annotate demos/shooter/objects/ships/player/flash/animation.xml @ 650:51bbda7676f0

* Fixed some more integer definitions * All vars containing bits per pixel should now be uint16_t
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 14 Oct 2010 15:32:09 +0000
parents c4f745a566d6
children
rev   line source
462
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
1 <animation delay="50" namespace="http://www.fifengine.de/xml/tutorial" id="ship1:flash" x_offset="0" y_offset="0">
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
2 <frame source="ship1_0.png" />
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
3 <frame source="ship1_1.png" />
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
4 </animation>
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
5