Mercurial > fife-parpg
annotate engine/core/view/renderers/genericrenderer.h @ 603:739d8a43d771
* Fixed a bug in glimage.cpp. Now scale_x and scale_y is used.
* Fixed a bug in sdlimage.cpp. Removed a SDL_SetAlpha() call, which had triggered a segfault.
* Added Zoom support to SDL.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 08 Sep 2010 13:47:16 +0000 |
parents | a2dde16ddc62 |
children | e3140f01749d |
rev | line source |
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23 | 1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
23 | 3 * http://www.fifengine.de * |
4 * This file is part of FIFE. * | |
5 * * | |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
23 | 10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
23 | 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
23 | 15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
23 | 18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
23 | 20 ***************************************************************************/ |
21 | |
22 #ifndef FIFE_GENERICRENDERER_H | |
23 #define FIFE_GENERICRENDERER_H | |
24 | |
25 // Standard C++ library includes | |
26 | |
27 // 3rd party library includes | |
28 | |
29 // FIFE includes | |
30 // These includes are split up in two parts, separated by one empty line | |
31 // First block: files included from the FIFE root src directory | |
32 // Second block: files included from the same folder | |
33 #include "view/rendererbase.h" | |
34 | |
35 namespace FIFE { | |
36 class RenderBackend; | |
37 class AbstractFont; | |
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38 class ImagePool; |
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39 class AnimationPool; |
23 | 40 |
41 class GenericRendererNode { | |
42 public: | |
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43 GenericRendererNode(Instance* attached_instance, const Location &relative_location, Layer* relative_layer, const Point &relative_point = Point(0,0)); |
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44 GenericRendererNode(Instance* attached_instance, const Location &relative_location, const Point &relative_point = Point(0,0)); |
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45 GenericRendererNode(Instance* attached_instance, Layer* relative_layer, const Point &relative_point = Point(0,0)); |
23 | 46 GenericRendererNode(Instance* attached_instance, const Point &relative_point = Point(0,0)); |
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47 GenericRendererNode(const Location &attached_location, Layer* relative_layer, const Point &relative_point = Point(0,0)); |
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48 GenericRendererNode(const Location &attached_location, const Point &relative_point = Point(0,0)); |
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49 GenericRendererNode(Layer* attached_layer, const Point &relative_point = Point(0,0)); |
23 | 50 GenericRendererNode(const Point &attached_point); |
51 ~GenericRendererNode(); | |
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52 |
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53 void setAttached(Instance* attached_instance, const Location &relative_location, const Point &relative_point); |
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54 void setAttached(Instance* attached_instance, const Location &relative_location); |
23 | 55 void setAttached(Instance* attached_instance, const Point &relative_point); |
56 void setAttached(Instance* attached_instance); | |
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57 void setAttached(const Location &attached_location, const Point &relative_point); |
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58 void setAttached(const Location &attached_location); |
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59 void setAttached(Layer* attached_layer); |
23 | 60 void setAttached(const Point &attached_point); |
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61 |
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62 void setRelative(const Location &relative_location); |
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63 void setRelative(const Location &relative_location, Point relative_point); |
23 | 64 void setRelative(const Point &relative_point); |
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65 |
23 | 66 Instance* getAttachedInstance(); |
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67 Location getAttachedLocation(); |
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68 Layer* getAttachedLayer(); |
23 | 69 Point getAttachedPoint(); |
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70 |
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71 Location getOffsetLocation(); |
23 | 72 Point getOffsetPoint(); |
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73 |
23 | 74 Instance* getInstance(); |
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75 Location getLocation(); |
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76 Layer* getLayer(); |
23 | 77 Point getPoint(); |
78 | |
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79 Point getCalculatedPoint(Camera* cam, Layer* layer); |
23 | 80 private: |
81 Instance* m_instance; | |
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82 Location m_location; |
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83 Layer* m_layer; |
23 | 84 Point m_point; |
85 }; | |
86 class GenericRendererElementInfo { | |
87 public: | |
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88 virtual void render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) {}; |
23 | 89 virtual ~GenericRendererElementInfo() {}; |
90 }; | |
91 | |
92 class GenericRendererLineInfo : public GenericRendererElementInfo { | |
93 public: | |
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94 void render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool); |
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95 GenericRendererLineInfo(GenericRendererNode n1, GenericRendererNode n2, uint8_t r, uint8_t g, uint8_t b, uint8_t a); |
23 | 96 virtual ~GenericRendererLineInfo() {}; |
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97 private: |
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98 GenericRendererNode m_edge1; |
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99 GenericRendererNode m_edge2; |
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100 uint8_t m_red; |
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101 uint8_t m_green; |
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102 uint8_t m_blue; |
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103 uint8_t m_alpha; |
23 | 104 }; |
105 class GenericRendererPointInfo : public GenericRendererElementInfo { | |
106 public: | |
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107 void render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool); |
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108 GenericRendererPointInfo(GenericRendererNode n, uint8_t r, uint8_t g, uint8_t b, uint8_t a); |
23 | 109 virtual ~GenericRendererPointInfo() {}; |
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110 private: |
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111 GenericRendererNode m_anchor; |
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112 uint8_t m_red; |
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113 uint8_t m_green; |
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114 uint8_t m_blue; |
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115 uint8_t m_alpha; |
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116 }; |
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117 class GenericRendererTriangleInfo : public GenericRendererElementInfo { |
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118 public: |
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119 void render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool); |
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120 GenericRendererTriangleInfo(GenericRendererNode n1, GenericRendererNode n2, GenericRendererNode n3, uint8_t r, uint8_t g, uint8_t b, uint8_t a); |
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121 virtual ~GenericRendererTriangleInfo() {}; |
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122 private: |
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123 GenericRendererNode m_edge1; |
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124 GenericRendererNode m_edge2; |
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125 GenericRendererNode m_edge3; |
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126 uint8_t m_red; |
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127 uint8_t m_green; |
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128 uint8_t m_blue; |
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129 uint8_t m_alpha; |
23 | 130 }; |
131 class GenericRendererQuadInfo : public GenericRendererElementInfo { | |
132 public: | |
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133 void render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool); |
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134 GenericRendererQuadInfo(GenericRendererNode n1, GenericRendererNode n2, GenericRendererNode n3, GenericRendererNode n4, uint8_t r, uint8_t g, uint8_t b, uint8_t a); |
23 | 135 virtual ~GenericRendererQuadInfo() {}; |
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136 private: |
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137 GenericRendererNode m_edge1; |
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138 GenericRendererNode m_edge2; |
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139 GenericRendererNode m_edge3; |
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140 GenericRendererNode m_edge4; |
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141 uint8_t m_red; |
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142 uint8_t m_green; |
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143 uint8_t m_blue; |
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144 uint8_t m_alpha; |
23 | 145 }; |
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146 |
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147 class GenericRendererVertexInfo : public GenericRendererElementInfo { |
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148 public: |
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149 void render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool); |
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150 GenericRendererVertexInfo(GenericRendererNode center, int size, uint8_t r, uint8_t g, uint8_t b, uint8_t a); |
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151 virtual ~GenericRendererVertexInfo() {}; |
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152 private: |
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153 GenericRendererNode m_center; |
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154 int m_size; |
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155 uint8_t m_red; |
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156 uint8_t m_green; |
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157 uint8_t m_blue; |
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158 uint8_t m_alpha; |
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159 }; |
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160 |
23 | 161 class GenericRendererImageInfo : public GenericRendererElementInfo { |
162 public: | |
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163 void render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool); |
23 | 164 GenericRendererImageInfo(GenericRendererNode n, int image); |
165 virtual ~GenericRendererImageInfo() {}; | |
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166 private: |
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167 GenericRendererNode m_anchor; |
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168 int m_image; |
23 | 169 }; |
170 class GenericRendererAnimationInfo : public GenericRendererElementInfo { | |
171 public: | |
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172 void render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool); |
23 | 173 GenericRendererAnimationInfo(GenericRendererNode n, int animation); |
174 virtual ~GenericRendererAnimationInfo() {}; | |
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175 private: |
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176 GenericRendererNode m_anchor; |
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177 int m_animation; |
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178 unsigned int m_start_time; |
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179 float m_time_scale; |
23 | 180 }; |
181 class GenericRendererTextInfo : public GenericRendererElementInfo { | |
182 public: | |
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183 void render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool); |
23 | 184 GenericRendererTextInfo(GenericRendererNode n, AbstractFont* font, std::string text); |
185 virtual ~GenericRendererTextInfo() {}; | |
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186 private: |
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187 GenericRendererNode m_anchor; |
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188 AbstractFont* m_font; |
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189 std::string m_text; |
23 | 190 }; |
191 class GenericRenderer: public RendererBase { | |
192 public: | |
193 /** constructor. | |
194 * @param renderbackend to use | |
195 * @param position position for this renderer in rendering pipeline | |
196 */ | |
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197 GenericRenderer(RenderBackend* renderbackend, int position, ImagePool* imagepool, AnimationPool* animpool); |
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198 |
23 | 199 GenericRenderer(const GenericRenderer& old); |
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200 |
23 | 201 RendererBase* clone(); |
202 | |
203 /** Destructor. | |
204 */ | |
205 virtual ~GenericRenderer(); | |
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206 void render(Camera* cam, Layer* layer, RenderList& instances); |
23 | 207 std::string getName() { return "GenericRenderer"; } |
208 | |
209 /** Gets instance for interface access | |
210 */ | |
211 static GenericRenderer* getInstance(IRendererContainer* cnt); | |
212 | |
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213 void addLine(const std::string &group, GenericRendererNode n1, GenericRendererNode n2, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255); |
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214 void addPoint(const std::string &group, GenericRendererNode n, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255); |
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215 void addTriangle(const std::string &group, GenericRendererNode n1, GenericRendererNode n2, GenericRendererNode n3, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255); |
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216 void addQuad(const std::string &group, GenericRendererNode n1, GenericRendererNode n2, GenericRendererNode n3, GenericRendererNode n4, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255); |
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217 void addVertex(const std::string &group, GenericRendererNode n, int size, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255); |
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218 void addText(const std::string &group, GenericRendererNode n, AbstractFont* font, const std::string &text); |
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219 void addImage(const std::string &group, GenericRendererNode n, int image); |
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220 void addAnimation(const std::string &group, GenericRendererNode n, int animation); |
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221 void removeAll(const std::string &group); |
23 | 222 |
223 private: | |
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224 ImagePool* m_imagepool; |
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225 AnimationPool* m_animationpool; |
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226 std::map<std::string, std::vector<GenericRendererElementInfo*> > m_groups; |
23 | 227 }; |
228 | |
229 } | |
230 | |
231 #endif |