Mercurial > fife-parpg
annotate demos/rpg/scripts/actors/player.py @ 540:2e739ae9a8bc
Some misc code cleanup.
Added the EnterPortalAction action.
You can now move between town and level1.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Tue, 01 Jun 2010 19:17:30 +0000 |
parents | d0bce896a526 |
children | cb7ec12214a9 |
rev | line source |
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513
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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1 #!/usr/bin/env python |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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2 |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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3 # -*- coding: utf-8 -*- |
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4 |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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5 # #################################################################### |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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6 # Copyright (C) 2005-2010 by the FIFE team |
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7 # http://www.fifengine.net |
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8 # This file is part of FIFE. |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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9 # |
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Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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10 # FIFE is free software; you can redistribute it and/or |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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11 # modify it under the terms of the GNU Lesser General Public |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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12 # License as published by the Free Software Foundation; either |
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Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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13 # version 2.1 of the License, or (at your option) any later version. |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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14 # |
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Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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15 # This library is distributed in the hope that it will be useful, |
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Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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16 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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17 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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18 # Lesser General Public License for more details. |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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19 # |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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20 # You should have received a copy of the GNU Lesser General Public |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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21 # License along with this library; if not, write to the |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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22 # Free Software Foundation, Inc., |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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23 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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24 # #################################################################### |
edf5c0cf52f3
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25 # This is the rio de hola client for FIFE. |
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Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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26 |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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27 import sys, os, re, math, random, shutil |
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28 |
edf5c0cf52f3
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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29 from fife import fife |
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30 from scripts.actors.baseactor import Actor, ActorStates, ActorActionListener |
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31 from scripts.objects.baseobject import BaseGameObject, GameObjectTypes |
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32 |
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33 class PlayerActionListener(ActorActionListener): |
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34 def __init__(self, gamecontroller, obj): |
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35 super(PlayerActionListener, self).__init__(gamecontroller, obj) |
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36 |
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37 def onInstanceActionFinished(self, instance, action): |
519
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Added a rudimentary Action class.
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38 super(PlayerActionListener, self).onInstanceActionFinished(instance, action) |
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39 if action.getId() == 'walk': |
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494c60cf61cf
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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40 pass |
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edf5c0cf52f3
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41 |
edf5c0cf52f3
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42 class Player(Actor): |
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43 def __init__(self, gamecontroller, playermodelname): |
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44 super(Player, self).__init__(gamecontroller, GameObjectTypes["PLAYER"], playermodelname, "player", True) |
513
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45 self._playermodelname = playermodelname |
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46 |
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47 self._actionlistener = PlayerActionListener(self._gamecontroller, self) |
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48 self._actionlistener.attachActionListener() |