view demos/shooter/objects/ships/player/flash/animation.xml @ 650:51bbda7676f0

* Fixed some more integer definitions * All vars containing bits per pixel should now be uint16_t
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 14 Oct 2010 15:32:09 +0000
parents c4f745a566d6
children
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<animation delay="50" namespace="http://www.fifengine.de/xml/tutorial" id="ship1:flash" x_offset="0" y_offset="0">
	<frame source="ship1_0.png" />
	<frame source="ship1_1.png" />
</animation>