Mercurial > fife-parpg
annotate demos/shooter/gui/highscoredialog.xml @ 546:8fee2d2286e9
Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 03 Jun 2010 21:35:06 +0000 |
parents | 4e58dab2fcdc |
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rev | line source |
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465
4e58dab2fcdc
Added the high score dialog to ask for players name (with no validation yet)
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
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1 <Window title="High Score" size="500,500"> |
4e58dab2fcdc
Added the high score dialog to ask for players name (with no validation yet)
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
2 <VBox hexpand="1"> |
4e58dab2fcdc
Added the high score dialog to ask for players name (with no validation yet)
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
3 <HBox> |
4e58dab2fcdc
Added the high score dialog to ask for players name (with no validation yet)
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
4 <Label text="Name:" min_size="100, 10" /> |
4e58dab2fcdc
Added the high score dialog to ask for players name (with no validation yet)
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
5 <TextField name="name" text="" min_size="100, 10" /> |
4e58dab2fcdc
Added the high score dialog to ask for players name (with no validation yet)
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
6 </HBox> |
4e58dab2fcdc
Added the high score dialog to ask for players name (with no validation yet)
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
7 </VBox> |
4e58dab2fcdc
Added the high score dialog to ask for players name (with no validation yet)
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
8 <Spacer /> |
4e58dab2fcdc
Added the high score dialog to ask for players name (with no validation yet)
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
9 <HBox> |
4e58dab2fcdc
Added the high score dialog to ask for players name (with no validation yet)
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
10 <Button name="okay" text="Okay"/> |
4e58dab2fcdc
Added the high score dialog to ask for players name (with no validation yet)
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
11 </HBox> |
4e58dab2fcdc
Added the high score dialog to ask for players name (with no validation yet)
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
12 </Window> |