annotate engine/core/view/rendererbase.i @ 336:16112ef84609

PyChan fixes: * Previous commits removed the ability to map events to unnamed widgets. Fixed.
author phoku@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 24 Aug 2009 15:34:23 +0000
parents 90005975cdbb
children e3140f01749d
rev   line source
46
90005975cdbb * Final LGPL switch step by adjusting the file headers
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
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6 * FIFE is free software; you can redistribute it and/or *
90005975cdbb * Final LGPL switch step by adjusting the file headers
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
90005975cdbb * Final LGPL switch step by adjusting the file headers
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14 * Lesser General Public License for more details. *
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21
0
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22 %module fife
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23 %{
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24 #include "view/rendererbase.h"
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25 %}
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26
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27 namespace FIFE {
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28 class Camera;
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29 class Layer;
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30 class Instance;
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31 class Map;
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32
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33 class RendererBase {
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34 public:
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35 RendererBase();
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36 virtual ~RendererBase();
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37 virtual std::string getName() = 0;
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38 int getPipelinePosition() { return m_position; }
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39 void setPipelinePosition(int position);
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40 void setEnabled(bool enabled);
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41 bool isEnabled();
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42 void addActiveLayer(Layer* layer);
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43 void removeActiveLayer(Layer* layer);
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44 void clearActiveLayers();
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45 void activateAllLayers(Map* map);
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46 };
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47
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48 class IRendererContainer {
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49 public:
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50 virtual ~IRendererContainer() {}
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51 virtual RendererBase* getRenderer(const std::string& renderername) = 0;
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52 };
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53
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54 }