annotate engine/core/audio/soundemitter.i @ 384:621b062e752d

Modified the code blocks project files to fit with the new build system. Code blocks now uses scons to build each of the configurations. The python configurations build properly but fail during link with a bunch of undefined references insides of the swig generated dll, not sure why. Also updated the win32-config.py so that it no longer relies on variables defined outside of itself, this was causing code blocks to not be able to build. Updated a couple of the batch scripts so they run properly.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 20 Jan 2010 05:56:18 +0000
parents 64738befdf3b
children e584b0b8b4a2
rev   line source
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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22 %module soundemitter
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23 %{
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24 #include "audio/soundemitter.h"
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25 %}
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27 namespace FIFE {
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29 enum SoundPositionType {
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30 SD_SAMPLE_POS,
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31 SD_TIME_POS,
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32 SD_BYTE_POS
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33 };
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35 class SoundDecoder;
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36 class SoundManager;
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37 class SoundClipPool;
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40 class SoundEmitter {
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41 public:
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42 SoundEmitter(SoundManager* manager, SoundClipPool* pool, unsigned int uid);
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43 ~SoundEmitter();
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64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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45 unsigned int getID() const;
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47 void setSoundClip(unsigned int sound_id);
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48 void reset(bool defaultall = false);
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49 void release();
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51 void play();
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52 void pause();
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53 void stop();
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55 void setLooping(bool loop);
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56 void setRolloff(float rolloff);
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57 void setPositioning(bool relative);
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58 void setPosition(float x, float y, float z);
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59 void setVelocity(float x, float y, float z);
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60 void setGain(float gain);
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61 float getGain();
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63 bool isStereo();
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64 short getBitResolution();
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65 unsigned long getSampleRate();
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67 void setCursor(SoundPositionType type, float value);
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68 float getCursor(SoundPositionType type);
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69 };
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70 }
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71