Mercurial > fife-parpg
annotate engine/core/controller/enginesettings.h @ 425:ad7969d9460b
A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 20 Feb 2010 19:11:01 +0000 |
parents | 64738befdf3b |
children | 79678719d569 |
rev | line source |
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 #ifndef FIFE_ENGINESETTINGS_H |
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23 #define FIFE_ENGINESETTINGS_H |
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24 |
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25 // Standard C++ library includes |
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26 #include <vector> |
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27 |
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28 // 3rd party library includes |
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29 |
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30 // FIFE includes |
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31 // These includes are split up in two parts, separated by one empty line |
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32 // First block: files included from the FIFE root src directory |
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33 // Second block: files included from the same folder |
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34 #include "util/base/exception.h" |
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35 |
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36 namespace FIFE { |
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37 class NotSupported; |
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38 |
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39 /** This class defines the engine settings on engine init |
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40 * |
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41 */ |
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42 class EngineSettings { |
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43 public: |
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44 /** Constructor |
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45 */ |
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46 EngineSettings(); |
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47 |
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48 /** Destructor |
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49 */ |
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50 ~EngineSettings(); |
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51 |
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52 /** Validates settings. On invalid settings, throws NotSet with message |
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53 */ |
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54 void validate() const; |
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55 |
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56 /** Sets bits per pixel |
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57 * @see getPossibleBitsPerPixel |
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58 */ |
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59 void setBitsPerPixel(unsigned int bitsperpixel); |
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60 |
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61 /** Gets currently set bits per pixel value |
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62 */ |
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63 unsigned int getBitsPerPixel() const { |
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64 return m_bitsperpixel; |
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65 } |
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66 |
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67 /** Gets all possible bits per pixel values |
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68 */ |
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69 std::vector<unsigned int> getPossibleBitsPerPixel() const; |
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70 |
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71 /** Gets all possible screen resolutions |
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72 */ |
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73 std::vector<std::pair<unsigned int, unsigned int> > getPossibleResolutions() const; |
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74 |
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75 /** Sets fullscreen / windowed mode |
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76 */ |
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77 void setFullScreen(bool fullscreen) { |
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78 m_fullscreen = fullscreen; |
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79 } |
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80 |
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81 /** True, if set to fullscreen. False = windowed |
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82 */ |
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83 bool isFullScreen() const { |
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84 return m_fullscreen; |
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85 } |
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86 |
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87 /** Sets initial engine sound volume |
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88 * @see getInitialMaxVolume |
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89 */ |
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90 void setInitialVolume(float volume); |
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91 |
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92 /** Gets initial engine sound volume |
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93 */ |
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94 float getInitialVolume() const { |
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95 return m_initialvolume; |
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96 } |
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97 |
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98 /** Gets maximum volume that can be set |
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99 */ |
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100 float getMaxVolume() const; |
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101 |
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102 /** Sets name for renderbackend |
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103 * @see getPossibleRenderBackends |
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104 */ |
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105 void setRenderBackend(const std::string& renderbackend); |
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106 |
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107 /** Gets currently set renderbackend name |
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108 */ |
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109 const std::string getRenderBackend() const { |
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110 return m_renderbackend; |
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111 } |
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112 |
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113 /** Gets all possible renderbackend names |
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114 */ |
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115 std::vector<std::string> getPossibleRenderBackends(); |
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116 |
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117 /** Sets if fake alpha is removed in SDL renderbackend |
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118 */ |
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119 void setSDLRemoveFakeAlpha(bool sldremovefakealpha); |
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120 |
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121 /** Tells if fake alpha is removed in SDL renderbackend |
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122 */ |
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123 bool isSDLRemoveFakeAlpha(bool sldremovefakealpha) const { |
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124 return m_sldremovefakealpha; |
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125 } |
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126 |
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127 /** Sets screen width (pixels) |
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128 */ |
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129 void setScreenWidth(unsigned int screenwidth); |
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130 |
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131 /** Gets screen width (pixels) |
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132 */ |
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133 unsigned int getScreenWidth() const { |
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134 return m_screenwidth; |
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135 } |
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136 |
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137 /** Sets screen height (pixels) |
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138 */ |
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139 void setScreenHeight(unsigned int screenheight); |
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140 |
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141 /** Gets screen height (pixels) |
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142 */ |
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143 unsigned int getScreenHeight() const { |
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144 return m_screenheight; |
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145 } |
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146 |
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147 /** Sets path for default font |
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148 */ |
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149 void setDefaultFontPath(const std::string& defaultfontpath); |
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150 |
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151 /** Sets current path for default font |
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152 */ |
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153 std::string getDefaultFontPath() const { |
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154 return m_defaultfontpath; |
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155 } |
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156 |
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157 /** Sets size for default font |
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158 */ |
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159 void setDefaultFontSize(const unsigned int defaultfontsize); |
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160 |
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161 /** Gets size for default font |
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162 */ |
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163 unsigned int getDefaultFontSize() const { |
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164 return m_defaultfontsize; |
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165 } |
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166 |
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167 /** Sets glyphs for default font |
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168 */ |
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169 void setDefaultFontGlyphs(const std::string& defaultfontglyphs); |
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170 |
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171 /** Gets current glyphs for default font |
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172 */ |
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173 std::string getDefaultFontGlyphs() const { |
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174 return m_defaultfontglyphs; |
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175 } |
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176 |
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177 /** Sets image chunking size, @see RenderBackend::setChunkingSize |
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178 */ |
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179 void setImageChunkingSize(unsigned int size) { |
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180 m_image_chunking_size = size; |
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181 } |
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182 |
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183 /** @see setImageChunkingSize |
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184 */ |
378
64738befdf3b
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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185 unsigned int getImageChunkingSize() const { |
0
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186 return m_image_chunking_size; |
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187 } |
61
18c2a21ac0ad
allow clients to set a custom window title and icon
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188 |
425
ad7969d9460b
A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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189 /** Sets the title of the window |
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A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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190 */ |
61
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allow clients to set a custom window title and icon
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191 void setWindowTitle(const std::string& title); |
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192 |
425
ad7969d9460b
A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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193 /** Gets the current window title |
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A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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194 */ |
61
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195 std::string getWindowTitle() const { |
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196 return m_windowtitle; |
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197 } |
0
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198 |
425
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A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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199 /** Sets the icon that appears in the window title bar |
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200 */ |
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201 void setWindowIcon(const std::string& icon); |
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202 |
425
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203 /** Gets the icon in the window title bar |
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204 */ |
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205 std::string getWindowIcon() const { |
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206 return m_windowicon; |
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207 } |
425
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A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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208 |
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209 /** Sets whether to use the colorkey feature |
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A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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210 */ |
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A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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211 void setColorKeyEnabled(bool colorkeyenable); |
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212 |
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213 /** Gets whether the colorkey feature is in use |
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A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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214 */ |
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A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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215 bool isColorKeyEnabled() const; |
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A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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216 |
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217 /** Sets the global colorkey to use for images |
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218 */ |
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A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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219 void setColorKey(Uint8 r, Uint8 g, Uint8 b); |
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220 |
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A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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221 /** Gets the global colorkey setting |
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A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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222 */ |
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A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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223 const SDL_Color& getColorKey() const; |
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224 |
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225 private: |
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226 unsigned int m_bitsperpixel; |
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227 bool m_fullscreen; |
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228 float m_initialvolume; |
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229 std::string m_renderbackend; |
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230 bool m_sldremovefakealpha; |
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231 unsigned int m_screenwidth; |
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232 unsigned int m_screenheight; |
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233 std::string m_windowtitle; |
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234 std::string m_windowicon; |
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235 |
0
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236 |
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237 std::string m_defaultfontpath; |
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238 unsigned int m_defaultfontsize; |
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239 std::string m_defaultfontglyphs; |
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240 unsigned int m_image_chunking_size; |
425
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241 bool m_iscolorkeyenabled; |
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242 SDL_Color m_colorkey; |
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243 }; |
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244 |
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245 }//FIFE |
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246 |
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247 #endif |
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248 |