Mercurial > fife-parpg
annotate engine/core/view/renderers/instancerenderer.cpp @ 591:378b588216d6
* Improved addTransparentArea(). Now you can set a list with namespaces.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 13 Aug 2010 20:28:52 +0000 |
parents | d1df6cf5ff23 |
children | e3140f01749d |
rev | line source |
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0
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 // Standard C++ library includes |
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23 |
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24 // 3rd party library includes |
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25 |
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26 // FIFE includes |
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27 // These includes are split up in two parts, separated by one empty line |
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28 // First block: files included from the FIFE root src directory |
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29 // Second block: files included from the same folder |
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30 #include "video/renderbackend.h" |
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31 #include "video/image.h" |
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32 #include "video/sdl/sdlimage.h" |
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33 #include "video/imagepool.h" |
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34 #include "video/animation.h" |
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35 #include "video/animationpool.h" |
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36 #include "util/math/fife_math.h" |
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37 #include "util/log/logger.h" |
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38 #include "model/metamodel/grids/cellgrid.h" |
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39 #include "model/metamodel/action.h" |
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40 #include "model/structures/instance.h" |
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41 #include "model/structures/layer.h" |
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42 #include "model/structures/location.h" |
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43 |
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44 #include "view/camera.h" |
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45 #include "view/visual.h" |
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46 #include "instancerenderer.h" |
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47 |
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48 namespace { |
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49 unsigned int scale(unsigned int val, double factor) { |
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50 return static_cast<unsigned int>(ceil(static_cast<double>(val) * factor)); |
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51 } |
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52 } |
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53 |
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54 namespace FIFE { |
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55 static Logger _log(LM_VIEWVIEW); |
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56 |
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57 InstanceRenderer::OutlineInfo::OutlineInfo(): |
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58 r(0), |
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59 g(0), |
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60 b(0), |
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61 width(1), |
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62 dirty(false), |
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63 outline(NULL), |
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64 curimg(NULL) { |
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65 } |
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66 InstanceRenderer::ColoringInfo::ColoringInfo(): |
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67 r(0), |
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68 g(0), |
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69 b(0), |
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This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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70 dirty(false), |
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71 overlay(NULL), |
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72 curimg(NULL) { |
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73 } |
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74 |
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75 InstanceRenderer::AreaInfo::AreaInfo(): |
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76 instance(NULL), |
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77 groups(), |
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78 w(1), |
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79 h(1), |
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80 trans(0), |
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81 front(true), |
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82 z(0) { |
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83 } |
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84 |
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85 InstanceRenderer::OutlineInfo::~OutlineInfo() { |
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86 delete outline; |
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87 } |
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88 |
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89 InstanceRenderer::ColoringInfo::~ColoringInfo() { |
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90 delete overlay; |
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91 } |
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92 |
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93 InstanceRenderer::AreaInfo::~AreaInfo() { |
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94 } |
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95 |
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96 InstanceRenderer* InstanceRenderer::getInstance(IRendererContainer* cnt) { |
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97 return dynamic_cast<InstanceRenderer*>(cnt->getRenderer("InstanceRenderer")); |
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98 } |
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99 |
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100 InstanceRenderer::InstanceRenderer(RenderBackend* renderbackend, int position, ImagePool* imagepool, AnimationPool* animpool): |
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101 RendererBase(renderbackend, position), |
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102 m_imagepool(imagepool), |
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103 m_animationpool(animpool), |
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104 m_area_layer(false) { |
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105 setEnabled(true); |
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106 } |
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107 |
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108 InstanceRenderer::InstanceRenderer(const InstanceRenderer& old): |
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109 RendererBase(old), |
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110 m_imagepool(old.m_imagepool), |
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111 m_animationpool(old.m_animationpool), |
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112 m_area_layer(old.m_area_layer) { |
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113 setEnabled(true); |
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114 } |
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115 |
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116 RendererBase* InstanceRenderer::clone() { |
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117 return new InstanceRenderer(*this); |
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118 } |
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119 |
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120 InstanceRenderer::~InstanceRenderer() { |
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121 } |
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122 |
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123 void InstanceRenderer::render(Camera* cam, Layer* layer, RenderList& instances) { |
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124 FL_DBG(_log, "Iterating layer..."); |
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125 CellGrid* cg = layer->getCellGrid(); |
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126 if (!cg) { |
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127 FL_WARN(_log, "No cellgrid assigned to layer, cannot draw instances"); |
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128 return; |
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129 } |
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130 |
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131 const bool any_effects = !(m_instance_outlines.empty() && m_instance_colorings.empty()); |
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132 |
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133 m_area_layer = false; |
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134 if(!m_instance_areas.empty()) { |
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135 InstanceToAreas_t::iterator area_it = m_instance_areas.begin(); |
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136 for(;area_it != m_instance_areas.end(); area_it++) { |
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137 AreaInfo& info = area_it->second; |
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138 if(info.instance->getLocation().getLayer() == layer) { |
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139 if(info.front) { |
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140 DoublePoint3D instance_posv = cam->toVirtualScreenCoordinates(info.instance->getLocation().getMapCoordinates()); |
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141 info.z = instance_posv.z; |
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142 } |
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143 m_area_layer = true; |
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144 } |
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145 } |
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146 } |
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147 |
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148 RenderList::iterator instance_it = instances.begin(); |
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149 for (;instance_it != instances.end(); ++instance_it) { |
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150 FL_DBG(_log, "Iterating instances..."); |
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151 Instance* instance = (*instance_it)->instance; |
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152 RenderItem& vc = **instance_it; |
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153 |
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154 if(m_area_layer) { |
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155 InstanceToAreas_t::iterator areas_it = m_instance_areas.begin(); |
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156 for(;areas_it != m_instance_areas.end(); areas_it++) { |
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157 AreaInfo& infoa = areas_it->second; |
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158 if(infoa.front) { |
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159 if(infoa.z >= vc.screenpoint.z) { |
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160 continue; |
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161 } |
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162 } |
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163 |
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164 std::string str_name = instance->getObject()->getNamespace(); |
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165 std::list<std::string>::iterator group_it = infoa.groups.begin(); |
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166 for(;group_it != infoa.groups.end(); ++group_it) { |
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167 if(str_name.find((*group_it)) != -1) { |
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168 ScreenPoint p; |
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169 Rect rec; |
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170 p = cam->toScreenCoordinates(infoa.instance->getLocation().getMapCoordinates()); |
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171 rec.x = p.x - infoa.w / 2; |
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172 rec.y = p.y - infoa.h / 2; |
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173 rec.w = infoa.w; |
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174 rec.h = infoa.h; |
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175 if(infoa.instance != instance && vc.dimensions.intersects(rec)) { |
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176 vc.transparency = 255 - infoa.trans; |
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177 } |
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178 } |
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179 } |
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180 } |
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181 } |
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182 |
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183 FL_DBG(_log, LMsg("Instance layer coordinates = ") << instance->getLocationRef().getLayerCoordinates()); |
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184 |
95
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185 if (any_effects) { |
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186 InstanceToOutlines_t::iterator outline_it = m_instance_outlines.find(instance); |
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187 if (outline_it != m_instance_outlines.end()) { |
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* Moved the layer visibility and transparency, from instancerenderer.cpp to layercache.cpp and improved it.
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188 bindOutline(outline_it->second, vc, cam)->render(vc.dimensions, vc.transparency); |
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189 } |
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190 |
95
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191 InstanceToColoring_t::iterator coloring_it = m_instance_colorings.find(instance); |
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192 if (coloring_it != m_instance_colorings.end()) { |
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193 bindColoring(coloring_it->second, vc, cam)->render(vc.dimensions, vc.transparency); |
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194 continue; // Skip normal rendering after drawing overlay |
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195 } |
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196 } |
356
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197 |
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198 vc.image->render(vc.dimensions, vc.transparency); |
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199 } |
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200 } |
356
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201 |
482
16c2b3ee59ce
* Merged the view performance branch back into trunk. fixes[ticket:419]
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202 Image* InstanceRenderer::bindOutline(OutlineInfo& info, RenderItem& vc, Camera* cam) { |
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edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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203 if (!info.dirty && info.curimg == vc.image) { |
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204 // optimization for outline that has not changed |
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205 return info.outline; |
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206 } else { |
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207 info.curimg = vc.image; |
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208 } |
356
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209 |
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210 if (info.outline) { |
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211 delete info.outline; // delete old mask |
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212 info.outline = NULL; |
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213 } |
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214 SDL_Surface* surface = vc.image->getSurface(); |
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215 SDL_Surface* outline_surface = SDL_ConvertSurface(surface, surface->format, surface->flags); |
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216 |
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217 // needs to use SDLImage here, since GlImage does not support drawing primitives atm |
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218 SDLImage* img = new SDLImage(outline_surface); |
356
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219 |
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220 // TODO: optimize... |
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221 uint8_t r, g, b, a = 0; |
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222 |
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223 // vertical sweep |
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224 for (unsigned int x = 0; x < img->getWidth(); x ++) { |
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225 uint8_t prev_a = 0; |
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226 for (unsigned int y = 0; y < img->getHeight(); y ++) { |
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227 vc.image->getPixelRGBA(x, y, &r, &g, &b, &a); |
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228 if ((a == 0 || prev_a == 0) && (a != prev_a)) { |
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229 if (a < prev_a) { |
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230 for (unsigned int yy = y; yy < y + info.width; yy++) { |
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231 img->putPixel(x, yy, info.r, info.g, info.b); |
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232 } |
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233 } else { |
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234 for (unsigned int yy = y - info.width; yy < y; yy++) { |
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235 img->putPixel(x, yy, info.r, info.g, info.b); |
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236 } |
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237 } |
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238 } |
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239 prev_a = a; |
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240 } |
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241 } |
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242 // horizontal sweep |
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243 for (unsigned int y = 0; y < img->getHeight(); y ++) { |
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244 uint8_t prev_a = 0; |
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245 for (unsigned int x = 0; x < img->getWidth(); x ++) { |
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246 vc.image->getPixelRGBA(x, y, &r, &g, &b, &a); |
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247 if ((a == 0 || prev_a == 0) && (a != prev_a)) { |
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248 if (a < prev_a) { |
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249 for (unsigned int xx = x; xx < x + info.width; xx++) { |
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250 img->putPixel(xx, y, info.r, info.g, info.b); |
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251 } |
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252 } else { |
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253 for (unsigned int xx = x - info.width; xx < x; xx++) { |
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254 img->putPixel(xx, y, info.r, info.g, info.b); |
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255 } |
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256 } |
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257 } |
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258 prev_a = a; |
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259 } |
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260 } |
356
ab41334e8a57
Added or1andov's code with a few adjustments to fix instance transparencies fixed[t:378]
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261 |
0
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262 // In case of OpenGL backend, SDLImage needs to be converted |
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263 info.outline = m_renderbackend->createImage(img->detachSurface()); |
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264 delete img; |
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edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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265 |
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This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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266 if (info.outline) { |
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This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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267 // mark outline as not dirty since we created it here |
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268 info.dirty = false; |
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This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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269 } |
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This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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270 |
0
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271 return info.outline; |
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272 } |
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273 |
482
16c2b3ee59ce
* Merged the view performance branch back into trunk. fixes[ticket:419]
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274 Image* InstanceRenderer::bindColoring(ColoringInfo& info, RenderItem& vc, Camera* cam) { |
571
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This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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275 if (!info.dirty && info.curimg == vc.image) { |
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276 // optimization for coloring overlay that has not changed |
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277 return info.overlay; |
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This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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278 } |
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279 else { |
95
0b6998fde366
speedup instance renderer; now instances can change their layer, old optimisation made wrong asumption... (fix by yonibear)
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280 info.curimg = vc.image; |
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281 } |
571
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This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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282 |
0
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283 if (info.overlay) { |
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284 delete info.overlay; // delete old mask |
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285 info.overlay = NULL; |
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286 } |
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This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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287 |
0
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288 SDL_Surface* surface = vc.image->getSurface(); |
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289 SDL_Surface* overlay_surface = SDL_ConvertSurface(surface, surface->format, surface->flags); |
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290 |
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291 // needs to use SDLImage here, since GlImage does not support drawing primitives atm |
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292 SDLImage* img = new SDLImage(overlay_surface); |
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293 |
0
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294 uint8_t r, g, b, a = 0; |
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295 |
0
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296 for (unsigned int x = 0; x < img->getWidth(); x ++) { |
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297 for (unsigned int y = 0; y < img->getHeight(); y ++) { |
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298 vc.image->getPixelRGBA(x, y, &r, &g, &b, &a); |
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299 if (a > 0) { |
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300 img->putPixel(x, y, (r + info.r) >> 1, (g + info.g) >> 1, (b + info.b) >> 1); |
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301 } |
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302 } |
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303 } |
356
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Added or1andov's code with a few adjustments to fix instance transparencies fixed[t:378]
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304 |
0
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305 // In case of OpenGL backend, SDLImage needs to be converted |
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306 info.overlay = m_renderbackend->createImage(img->detachSurface()); |
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307 delete img; |
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This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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308 |
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This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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309 if (info.overlay) { |
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This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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310 // mark overlay coloring as not dirty since we created it here |
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This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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311 info.dirty = false; |
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This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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312 } |
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This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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313 |
0
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314 return info.overlay; |
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315 } |
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316 |
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317 void InstanceRenderer::addOutlined(Instance* instance, int r, int g, int b, int width) { |
564
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
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318 OutlineInfo newinfo; |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
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319 newinfo.r = r; |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
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320 newinfo.g = g; |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
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321 newinfo.b = b; |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
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322 newinfo.width = width; |
571
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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323 newinfo.dirty = true; |
356
ab41334e8a57
Added or1andov's code with a few adjustments to fix instance transparencies fixed[t:378]
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324 |
564
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
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325 // attempts to insert the element into the outline map |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
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326 // will return false in the second value of the pair if the instance already exists |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
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327 // in the map and the first value of the pair will then be an iterator to the |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
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328 // existing data for the instance |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
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329 std::pair<InstanceToOutlines_t::iterator, bool> insertiter = m_instance_outlines.insert(std::make_pair(instance, newinfo)); |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
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330 |
571
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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331 if (insertiter.second == false) { |
564
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
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332 // the insertion did not happen because the instance |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
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333 // already exists in the map so lets just update its outline info |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
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334 OutlineInfo& info = insertiter.first->second; |
571
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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335 |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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336 if (info.r != r || info.g != g || info.b != b || info.width != width) { |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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337 // only update the outline info if its changed since the last call |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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338 // flag the outline info as dirty so it will get processed during rendering |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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339 info.r = r; |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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340 info.b = b; |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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341 info.g = g; |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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342 info.width = width; |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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343 info.dirty = true; |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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564
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344 } |
564
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
553
diff
changeset
|
345 } |
0
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
346 } |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
347 |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
348 void InstanceRenderer::addColored(Instance* instance, int r, int g, int b) { |
564
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
553
diff
changeset
|
349 ColoringInfo newinfo; |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
553
diff
changeset
|
350 newinfo.r = r; |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
553
diff
changeset
|
351 newinfo.g = g; |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
553
diff
changeset
|
352 newinfo.b = b; |
571
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
564
diff
changeset
|
353 newinfo.dirty = true; |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
564
diff
changeset
|
354 |
564
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
553
diff
changeset
|
355 // attempts to insert the element into the coloring map |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
553
diff
changeset
|
356 // will return false in the second value of the pair if the instance already exists |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
553
diff
changeset
|
357 // in the map and the first value of the pair will then be an iterator to the |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
553
diff
changeset
|
358 // existing data for the instance |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
553
diff
changeset
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359 std::pair<InstanceToColoring_t::iterator, bool> insertiter = m_instance_colorings.insert(std::make_pair(instance, newinfo)); |
356
ab41334e8a57
Added or1andov's code with a few adjustments to fix instance transparencies fixed[t:378]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
135
diff
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360 |
571
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
564
diff
changeset
|
361 if (insertiter.second == false) { |
564
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
553
diff
changeset
|
362 // the insertion did not happen because the instance |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
553
diff
changeset
|
363 // already exists in the map so lets just update its coloring info |
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
553
diff
changeset
|
364 ColoringInfo& info = insertiter.first->second; |
571
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
564
diff
changeset
|
365 |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
564
diff
changeset
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366 if (info.r != r || info.g != g || info.b != b) { |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
564
diff
changeset
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367 // only update the coloring info if its changed since the last call |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
564
diff
changeset
|
368 // flag the coloring info as dirty so it will get processed during rendering |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
564
diff
changeset
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369 info.r = r; |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
564
diff
changeset
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370 info.b = b; |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
564
diff
changeset
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371 info.g = g; |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
564
diff
changeset
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372 info.dirty = true; |
edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
564
diff
changeset
|
373 } |
564
7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
553
diff
changeset
|
374 } |
0
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
375 } |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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376 |
591
378b588216d6
* Improved addTransparentArea(). Now you can set a list with namespaces.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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changeset
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377 void InstanceRenderer::addTransparentArea(Instance* instance, const std::list<std::string> &groups, unsigned int w, unsigned int h, unsigned char trans, bool front) { |
589
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
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378 AreaInfo newinfo; |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
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379 newinfo.instance = instance; |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
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changeset
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380 newinfo.groups = groups; |
591
378b588216d6
* Improved addTransparentArea(). Now you can set a list with namespaces.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
589
diff
changeset
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381 |
589
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
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382 newinfo.w = w; |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
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changeset
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383 newinfo.h = h; |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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384 newinfo.trans = trans; |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
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changeset
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385 newinfo.front = front; |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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diff
changeset
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386 |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
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387 |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
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388 // attempts to insert the element into the area map |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
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389 // will return false in the second value of the pair if the instance already exists |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
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390 // in the map and the first value of the pair will then be an iterator to the |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
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391 // existing data for the instance |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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changeset
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392 std::pair<InstanceToAreas_t::iterator, bool> insertiter = m_instance_areas.insert(std::make_pair(instance, newinfo)); |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
|
393 |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
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394 if (insertiter.second == false) { |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
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395 // the insertion did not happen because the instance |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
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396 // already exists in the map so lets just update its area info |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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changeset
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397 AreaInfo& info = insertiter.first->second; |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
|
398 } |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
|
399 } |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
|
400 |
0
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
401 void InstanceRenderer::removeOutlined(Instance* instance) { |
95
0b6998fde366
speedup instance renderer; now instances can change their layer, old optimisation made wrong asumption... (fix by yonibear)
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
46
diff
changeset
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402 m_instance_outlines.erase(instance); |
0
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
403 } |
356
ab41334e8a57
Added or1andov's code with a few adjustments to fix instance transparencies fixed[t:378]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
135
diff
changeset
|
404 |
0
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
405 void InstanceRenderer::removeColored(Instance* instance) { |
95
0b6998fde366
speedup instance renderer; now instances can change their layer, old optimisation made wrong asumption... (fix by yonibear)
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
46
diff
changeset
|
406 m_instance_colorings.erase(instance); |
0
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
407 } |
356
ab41334e8a57
Added or1andov's code with a few adjustments to fix instance transparencies fixed[t:378]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
135
diff
changeset
|
408 |
589
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
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409 void InstanceRenderer::removeTransparentArea(Instance* instance) { |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
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410 m_instance_areas.erase(instance); |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
|
411 } |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
|
412 |
0
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
413 void InstanceRenderer::removeAllOutlines() { |
95
0b6998fde366
speedup instance renderer; now instances can change their layer, old optimisation made wrong asumption... (fix by yonibear)
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
46
diff
changeset
|
414 m_instance_outlines.clear(); |
0
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
415 } |
356
ab41334e8a57
Added or1andov's code with a few adjustments to fix instance transparencies fixed[t:378]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
135
diff
changeset
|
416 |
0
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
417 void InstanceRenderer::removeAllColored() { |
95
0b6998fde366
speedup instance renderer; now instances can change their layer, old optimisation made wrong asumption... (fix by yonibear)
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
46
diff
changeset
|
418 m_instance_colorings.clear(); |
0
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
419 } |
356
ab41334e8a57
Added or1andov's code with a few adjustments to fix instance transparencies fixed[t:378]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
135
diff
changeset
|
420 |
589
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
|
421 void InstanceRenderer::removeAllTransparentAreas() { |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
|
422 m_instance_areas.clear(); |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
|
423 } |
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
|
424 |
0
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
425 void InstanceRenderer::reset() { |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
426 removeAllOutlines(); |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
427 removeAllColored(); |
589
d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
573
diff
changeset
|
428 removeAllTransparentAreas(); |
0
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
429 } |
356
ab41334e8a57
Added or1andov's code with a few adjustments to fix instance transparencies fixed[t:378]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
135
diff
changeset
|
430 |
0
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
431 } |