annotate engine/core/controller/enginesettings.h @ 425:ad7969d9460b

A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 20 Feb 2010 19:11:01 +0000
parents 64738befdf3b
children 79678719d569
rev   line source
0
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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22 #ifndef FIFE_ENGINESETTINGS_H
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23 #define FIFE_ENGINESETTINGS_H
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24
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25 // Standard C++ library includes
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26 #include <vector>
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28 // 3rd party library includes
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29
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30 // FIFE includes
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31 // These includes are split up in two parts, separated by one empty line
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32 // First block: files included from the FIFE root src directory
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33 // Second block: files included from the same folder
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34 #include "util/base/exception.h"
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35
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36 namespace FIFE {
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37 class NotSupported;
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38
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39 /** This class defines the engine settings on engine init
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40 *
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41 */
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42 class EngineSettings {
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43 public:
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44 /** Constructor
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45 */
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46 EngineSettings();
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47
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48 /** Destructor
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49 */
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50 ~EngineSettings();
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51
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52 /** Validates settings. On invalid settings, throws NotSet with message
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53 */
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54 void validate() const;
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55
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56 /** Sets bits per pixel
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57 * @see getPossibleBitsPerPixel
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58 */
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59 void setBitsPerPixel(unsigned int bitsperpixel);
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60
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61 /** Gets currently set bits per pixel value
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62 */
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63 unsigned int getBitsPerPixel() const {
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64 return m_bitsperpixel;
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65 }
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66
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67 /** Gets all possible bits per pixel values
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68 */
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69 std::vector<unsigned int> getPossibleBitsPerPixel() const;
112
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70
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71 /** Gets all possible screen resolutions
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72 */
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73 std::vector<std::pair<unsigned int, unsigned int> > getPossibleResolutions() const;
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74
0
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75 /** Sets fullscreen / windowed mode
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76 */
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77 void setFullScreen(bool fullscreen) {
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78 m_fullscreen = fullscreen;
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79 }
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80
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81 /** True, if set to fullscreen. False = windowed
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82 */
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83 bool isFullScreen() const {
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84 return m_fullscreen;
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85 }
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86
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87 /** Sets initial engine sound volume
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88 * @see getInitialMaxVolume
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89 */
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90 void setInitialVolume(float volume);
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91
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92 /** Gets initial engine sound volume
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93 */
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94 float getInitialVolume() const {
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95 return m_initialvolume;
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96 }
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97
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98 /** Gets maximum volume that can be set
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99 */
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100 float getMaxVolume() const;
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101
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102 /** Sets name for renderbackend
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103 * @see getPossibleRenderBackends
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104 */
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105 void setRenderBackend(const std::string& renderbackend);
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106
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107 /** Gets currently set renderbackend name
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108 */
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109 const std::string getRenderBackend() const {
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110 return m_renderbackend;
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111 }
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112
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113 /** Gets all possible renderbackend names
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114 */
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115 std::vector<std::string> getPossibleRenderBackends();
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116
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117 /** Sets if fake alpha is removed in SDL renderbackend
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118 */
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119 void setSDLRemoveFakeAlpha(bool sldremovefakealpha);
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120
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121 /** Tells if fake alpha is removed in SDL renderbackend
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122 */
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123 bool isSDLRemoveFakeAlpha(bool sldremovefakealpha) const {
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124 return m_sldremovefakealpha;
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125 }
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126
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127 /** Sets screen width (pixels)
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128 */
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129 void setScreenWidth(unsigned int screenwidth);
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130
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131 /** Gets screen width (pixels)
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132 */
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133 unsigned int getScreenWidth() const {
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134 return m_screenwidth;
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135 }
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136
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137 /** Sets screen height (pixels)
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138 */
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139 void setScreenHeight(unsigned int screenheight);
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140
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141 /** Gets screen height (pixels)
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142 */
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143 unsigned int getScreenHeight() const {
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144 return m_screenheight;
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145 }
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146
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147 /** Sets path for default font
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148 */
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149 void setDefaultFontPath(const std::string& defaultfontpath);
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150
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151 /** Sets current path for default font
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152 */
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153 std::string getDefaultFontPath() const {
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154 return m_defaultfontpath;
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155 }
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156
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157 /** Sets size for default font
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158 */
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159 void setDefaultFontSize(const unsigned int defaultfontsize);
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160
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161 /** Gets size for default font
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162 */
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163 unsigned int getDefaultFontSize() const {
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164 return m_defaultfontsize;
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165 }
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166
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167 /** Sets glyphs for default font
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168 */
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169 void setDefaultFontGlyphs(const std::string& defaultfontglyphs);
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170
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171 /** Gets current glyphs for default font
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172 */
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173 std::string getDefaultFontGlyphs() const {
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174 return m_defaultfontglyphs;
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175 }
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176
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177 /** Sets image chunking size, @see RenderBackend::setChunkingSize
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178 */
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179 void setImageChunkingSize(unsigned int size) {
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180 m_image_chunking_size = size;
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181 }
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182
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183 /** @see setImageChunkingSize
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184 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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185 unsigned int getImageChunkingSize() const {
0
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186 return m_image_chunking_size;
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187 }
61
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188
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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189 /** Sets the title of the window
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190 */
61
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191 void setWindowTitle(const std::string& title);
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192
425
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193 /** Gets the current window title
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194 */
61
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195 std::string getWindowTitle() const {
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196 return m_windowtitle;
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197 }
0
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198
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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199 /** Sets the icon that appears in the window title bar
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200 */
61
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201 void setWindowIcon(const std::string& icon);
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202
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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203 /** Gets the icon in the window title bar
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204 */
61
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205 std::string getWindowIcon() const {
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206 return m_windowicon;
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207 }
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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208
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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209 /** Sets whether to use the colorkey feature
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210 */
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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211 void setColorKeyEnabled(bool colorkeyenable);
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212
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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213 /** Gets whether the colorkey feature is in use
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214 */
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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215 bool isColorKeyEnabled() const;
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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216
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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217 /** Sets the global colorkey to use for images
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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218 */
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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219 void setColorKey(Uint8 r, Uint8 g, Uint8 b);
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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220
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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221 /** Gets the global colorkey setting
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 378
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222 */
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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223 const SDL_Color& getColorKey() const;
61
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224
0
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225 private:
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226 unsigned int m_bitsperpixel;
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227 bool m_fullscreen;
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228 float m_initialvolume;
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229 std::string m_renderbackend;
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230 bool m_sldremovefakealpha;
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231 unsigned int m_screenwidth;
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232 unsigned int m_screenheight;
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233 std::string m_windowtitle;
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234 std::string m_windowicon;
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235
0
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236
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237 std::string m_defaultfontpath;
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238 unsigned int m_defaultfontsize;
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239 std::string m_defaultfontglyphs;
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240 unsigned int m_image_chunking_size;
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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241 bool m_iscolorkeyenabled;
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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242 SDL_Color m_colorkey;
0
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243 };
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244
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245 }//FIFE
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246
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247 #endif
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248