Mercurial > fife-parpg
annotate demos/rpg/scripts/quests/basequest.py @ 542:67f6f3538e88
Refactored the Quest class a bit. Made it a base class for other possible quest types. Added the RETURN_ITEM quest type.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Tue, 01 Jun 2010 21:38:14 +0000 |
parents | 2e739ae9a8bc |
children | d0282579668c |
rev | line source |
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534
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1 #!/usr/bin/env python |
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2 |
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3 # -*- coding: utf-8 -*- |
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4 |
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5 # #################################################################### |
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6 # Copyright (C) 2005-2010 by the FIFE team |
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7 # http://www.fifengine.net |
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8 # This file is part of FIFE. |
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9 # |
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10 # FIFE is free software; you can redistribute it and/or |
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11 # modify it under the terms of the GNU Lesser General Public |
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12 # License as published by the Free Software Foundation; either |
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13 # version 2.1 of the License, or (at your option) any later version. |
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14 # |
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15 # This library is distributed in the hope that it will be useful, |
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16 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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17 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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18 # Lesser General Public License for more details. |
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19 # |
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20 # You should have received a copy of the GNU Lesser General Public |
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21 # License along with this library; if not, write to the |
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22 # Free Software Foundation, Inc., |
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23 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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24 # #################################################################### |
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25 # This is the rio de hola client for FIFE. |
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26 |
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27 import sys, os, re, math, random, shutil, time |
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28 from datetime import datetime |
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29 |
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30 from fife import fife |
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31 |
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32 QuestTypes = {'DEFAULT':0, |
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33 'RETURN_ITEM':1} |
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34 |
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35 class Quest(object): |
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36 def __init__(self, owner, questname, questtext): |
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37 self._owner = owner |
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38 self._name = questname |
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39 self._text = questtext |
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40 |
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41 def checkQuestCompleted(self, actor): |
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42 pass |
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43 |
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44 def _getOwner(self): |
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45 return self._owner |
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46 |
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47 def _getName(self): |
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48 return self._name |
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49 |
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50 def _setName(self, questname): |
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51 self._name = questname |
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52 |
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53 def _getText(self): |
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54 return self._text |
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55 |
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56 def _setText(self, questtext): |
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57 self._text = questtext |
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58 |
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59 owner = property(_getOwner) |
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60 name = property(_getName, _setName) |
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61 text = property(_getText, _setText) |
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62 |
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63 class ReturnItemQuest(Quest): |
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64 def __init__(self, owner, questname, questtext): |
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65 super(ReturnItemQuest, self).__init__(owner, questname, questtext) |
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66 |
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67 self._requireditems = [] |
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68 self._requiredgold = 0 |
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69 |
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70 def addRequiredItem(self, itemid): |
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71 self._requireditems.append(itemid) |
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72 |
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73 def addRequiredGold(self, goldcount): |
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74 self._requiredgold += goldcount |
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75 |
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76 def checkQuestCompleted(self, actor): |
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77 completed = False |
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78 |
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79 if self._requiredgold > 0: |
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80 if actor.gold >= self._requiredgold: |
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81 completed = True |
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82 |
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83 for item in self._requireditems: |
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84 if item in actor.inventory: |
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85 completed = True |
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86 |
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87 return completed |
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88 |
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89 def _getRequiredGold(self): |
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90 return self._requiredgold |
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91 |
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92 def _getRequiredItems(self): |
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93 return self._requireditems |
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94 |
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95 requiredgold = property(_getRequiredGold) |
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96 requireditems = property(_getRequiredItems) |