Mercurial > fife-parpg
view demos/shooter/objects/ships/player/flash/animation.xml @ 650:51bbda7676f0
* Fixed some more integer definitions
* All vars containing bits per pixel should now be uint16_t
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 14 Oct 2010 15:32:09 +0000 |
parents | c4f745a566d6 |
children |
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<animation delay="50" namespace="http://www.fifengine.de/xml/tutorial" id="ship1:flash" x_offset="0" y_offset="0"> <frame source="ship1_0.png" /> <frame source="ship1_1.png" /> </animation>