log engine/core/view/renderers/instancerenderer.cpp @ 591:378b588216d6

age author description
Fri, 13 Aug 2010 20:28:52 +0000 helios2000 * Improved addTransparentArea(). Now you can set a list with namespaces.
Fri, 13 Aug 2010 16:33:36 +0000 helios2000 * Fixed a bug in RenderBackendSDL, the clip area was not properly set.
Fri, 02 Jul 2010 05:49:34 +0000 helios2000 * Moved the layer visibility and transparency, from instancerenderer.cpp to layercache.cpp and improved it.
Wed, 30 Jun 2010 04:57:35 +0000 helios2000 * This is a better solution as in commit 3374. Now only visible instances be added to the RenderList. fixes[ticket:471]
Tue, 29 Jun 2010 02:26:28 +0000 vtchill This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
Sat, 26 Jun 2010 00:42:14 +0000 vtchill Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
Thu, 17 Jun 2010 12:38:12 +0000 helios2000 * setVisible() should work again. The fix is a bit hacky but works for the moment. fixes [ticket:471]
Thu, 29 Apr 2010 13:51:45 +0000 helios2000 * Merged the view performance branch back into trunk. fixes[ticket:419]
Thu, 24 Sep 2009 18:24:47 +0000 prock Added or1andov's code with a few adjustments to fix instance transparencies fixed[t:378]
Fri, 26 Sep 2008 17:13:51 +0000 chewie - applied layer visibility patch from abeyer (ticket #335)
Sun, 20 Jul 2008 19:40:21 +0000 spq speedup instance renderer; now instances can change their layer, old optimisation made wrong asumption... (fix by yonibear)
Sun, 13 Jul 2008 11:05:12 +0000 mvbarracuda * Final LGPL switch step by adjusting the file headers
Sat, 12 Jul 2008 12:35:31 +0000 spq fix some pixels wrongly highlighted in outlines
Sun, 29 Jun 2008 18:44:17 +0000 mvbarracuda * Datasets becomes the new trunk and retires after that :-)