annotate engine/core/view/renderers/coordinaterenderer.cpp @ 579:b2feacaed53c

* Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL. * Improved the most renderers with setColor() function. * Fixed the genericrenderer, is now tested whether the images are in the viewport. * Fixed the gridrenderer, the grid is now drawn only up to the viewport. * Changed the vertex functions in opengl/renderbackendopengl.cpp from vertex3f() to vertex2f(). * Improved the Editor, now you can use blocking, grid and coordinate renderer over gui or keys. Additionally, the colors can be changed with the settings.xml.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 31 Jul 2010 17:46:19 +0000
parents 16c2b3ee59ce
children
rev   line source
0
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
0
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
0
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21
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22 // Standard C++ library includes
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23
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24 // 3rd party library includes
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25
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26 // FIFE includes
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27 // These includes are split up in two parts, separated by one empty line
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28 // First block: files included from the FIFE root src directory
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29 // Second block: files included from the same folder
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30 #include "video/renderbackend.h"
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31 #include "video/image.h"
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32 #include "video/imagepool.h"
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33 #include "video/fonts/abstractfont.h"
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34 #include "util/math/fife_math.h"
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35 #include "util/log/logger.h"
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36 #include "model/metamodel/grids/cellgrid.h"
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37 #include "model/metamodel/action.h"
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38 #include "model/structures/instance.h"
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39 #include "model/structures/layer.h"
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40 #include "model/structures/location.h"
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41
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42 #include "view/camera.h"
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43 #include "view/visual.h"
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44 #include "coordinaterenderer.h"
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46
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47 namespace FIFE {
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48 static Logger _log(LM_VIEWVIEW);
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49
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50 CoordinateRenderer::CoordinateRenderer(RenderBackend* renderbackend, int position, AbstractFont* font):
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51 RendererBase(renderbackend, position),
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52 m_layer_area(),
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53 m_tmploc(),
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54 m_c(),
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55 m_font(font) {
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56 setEnabled(false);
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57 m_font_color = false;
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58 m_color = m_font->getColor();
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59 }
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60
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61 CoordinateRenderer::CoordinateRenderer(const CoordinateRenderer& old):
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62 RendererBase(old),
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63 m_layer_area(),
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64 m_tmploc(),
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65 m_c(),
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66 m_font(old.m_font),
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67 m_font_color(old.m_font_color),
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68 m_color(old.m_color) {
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69 setEnabled(false);
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70 }
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71
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72 RendererBase* CoordinateRenderer::clone() {
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73 return new CoordinateRenderer(*this);
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74 }
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75
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76 CoordinateRenderer::~CoordinateRenderer() {
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77 }
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78
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79 CoordinateRenderer* CoordinateRenderer::getInstance(IRendererContainer* cnt) {
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80 return dynamic_cast<CoordinateRenderer*>(cnt->getRenderer("CoordinateRenderer"));
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81 }
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82
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83 void CoordinateRenderer::adjustLayerArea() {
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84 m_tmploc.setMapCoordinates(m_c);
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85 ModelCoordinate c = m_tmploc.getLayerCoordinates();
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86 m_layer_area.x = std::min(c.x, m_layer_area.x);
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87 m_layer_area.w = std::max(c.x, m_layer_area.w);
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88 m_layer_area.y = std::min(c.y, m_layer_area.y);
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89 m_layer_area.h = std::max(c.y, m_layer_area.h);
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90 }
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91
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92 const int MIN_COORD = -9999999;
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93 const int MAX_COORD = 9999999;
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94 void CoordinateRenderer::render(Camera* cam, Layer* layer, RenderList& instances) {
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95 m_layer_area.x = MAX_COORD;
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96 m_layer_area.y = MAX_COORD;
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97 m_layer_area.w = MIN_COORD;
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98 m_layer_area.h = MIN_COORD;
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99
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100 m_tmploc.setLayer(layer);
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101 Rect cv = cam->getViewPort();
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102 m_c = cam->toMapCoordinates(ScreenPoint(cv.x, cv.y), false);
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103 adjustLayerArea();
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104 m_c = cam->toMapCoordinates(ScreenPoint(cv.x+cv.w, cv.y), false);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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105 adjustLayerArea();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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106 m_c = cam->toMapCoordinates(ScreenPoint(cv.x, cv.y+cv.h), false);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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107 adjustLayerArea();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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108 m_c = cam->toMapCoordinates(ScreenPoint(cv.x+cv.w, cv.y+cv.h), false);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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109 adjustLayerArea();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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110
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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111 Rect r = Rect();
579
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 482
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112 SDL_Color old_color = m_font->getColor();
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
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113 if(old_color.r != m_color.r || old_color.g != m_color.g || old_color.b != m_color.b) {
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 482
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114 m_font->setColor(m_color.r, m_color.g, m_color.b);
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
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115 m_font_color = true;
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helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 482
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116 }
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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117 for (int x = m_layer_area.x-1; x < m_layer_area.w+1; x++) {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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118 for (int y = m_layer_area.y-1; y < m_layer_area.h+1; y++) {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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119 ModelCoordinate mc(x, y);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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120 m_tmploc.setLayerCoordinates(mc);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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121 ScreenPoint drawpt = cam->toScreenCoordinates(m_tmploc.getMapCoordinates());
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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122 if ((drawpt.x >= cv.x) && (drawpt.x <= cv.x + cv.w) &&
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
123 (drawpt.y >= cv.y) && (drawpt.y <= cv.y + cv.h)) {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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124 std::stringstream ss;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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125 ss << mc.x <<","<< mc.y;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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126 Image * img = m_font->getAsImage(ss.str());
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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127 r.x = drawpt.x;
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diff changeset
128 r.y = drawpt.y;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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129 r.w = img->getWidth();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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130 r.h = img->getHeight();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
131 img->render(r);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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132 }
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133 }
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134 }
579
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 482
diff changeset
135 if(m_font_color) {
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 482
diff changeset
136 m_font->setColor(old_color.r, old_color.g, old_color.b);
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 482
diff changeset
137 m_font_color = false;
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helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 482
diff changeset
138 }
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 482
diff changeset
139 }
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
140
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 482
diff changeset
141 void CoordinateRenderer::setColor(Uint8 r, Uint8 g, Uint8 b) {
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 482
diff changeset
142 m_color.r = r;
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 482
diff changeset
143 m_color.g = g;
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 482
diff changeset
144 m_color.b = b;
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
145 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
146 }