Mercurial > fife-parpg
annotate engine/core/eventchannel/eventmanager.h @ 687:55c1baa3cb48
Patch by barra:
* Exclude the RPG demo as it's not mature enough to be bundled with a release yet
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 06 Dec 2010 21:47:14 +0000 |
parents | b312d170ab0c |
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rev | line source |
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 #ifndef FIFE_EVENTCHANNEL_EVENTMANAGER_H |
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23 #define FIFE_EVENTCHANNEL_EVENTMANAGER_H |
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24 |
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25 // Standard C++ library includes |
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26 // |
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27 #include <deque> |
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28 #include <map> |
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29 #include <list> |
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30 |
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31 // 3rd party library includes |
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32 // |
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33 |
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34 // FIFE includes |
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35 // These includes are split up in two parts, separated by one empty line |
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36 // First block: files included from the FIFE root src directory |
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37 // Second block: files included from the same folder |
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38 // |
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39 #include "eventchannel/command/ec_command.h" |
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40 #include "eventchannel/command/ec_icommandcontroller.h" |
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41 #include "eventchannel/command/ec_icommandlistener.h" |
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42 |
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43 #include "eventchannel/key/ec_ikeycontroller.h" |
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44 #include "eventchannel/key/ec_ikeylistener.h" |
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45 #include "eventchannel/key/ec_keyevent.h" |
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46 #include "eventchannel/key/ec_key.h" |
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47 |
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48 #include "eventchannel/mouse/ec_imousecontroller.h" |
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49 #include "eventchannel/mouse/ec_imouselistener.h" |
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50 #include "eventchannel/mouse/ec_mouseevent.h" |
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51 |
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52 #include "eventchannel/sdl/ec_isdleventcontroller.h" |
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53 #include "eventchannel/sdl/ec_isdleventlistener.h" |
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54 |
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55 namespace FIFE { |
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56 |
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57 class ICommandListener; |
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58 class InputEvent; |
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59 class MouseEvent; |
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60 class KeyEvent; |
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61 class IKeyFilter; |
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62 |
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63 /** Event Manager manages all events related to FIFE |
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64 */ |
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65 class EventManager: |
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66 public ICommandController, |
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67 public IKeyController, |
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68 public IMouseController, |
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69 public ISdlEventController, |
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70 public IEventSource { |
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71 public: |
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72 /** Constructor. |
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73 */ |
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74 EventManager(); |
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75 |
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76 /** Destructor |
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77 */ |
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78 virtual ~EventManager(); |
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79 |
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80 void addCommandListener(ICommandListener* listener); |
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81 void addCommandListenerFront(ICommandListener* listener); |
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82 void removeCommandListener(ICommandListener* listener); |
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83 |
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84 void dispatchCommand(Command& command); |
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85 |
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86 void addKeyListener(IKeyListener* listener); |
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87 void addKeyListenerFront(IKeyListener* listener); |
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88 void removeKeyListener(IKeyListener* listener); |
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89 |
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90 void addMouseListener(IMouseListener* listener); |
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91 void addMouseListenerFront(IMouseListener* listener); |
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92 void removeMouseListener(IMouseListener* listener); |
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93 |
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94 void addSdlEventListener(ISdlEventListener* listener); |
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95 void addSdlEventListenerFront(ISdlEventListener* listener); |
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96 void removeSdlEventListener(ISdlEventListener* listener); |
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97 |
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98 EventSourceType getEventSourceType(); |
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99 |
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100 /** Process the SDL event queue. |
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101 * This is to be called only by the engine itself once per frame. |
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102 * It passes appropriate events to their listeners |
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103 */ |
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104 void processEvents(); |
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105 |
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106 void setKeyFilter(IKeyFilter* keyFilter); |
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107 |
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108 private: |
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109 // Helpers for processEvents |
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110 void processActiveEvent(SDL_Event event); |
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111 void processKeyEvent(SDL_Event event); |
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112 void processMouseEvent(SDL_Event event); |
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113 bool combineEvents(SDL_Event& event1, const SDL_Event& event2); |
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114 |
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115 // Events dispatchers - only dispatchSdlevent may reject the event. |
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116 bool dispatchSdlEvent(SDL_Event& evt); |
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117 void dispatchKeyEvent(KeyEvent& evt); |
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118 void dispatchMouseEvent(MouseEvent& evt); |
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119 |
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120 // Translate events |
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121 void fillModifiers(InputEvent& evt); |
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122 void fillKeyEvent(const SDL_Event& sdlevt, KeyEvent& keyevt); |
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123 void fillMouseEvent(const SDL_Event& sdlevt, MouseEvent& mouseevt); |
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124 |
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125 std::deque<ICommandListener*> m_commandlisteners; |
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126 std::deque<ICommandListener*> m_pending_commandlisteners; |
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127 std::deque<ICommandListener*> m_pending_commandlisteners_front; |
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128 std::deque<ICommandListener*> m_pending_cldeletions; |
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129 |
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130 std::deque<IKeyListener*> m_keylisteners; |
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131 std::deque<IKeyListener*> m_pending_keylisteners; |
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132 std::deque<IKeyListener*> m_pending_keylisteners_front; |
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133 std::deque<IKeyListener*> m_pending_kldeletions; |
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134 |
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135 std::deque<IMouseListener*> m_mouselisteners; |
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136 std::deque<IMouseListener*> m_pending_mouselisteners; |
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137 std::deque<IMouseListener*> m_pending_mouselisteners_front; |
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138 std::deque<IMouseListener*> m_pending_mldeletions; |
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139 |
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140 std::deque<ISdlEventListener*> m_sdleventlisteners; |
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141 std::deque<ISdlEventListener*> m_pending_sdleventlisteners; |
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142 std::deque<ISdlEventListener*> m_pending_sdleventlisteners_front; |
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143 std::deque<ISdlEventListener*> m_pending_sdldeletions; |
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144 |
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145 std::map<int, bool> m_keystatemap; |
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146 IKeyFilter* m_keyfilter; |
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147 int m_mousestate; |
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148 MouseEvent::MouseButtonType m_mostrecentbtn; |
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149 |
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150 }; |
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151 } //FIFE |
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152 |
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153 #endif |