annotate engine/core/controller/engine.i @ 621:356634098bd9

* Removed the image chunking size variable from engine settings. * Replaced the existing define of PI and added some math related static const variables
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 01 Oct 2010 14:09:47 +0000
parents 79678719d569
children a7909cdcdc85
rev   line source
0
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
46
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
0
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21 %module fife
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22 %{
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23 #include "controller/engine.h"
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24 %}
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25
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26 namespace FIFE {
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27
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28 class SoundManager;
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29 class EventManager;
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30 class TimeManager;
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31 class GUIManager;
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32 class ImagePool;
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33 class AnimationPool;
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34 class SoundClipPool;
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35 class RenderBackend;
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36 class Model;
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37 class LogManager;
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38 class GuiFont;
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39 class VFS;
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40 class Cursor;
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
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41 class RendererBase;
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42
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43 class EngineSettings {
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44 public:
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45 ~EngineSettings();
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46 void validate() const;
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47 void setBitsPerPixel(unsigned int bitsperpixel);
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48 unsigned int getBitsPerPixel() const;
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49 std::vector<unsigned int> getPossibleBitsPerPixel() const;
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50 std::vector<std::pair<unsigned int, unsigned int> > getPossibleResolutions() const;
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51 void setFullScreen(bool fullscreen);
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52 bool isFullScreen() const;
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53 void setInitialVolume(float volume);
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54 float getInitialVolume() const;
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55 float getMaxVolume() const;
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56 void setRenderBackend(const std::string& renderbackend);
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57 const std::string getRenderBackend() const;
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58 std::vector<std::string> getPossibleRenderBackends();
444
79678719d569 * Fixed the sld typo. fixes[ticket:463]
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59 void setSDLRemoveFakeAlpha(bool sdlremovefakealpha);
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60 bool isSDLRemoveFakeAlpha(bool sdlremovefakealpha) const;
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61 void setScreenWidth(unsigned int screenwidth);
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62 unsigned int getScreenWidth() const;
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63 void setScreenHeight(unsigned int screenheight);
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64 unsigned int getScreenHeight() const;
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65 void setDefaultFontPath(const std::string& defaultfontpath);
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66 std::string getDefaultFontPath() const;
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67 void setDefaultFontSize(const unsigned int defaultfontsize);
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68 unsigned int getDefaultFontSize() const;
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69 void setDefaultFontGlyphs(const std::string& defaultfontglyphs);
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70 std::string getDefaultFontGlyphs() const;
61
18c2a21ac0ad allow clients to set a custom window title and icon
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71 void setWindowTitle(const std::string& title);
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72 std::string getWindowTitle() const;
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73 void setWindowIcon(const std::string& icon);
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74 std::string getWindowIcon() const;
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ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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75 void setColorKeyEnabled(bool colorkeyenable);
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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76 bool isColorKeyEnabled() const;
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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77 void setColorKey(Uint8 r, Uint8 g, Uint8 b);
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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78 const SDL_Color& getColorKey() const;
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79
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80 private:
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81 EngineSettings();
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82 };
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83
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84 class Engine {
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85 public:
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86 Engine();
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87 virtual ~Engine();
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88 void initializePumping();
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89 void finalizePumping();
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90 void pump();
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91
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92 EngineSettings& getSettings();
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93 void init();
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d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
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94 void destroy();
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95
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96 SoundManager* getSoundManager();
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97 EventManager* getEventManager();
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98 TimeManager* getTimeManager();
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99 GUIManager* getGuiManager();
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100 ImagePool* getImagePool();
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101 AnimationPool* getAnimationPool();
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102 SoundClipPool* getSoundClipPool();
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103 RenderBackend* getRenderBackend();
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104 Model* getModel();
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105 LogManager* getLogManager();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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106 GuiFont* getDefaultFont();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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107 VFS* getVFS();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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108 Cursor* getCursor();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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109 };
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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110 }