Mercurial > fife-parpg
annotate engine/core/view/renderers/floatingtextrenderer.cpp @ 363:714673208050
Adding the CameraEdit plugin to the editor. You must enable it in your settings.xml file. Still not fully tested.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 21 Oct 2009 15:19:59 +0000 |
parents | 90005975cdbb |
children | 16c2b3ee59ce |
rev | line source |
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 // Standard C++ library includes |
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23 |
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24 // 3rd party library includes |
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25 |
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26 // FIFE includes |
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27 // These includes are split up in two parts, separated by one empty line |
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28 // First block: files included from the FIFE root src directory |
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29 // Second block: files included from the same folder |
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30 #include "video/renderbackend.h" |
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31 #include "util/math/fife_math.h" |
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32 #include "util/log/logger.h" |
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33 #include "video/fonts/abstractfont.h" |
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34 #include "video/image.h" |
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35 #include "model/structures/instance.h" |
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36 #include "model/structures/layer.h" |
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37 #include "model/structures/location.h" |
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38 |
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39 #include "view/visual.h" |
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40 #include "view/camera.h" |
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41 #include "floatingtextrenderer.h" |
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42 |
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43 |
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44 namespace FIFE { |
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45 static Logger _log(LM_VIEWVIEW); |
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46 |
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47 |
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48 FloatingTextRenderer::FloatingTextRenderer(RenderBackend* renderbackend, int position, AbstractFont* font): |
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49 RendererBase(renderbackend, position), |
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50 m_font(font) { |
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51 setEnabled(true); |
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52 } |
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53 |
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54 FloatingTextRenderer::FloatingTextRenderer(const FloatingTextRenderer& old): |
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55 RendererBase(old), |
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56 m_font(old.m_font) { |
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57 setEnabled(true); |
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58 } |
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59 |
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60 RendererBase* FloatingTextRenderer::clone() { |
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61 return new FloatingTextRenderer(*this); |
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62 } |
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63 |
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64 FloatingTextRenderer::~FloatingTextRenderer() { |
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65 } |
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66 |
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67 void FloatingTextRenderer::render(Camera* cam, Layer* layer, std::vector<Instance*>& instances) { |
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68 if (!m_font) { |
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69 return; |
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70 } |
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71 |
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72 std::vector<Instance*>::const_iterator instance_it = instances.begin(); |
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73 const std::string* saytext = NULL; |
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74 |
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75 for (;instance_it != instances.end(); ++instance_it) { |
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76 Instance* instance = *instance_it; |
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77 saytext = instance->getSayText(); |
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78 if (saytext) { |
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79 InstanceVisual* visual = instance->getVisual<InstanceVisual>(); |
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80 const Rect& ir = visual->getCacheItem(cam).dimensions; |
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81 m_font->setColor(25,25,112); |
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82 Image* img = m_font->getAsImageMultiline(*saytext); |
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83 Rect r; |
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84 r.x = (ir.x + ir.w/2) - img->getWidth()/2; /// the center of the text rect is always aligned to the instance's rect center. |
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85 r.y = ir.y- img->getHeight(); /// make the text rect floating higher than the instance. |
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86 r.w = img->getWidth(); |
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87 r.h = img->getHeight(); |
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88 img->render(r); |
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89 } |
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90 } |
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91 } |
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92 |
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93 FloatingTextRenderer* FloatingTextRenderer::getInstance(IRendererContainer* cnt) { |
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94 return dynamic_cast<FloatingTextRenderer*>(cnt->getRenderer("FloatingTextRenderer")); |
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95 } |
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96 } |