annotate engine/core/view/renderers/floatingtextrenderer.h @ 603:739d8a43d771

* Fixed a bug in glimage.cpp. Now scale_x and scale_y is used. * Fixed a bug in sdlimage.cpp. Removed a SDL_SetAlpha() call, which had triggered a segfault. * Added Zoom support to SDL.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 08 Sep 2010 13:47:16 +0000
parents d1df6cf5ff23
children f3457443c95f
rev   line source
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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22 #ifndef FIFE_FLOATINGTEXTRENDERER_H
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23 #define FIFE_FLOATINGTEXTRENDERER_H
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25 // Standard C++ library includes
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27 // 3rd party library includes
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29 // FIFE includes
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30 // These includes are split up in two parts, separated by one empty line
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31 // First block: files included from the FIFE root src directory
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32 // Second block: files included from the same folder
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33 #include "view/rendererbase.h"
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34
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35 namespace FIFE {
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36 class RenderBackend;
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37 class AbstractFont;
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38
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39 class FloatingTextRenderer: public RendererBase {
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40 public:
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41 /** constructor.
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42 * @param renderbackend to use
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43 * @param position position for this renderer in rendering pipeline
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44 * @param font default font used to render the texts
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45 */
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46 FloatingTextRenderer(RenderBackend* renderbackend, int position, AbstractFont* font);
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48 FloatingTextRenderer(const FloatingTextRenderer& old);
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50 RendererBase* clone();
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52 /** Destructor.
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53 */
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54 virtual ~FloatingTextRenderer();
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55
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16c2b3ee59ce * Merged the view performance branch back into trunk. fixes[ticket:419]
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56 void render(Camera* cam, Layer* layer, RenderList& instances);
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58 std::string getName() { return "FloatingTextRenderer"; }
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60 /** Changes default font in the renderer
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61 * Note that this does not change the font ownership
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62 */
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63 void changeDefaultFont(AbstractFont* font) { m_font = font; }
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64
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65 /** Changes default font color
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66 * Only usefull for .ttf fonts
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67 */
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68 void setColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a = 255);
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70 /** Set default background quad
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71 * r,g,b,a values for background
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72 */
589
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73 void setBackground(Uint8 br, Uint8 bg, Uint8 bb, Uint8 ba = 255);
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75 /** Set default border
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76 * r,g,b,a values for border
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77 */
589
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78 void setBorder(Uint8 bbr, Uint8 bbg, Uint8 bbb, Uint8 bba = 255);
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79
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80 /** Disable the default background
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81 */
589
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82 void resetBackground();
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83
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84 /** Disable the default border
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85 */
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86 void resetBorder();
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87
0
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88 /** returns instance used in given view
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89 */
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90 static FloatingTextRenderer* getInstance(IRendererContainer* cnt);
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91
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92 private:
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93 RenderBackend* m_renderbackend;
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94 AbstractFont* m_font;
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95 bool m_font_color;
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96 SDL_Color m_color;
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97 bool m_background;
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98 bool m_backborder;
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99 SDL_Color m_backcolor;
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100 SDL_Color m_backbordercolor;
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101 };
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102
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103 }
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104
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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105 #endif