Mercurial > fife-parpg
annotate demos/rpg/scripts/actors/baseactor.py @ 524:6037f79b0dcf
Multiple quests now work.
Added the item layer.
Made movement more like diablo by allowing you to hold and drag the left mouse button.
All objects are now loaded from a separate "allobjects" file. Specific item attributes are loaded from the map objects file (like position). This allows for the possibility of multiple instances using the same FIFE model.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 27 May 2010 21:11:37 +0000 |
parents | d01eb65b2726 |
children | 796d49ab9380 |
rev | line source |
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513
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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1 #!/usr/bin/env python |
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2 |
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3 # -*- coding: utf-8 -*- |
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4 |
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5 # #################################################################### |
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6 # Copyright (C) 2005-2010 by the FIFE team |
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7 # http://www.fifengine.net |
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8 # This file is part of FIFE. |
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9 # |
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10 # FIFE is free software; you can redistribute it and/or |
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11 # modify it under the terms of the GNU Lesser General Public |
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12 # License as published by the Free Software Foundation; either |
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13 # version 2.1 of the License, or (at your option) any later version. |
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14 # |
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15 # This library is distributed in the hope that it will be useful, |
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16 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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17 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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18 # Lesser General Public License for more details. |
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19 # |
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20 # You should have received a copy of the GNU Lesser General Public |
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21 # License along with this library; if not, write to the |
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22 # Free Software Foundation, Inc., |
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23 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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24 # #################################################################### |
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25 # This is the rio de hola client for FIFE. |
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26 |
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27 import sys, os, re, math, random, shutil |
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28 |
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29 from fife import fife |
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30 from fife.extensions.loaders import loadMapFile |
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31 |
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32 from scripts.objects.baseobject import ObjectActionListener, BaseGameObject, GameObjectTypes |
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33 |
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34 Actions = {'NONE':0, |
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35 'PICKUP':1, |
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36 'TALK':2, |
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37 'HIT':3, |
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38 'OPEN':4, |
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39 'ENTER':5} |
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40 |
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41 class BaseAction(object): |
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42 def __init__(self): |
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43 self._actiontype = Actions['NONE'] |
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44 |
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45 def execute(self): |
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46 pass |
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47 |
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48 class TalkAction(BaseAction): |
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49 def __init__(self, sourceobj, destobj): |
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50 self._actiontype = Actions['TALK'] |
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51 self._source = sourceobj |
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52 self._dest = destobj |
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53 |
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54 def execute(self): |
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55 print "talking to: " + self._dest.instance.getId() |
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56 |
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57 if self._dest.type == GameObjectTypes["QUESTGIVER"]: |
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58 if self._dest.haveQuest(): |
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59 if not self._dest.activequest: |
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60 self._dest.offerNextQuest() |
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61 else: |
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62 self._dest.completeQuest() |
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63 else: |
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64 self._dest.instance.say("I've got nothing for you... leave me alone.", 2500) |
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65 else: |
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66 self._dest.instance.say("Hello there!") |
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67 |
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68 ActorStates = {'STAND':0, |
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69 'WALK':1, |
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70 'ATTACK':2} |
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71 |
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72 class ActorActionListener(ObjectActionListener): |
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73 def __init__(self, gamecontroller, obj): |
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74 super(ActorActionListener, self).__init__(gamecontroller, obj) |
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75 |
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76 def onInstanceActionFinished(self, instance, action): |
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77 if action.getId() == 'walk': |
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78 self._object.stand() |
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79 self._object.performNextAction() |
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80 |
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81 class Actor(BaseGameObject): |
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82 def __init__(self, gamecontroller, instancename, instanceid=None, createInstance=False): |
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83 |
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84 if not hasattr(self, "_type"): |
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85 self._type = GameObjectTypes["NPC"] |
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86 |
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87 super(Actor, self).__init__(gamecontroller, instancename, instanceid, createInstance) |
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88 |
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89 self._walkspeed = self._gamecontroller.settings.get("RPG", "DefaultActorWalkSpeed", 4.0) |
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90 |
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91 self._actionlistener = ActorActionListener(self._gamecontroller, self) |
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92 |
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93 self._nextaction = None |
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94 |
517
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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95 self.stand() |
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96 |
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Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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97 def stand(self): |
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98 self._state = ActorStates["STAND"] |
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99 self._instance.act('stand', self._instance.getFacingLocation()) |
513
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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100 |
516
d70fc46c8aa5
Added some placeholder graphics for the warrior. The player can now walk around the map.
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101 def walk(self, location): |
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Added some placeholder graphics for the warrior. The player can now walk around the map.
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102 self._state = ActorStates["WALK"] |
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Added some placeholder graphics for the warrior. The player can now walk around the map.
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103 self._instance.move('walk', location, self._walkspeed) |
517
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Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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104 |
519
14f777be6b94
Added a rudimentary Action class.
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105 def performNextAction(self): |
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106 if self._nextaction: |
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107 self._nextaction.execute() |
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Added a rudimentary Action class.
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108 self._nextaction = None |
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109 |
517
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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110 def _getState(self): |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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111 return self._state |
513
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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parents:
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changeset
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112 |
517
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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113 def _setState(self, state): |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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114 self._state = state |
519
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Added a rudimentary Action class.
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115 |
14f777be6b94
Added a rudimentary Action class.
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116 def _getNextAction(self): |
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Added a rudimentary Action class.
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117 return self._nextaction |
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Added a rudimentary Action class.
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118 |
14f777be6b94
Added a rudimentary Action class.
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119 def _setNextAction(self, action): |
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Added a rudimentary Action class.
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120 self._nextaction = action |
517
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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121 |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
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changeset
|
122 state = property(_getState, _setState) |
519
14f777be6b94
Added a rudimentary Action class.
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123 nextaction = property(_getNextAction, _setNextAction) |
520
b6bd314df28a
Added a quest dialog.
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124 |
521
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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125 class Quest(object): |
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Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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126 def __init__(self, owner, questname, questtext): |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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127 self._owner = owner |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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128 self._name = questname |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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129 self._text = questtext |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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130 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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131 def _getOwner(self): |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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132 return self._owner |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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133 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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134 def _getName(self): |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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135 return self._name |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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diff
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136 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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137 def _setName(self, questname): |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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diff
changeset
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138 self._name = questname |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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diff
changeset
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139 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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parents:
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diff
changeset
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140 def _getText(self): |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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diff
changeset
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141 return self._text |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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diff
changeset
|
142 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff
changeset
|
143 def _setText(self, questtext): |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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diff
changeset
|
144 self._text = questtext |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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diff
changeset
|
145 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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diff
changeset
|
146 owner = property(_getOwner) |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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diff
changeset
|
147 name = property(_getName, _setName) |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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parents:
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diff
changeset
|
148 text = property(_getText, _setText) |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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parents:
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diff
changeset
|
149 |
520
b6bd314df28a
Added a quest dialog.
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diff
changeset
|
150 class QuestGiver(Actor): |
b6bd314df28a
Added a quest dialog.
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diff
changeset
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151 def __init__(self, gamecontroller, instancename, instanceid=None, createInstance=False): |
524
6037f79b0dcf
Multiple quests now work.
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diff
changeset
|
152 self._type = GameObjectTypes["QUESTGIVER"] |
520
b6bd314df28a
Added a quest dialog.
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changeset
|
153 super(QuestGiver, self).__init__(gamecontroller, instancename, instanceid, createInstance) |
b6bd314df28a
Added a quest dialog.
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154 |
b6bd314df28a
Added a quest dialog.
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diff
changeset
|
155 self._quests = [] |
521
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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diff
changeset
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156 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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diff
changeset
|
157 self._activequest = None |
520
b6bd314df28a
Added a quest dialog.
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diff
changeset
|
158 |
b6bd314df28a
Added a quest dialog.
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diff
changeset
|
159 def addQuest(self, quest): |
521
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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diff
changeset
|
160 self._quests.append(quest) |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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diff
changeset
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161 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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diff
changeset
|
162 def offerNextQuest(self): |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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parents:
520
diff
changeset
|
163 if self._activequest: |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff
changeset
|
164 return |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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diff
changeset
|
165 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
|
166 if len(self._quests) > 0: |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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diff
changeset
|
167 self._gamecontroller.guicontroller.showQuestDialog(self) |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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parents:
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diff
changeset
|
168 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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diff
changeset
|
169 def getNextQuest(self): |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
|
170 if len(self._quests) > 0: |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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diff
changeset
|
171 return self._quests[0] |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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parents:
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diff
changeset
|
172 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
|
173 return None |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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diff
changeset
|
174 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
|
175 def activateQuest(self, quest): |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
|
176 self._activequest = quest |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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diff
changeset
|
177 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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parents:
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diff
changeset
|
178 def completeQuest(self): |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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diff
changeset
|
179 #@todo check to see if requirements are met |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
|
180 if self._activequest in self._quests: |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
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181 print "quest completed" |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
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changeset
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182 self._quests.remove(self._activequest) |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
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changeset
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183 self._activequest = None |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
|
184 else: |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
|
185 #something went wrong |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
|
186 self._activequest = None |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
|
187 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
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188 def haveQuest(self): |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
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189 return len(self._quests) > 0 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
|
190 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
|
191 def _getActiveQuest(self): |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
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192 return self._activequest |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
|
193 |
494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
520
diff
changeset
|
194 activequest = property(_getActiveQuest) |