Mercurial > fife-parpg
annotate engine/core/view/renderers/quadtreerenderer.h @ 680:60621d858548
* Fixed the image/animation functions in GenericRenderer and LightRenderer. The functions now consider the camera zoom level.
* Added the forgotten LightEdit plugin for the editor.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 21 Nov 2010 15:58:14 +0000 |
parents | 16c2b3ee59ce |
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rev | line source |
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 #ifndef FIFE_QUADTREERENDERER_H |
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23 #define FIFE_QUADTREERENDERER_H |
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24 |
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25 // Standard C++ library includes |
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26 |
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27 // 3rd party library includes |
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28 |
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29 // FIFE includes |
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30 // These includes are split up in two parts, separated by one empty line |
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31 // First block: files included from the FIFE root src directory |
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32 // Second block: files included from the same folder |
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33 #include "view/rendererbase.h" |
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34 #include "util/structures/quadtree.h" |
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35 |
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36 namespace FIFE { |
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37 class RenderBackend; |
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38 |
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39 class RenderVisitor { |
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40 public: |
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41 int visited; |
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42 RenderBackend * m_renderbackend; |
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43 Layer * m_layer; |
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44 Camera *m_camera; |
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45 RenderVisitor(RenderBackend * rb, Layer * layer, Camera *camera); |
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46 ~RenderVisitor(); |
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47 template<typename T> bool visit(QuadNode<T,2>* node, int d); |
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48 |
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49 }; |
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50 |
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51 class QuadTreeRenderer: public RendererBase { |
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52 public: |
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53 /** constructor. |
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54 * @param renderbackend to use |
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55 */ |
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56 QuadTreeRenderer(RenderBackend* renderbackend, int position); |
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57 |
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58 QuadTreeRenderer(const QuadTreeRenderer& old); |
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59 |
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60 RendererBase* clone(); |
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61 |
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62 /** Destructor. |
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63 */ |
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64 virtual ~QuadTreeRenderer(); |
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65 |
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66 void render(Camera* cam, Layer* layer, RenderList& instances); |
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67 |
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68 std::string getName() { |
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69 return "QuadTreeRenderer"; |
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70 } |
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71 |
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72 private: |
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73 }; |
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74 |
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75 } |
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76 |
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77 #endif |