer* layer); |
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43 void removeActiveLayer(Layer* layer); |
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44 void clearActiveLayers(); |
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45 void activateAllLayers(Map* map); |
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46 }; |
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47 |
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48 class IRendererContainer { |
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49 public: |
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50 virtual ~IRendererContainer() {} |
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51 virtual RendererBase* getRenderer(const std::string& renderername) = 0; |
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52 }; |
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53 |
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54 } |