Mercurial > fife-parpg
annotate engine/core/view/rendererbase.cpp @ 182:bcc93e17f978
- added new plugin to FIFedit (Layertool)
FEATURES:
- layers now can be toogled visible / invisible
- tool also allows layer selection (better workflow IMO) - just click on the layer name
- demo screencapture can be found here: http://zero-projekt.net/files/screencaptures/1280x_zero_fifedit_layertool.ogg
Please let me know if this plugin causes any trouble for you.
author | chewie@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 11 Feb 2009 19:27:18 +0000 |
parents | 90005975cdbb |
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rev | line source |
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0
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
46
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 // Standard C++ library includes |
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23 |
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24 // 3rd party library includes |
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25 |
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26 // FIFE includes |
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27 // These includes are split up in two parts, separated by one empty line |
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28 // First block: files included from the FIFE root src directory |
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29 // Second block: files included from the same folder |
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30 #include "model/structures/layer.h" |
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31 #include "model/structures/map.h" |
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32 #include "util/log/logger.h" |
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33 #include "rendererbase.h" |
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34 |
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35 namespace FIFE { |
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36 static Logger _log(LM_VIEW); |
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37 |
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38 // use some big value, so that non-positioned renderers show on top |
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39 const int DEFAULT_RENDERER_POSITION = 1000; |
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40 |
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41 RendererBase::RendererBase(RenderBackend* renderbackend, int position): |
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42 m_renderbackend(renderbackend), |
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43 m_enabled(false), |
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44 m_pipeline_position(DEFAULT_RENDERER_POSITION), |
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45 m_listener(NULL) { |
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46 setPipelinePosition(position); |
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47 } |
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48 |
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49 RendererBase::RendererBase(const RendererBase& old): |
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50 m_renderbackend(old.m_renderbackend), |
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51 m_enabled(old.m_enabled), |
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52 m_pipeline_position(old.m_pipeline_position), |
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53 m_listener(NULL) { |
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54 setPipelinePosition(old.m_pipeline_position); |
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55 } |
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56 |
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57 RendererBase::RendererBase(): |
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58 m_renderbackend(NULL), |
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59 m_enabled(false), |
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60 m_pipeline_position(DEFAULT_RENDERER_POSITION), |
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61 m_listener(NULL) { |
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62 } |
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63 |
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64 void RendererBase::setPipelinePosition(int position) { |
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65 if (position !=m_pipeline_position) { |
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66 m_pipeline_position = position; |
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67 if (m_listener) { |
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68 m_listener->onRendererPipelinePositionChanged(this); |
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69 } |
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70 } |
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71 } |
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72 |
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73 void RendererBase::setEnabled(bool enabled) { |
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74 if (m_enabled != enabled) { |
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75 m_enabled = enabled; |
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76 if (m_listener) { |
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77 m_listener->onRendererEnabledChanged(this); |
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78 } |
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79 } |
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80 } |
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81 |
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82 void RendererBase::addActiveLayer(Layer* layer) { |
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83 if (std::find(m_active_layers.begin(), m_active_layers.end(), layer) == m_active_layers.end()) { |
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84 m_active_layers.push_back(layer); |
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85 } |
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86 } |
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87 |
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88 void RendererBase::removeActiveLayer(Layer* layer) { |
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89 m_active_layers.remove(layer); |
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90 } |
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91 |
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92 void RendererBase::clearActiveLayers() { |
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93 m_active_layers.clear(); |
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94 } |
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95 |
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96 bool RendererBase::isActivedLayer(Layer* layer) { |
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97 return std::find(m_active_layers.begin(), m_active_layers.end(), layer) != m_active_layers.end(); |
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* Datasets becomes the new trunk and retires after that :-)
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98 } |
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* Datasets becomes the new trunk and retires after that :-)
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99 |
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* Datasets becomes the new trunk and retires after that :-)
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100 void RendererBase::activateAllLayers(Map* map) { |
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* Datasets becomes the new trunk and retires after that :-)
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101 clearActiveLayers(); |
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* Datasets becomes the new trunk and retires after that :-)
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102 |
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* Datasets becomes the new trunk and retires after that :-)
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103 const std::list<Layer*>& tmp = map->getLayers(); |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
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104 std::list<Layer*>::const_iterator it = tmp.begin(); |
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* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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105 for (; it != tmp.end(); ++it) { |
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* Datasets becomes the new trunk and retires after that :-)
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106 addActiveLayer(*it); |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
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107 } |
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* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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108 } |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
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109 |
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* Datasets becomes the new trunk and retires after that :-)
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110 } |