annotate engine/core/controller/engine.cpp @ 646:07b1cf8e92b5

* Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow. * Adopted the new math functions for all subsystems * Improvements to DeviceCaps. It now detects all possible screen modes. * User can now select 0 for their bpp and it will attempt to initialize SDL with the current screen bpp.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 13 Oct 2010 20:24:48 +0000
parents edf6dcfe8cd4
children 51bbda7676f0
rev   line source
0
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21
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22 // Standard C++ library includes
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23 #include <iostream>
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24
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25 // 3rd party library includes
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26 #include <SDL.h>
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27 #include <SDL_ttf.h>
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28
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29 // FIFE includes
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30 // These includes are split up in two parts, separated by one empty line
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31 // First block: files included from the FIFE root src directory
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32 // Second block: files included from the same folder
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33 #include "util/base/exception.h"
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34 #include "util/log/logger.h"
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35 #include "util/time/timemanager.h"
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36 #include "audio/soundmanager.h"
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37 #include "gui/console/console.h"
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38 #include "gui/guimanager.h"
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39 #include "vfs/vfs.h"
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40 #include "vfs/vfsdirectory.h"
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41 #include "vfs/directoryprovider.h"
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42 #ifdef HAVE_ZIP
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43 #include "vfs/zip/zipprovider.h"
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44 #endif
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45 #include "eventchannel/eventmanager.h"
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46 #include "video/imagepool.h"
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47 #include "video/animationpool.h"
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48 #include "audio/soundclippool.h"
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49 #include "video/renderbackend.h"
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50 #include "video/cursor.h"
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3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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51 #include "video/devicecaps.h"
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52 #ifdef HAVE_OPENGL
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53 #include "video/opengl/renderbackendopengl.h"
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54 #include "gui/base/opengl/opengl_gui_graphics.h"
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55 #endif
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56 #include "gui/base/sdl/sdl_gui_graphics.h"
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57 #include "gui/base/gui_font.h"
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58 #include "video/sdl/renderbackendsdl.h"
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59 #include "video/fonts/abstractfont.h"
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60 #include "loaders/native/video_loaders/subimage_loader.h"
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61 #include "loaders/native/video_loaders/image_loader.h"
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62 #include "loaders/native/audio_loaders/ogg_loader.h"
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63 #include "model/model.h"
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64 #include "pathfinder/routepather/routepather.h"
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65 #include "model/metamodel/grids/hexgrid.h"
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66 #include "model/metamodel/grids/squaregrid.h"
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67 #include "view/renderers/camerazonerenderer.h"
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68 #include "view/renderers/quadtreerenderer.h"
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69 #include "view/renderers/gridrenderer.h"
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70 #include "view/renderers/instancerenderer.h"
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71 #include "view/renderers/coordinaterenderer.h"
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72 #include "view/renderers/floatingtextrenderer.h"
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73 #include "view/renderers/cellselectionrenderer.h"
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74 #include "view/renderers/blockinginforenderer.h"
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e5e2fec68834 add generic renderer
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75 #include "view/renderers/genericrenderer.h"
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76 #include "engine.h"
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77
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78 #ifdef USE_COCOA
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79
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80 #include <objc/message.h>
0
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81 #include <dlfcn.h>
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82
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83 int main(int argc, char **argv)
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84 {
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85 return 0;
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86 }
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87 #endif
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88
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89 namespace FIFE {
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90 static Logger _log(LM_CONTROLLER);
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91
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92 Engine::Engine():
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93 m_renderbackend(0),
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94 m_guimanager(0),
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95 m_eventmanager(0),
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96 m_soundmanager(0),
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97 m_timemanager(0),
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98 m_imagepool(0),
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99 m_animpool(0),
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100 m_soundclippool(0),
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101 m_vfs(0),
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102 m_model(0),
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103 m_gui_graphics(0),
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104 m_logmanager(0),
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parents:
diff changeset
105 m_cursor(0),
643
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
106 m_settings(),
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
107 m_devcaps(){
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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108 #ifdef USE_COCOA
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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109 // The next lines ensure that Cocoa is initialzed correctly.
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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110 // This is needed for SDL to function properly on MAC OS X.
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
111 void* cocoa_lib;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
112 cocoa_lib = dlopen( "/System/Library/Frameworks/Cocoa.framework/Cocoa", RTLD_LAZY );
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
113 void (*nsappload)(void);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
114 nsappload = (void(*)()) dlsym( cocoa_lib, "NSApplicationLoad");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
115 nsappload();
287
fdb1e98fd8b6 * Create an autorelease pool, so autoreleased SDL objects don't leak (Mac OS X specific issue)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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116
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 157
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117 // Create an autorelease pool, so autoreleased SDL objects don't leak.
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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118 objc_object *NSAutoreleasePool = objc_getClass("NSAutoreleasePool");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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119 m_autoreleasePool =
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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120 objc_msgSend(NSAutoreleasePool, sel_registerName("new"));
0
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121 #endif
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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122 preInit();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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123 }
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124
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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125 EngineSettings& Engine::getSettings() {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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126 return m_settings;
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127 }
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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128
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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129 const DeviceCaps& Engine::getDeviceCaps() const {
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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130 return m_devcaps;
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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131 }
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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132
642
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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133 const ScreenMode& Engine::getCurrentScreenMode() const{
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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134 return m_screenMode;
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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135 }
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136
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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137 void Engine::preInit() {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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138 m_logmanager = LogManager::instance();
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139
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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140 FL_LOG(_log, "================== Engine pre-init start =================");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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141 m_timemanager = new TimeManager();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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142 FL_LOG(_log, "Time manager created");
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143
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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144 FL_LOG(_log, "Creating VFS");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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145 m_vfs = new VFS();
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146
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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147 FL_LOG(_log, "Adding root directory to VFS");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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148 m_vfs->addSource( new VFSDirectory(m_vfs) );
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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149 m_vfs->addProvider( new DirectoryProvider() );
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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150 #ifdef HAVE_ZIP
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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151 FL_LOG(_log, "Adding zip provider to VFS");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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152 m_vfs->addProvider( new ZipProvider() );
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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153 #endif
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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154 //m_vfs->addProvider(ProviderDAT2());
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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155 //m_vfs->addProvider(ProviderDAT1());
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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156 FL_LOG(_log, "Engine pre-init done");
144
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
157 m_destroyed = false;
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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158 }
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159
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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160 void Engine::init() {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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161 FL_LOG(_log, "Engine initialize start");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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162 m_settings.validate();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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163 FL_LOG(_log, "Engine settings validated");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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164
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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165 // If failed to init SDL throw exception.
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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166 if (SDL_Init(SDL_INIT_NOPARACHUTE | SDL_INIT_TIMER) < 0) {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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167 throw SDLException(SDL_GetError());
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168 }
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169
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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170 SDL_EnableUNICODE(1);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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171 SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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172 TTF_Init();
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173
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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174 FL_LOG(_log, "Creating event manager");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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175 m_eventmanager = new EventManager();
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176
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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177 FL_LOG(_log, "Creating pools");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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178 m_imagepool = new ImagePool();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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179 m_animpool = new AnimationPool();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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180 m_soundclippool = new SoundClipPool();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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181 m_imagepool->addResourceLoader(new SubImageLoader());
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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182 m_imagepool->addResourceLoader(new ImageLoader(m_vfs));
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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183 m_soundclippool->addResourceLoader(new OggLoader(m_vfs));
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184
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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185 FL_LOG(_log, "Creating render backend");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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186 std::string rbackend(m_settings.getRenderBackend());
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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187 if (rbackend == "SDL") {
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 422
diff changeset
188 m_renderbackend = new RenderBackendSDL(m_settings.getColorKey());
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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189 FL_LOG(_log, "SDL Render backend created");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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190 } else {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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191 #ifdef HAVE_OPENGL
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 422
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192 m_renderbackend = new RenderBackendOpenGL(m_settings.getColorKey());
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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193 FL_LOG(_log, "OpenGL Render backend created");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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194 #else
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 422
diff changeset
195 m_renderbackend = new RenderBackendSDL(m_settings.getColorKey());
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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196 // Remember the choice so we pick the right graphics class.
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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197 rbackend = "SDL";
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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198 FL_WARN(_log, "Tried to select OpenGL, even though it is not compiled into the engine. Falling back to SDL Render backend");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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199 #endif
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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200 }
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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201 FL_LOG(_log, "Initializing render backend");
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 422
diff changeset
202 m_renderbackend->setColorKeyEnabled(m_settings.isColorKeyEnabled());
640
855ad500f991 * Added the ability to set/get the video driver used using the settings interface. Note that the default driver for the OS will be used unless explicitly specified.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 635
diff changeset
203 m_renderbackend->init(m_settings.getVideoDriver());
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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204
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 621
diff changeset
205 FL_LOG(_log, "Querying device capabilities");
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 621
diff changeset
206 m_devcaps.fillDeviceCaps();
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 621
diff changeset
207
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
208 uint32_t bpp = m_settings.getBitsPerPixel();
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
209
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
210 m_screenMode = m_devcaps.getNearestScreenMode(
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
211 m_settings.getScreenWidth(),
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
212 m_settings.getScreenHeight(),
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
213 bpp,
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
214 rbackend,
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
215 m_settings.isFullScreen());
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
216
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
217 FL_LOG(_log, "Creating main screen");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
218 m_renderbackend->createMainScreen(
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
219 m_screenMode,
61
18c2a21ac0ad allow clients to set a custom window title and icon
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
220 m_settings.getWindowTitle(),
18c2a21ac0ad allow clients to set a custom window title and icon
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
221 m_settings.getWindowIcon());
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
222 FL_LOG(_log, "Main screen created");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
223
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
224 #ifdef HAVE_OPENGL
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
225 if( rbackend != "SDL" ) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
226 m_gui_graphics = new OpenGLGuiGraphics(*m_imagepool);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
227 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
228 #endif
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
229 if( rbackend == "SDL" ) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
230 m_gui_graphics = new SdlGuiGraphics(*m_imagepool);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
231 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
232 FL_LOG(_log, "Constructing GUI manager");
157
bb9902910067 input_rework merged!
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 144
diff changeset
233 m_guimanager = new GUIManager(*m_imagepool);
bb9902910067 input_rework merged!
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 144
diff changeset
234 FL_LOG(_log, "Events bind to GUI manager");
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
235 m_eventmanager->addSdlEventListener(m_guimanager);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
236
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
237 FL_LOG(_log, "Creating default font");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
238 m_defaultfont = m_guimanager->setDefaultFont(
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
239 m_settings.getDefaultFontPath(),
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
240 m_settings.getDefaultFontSize(),
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
241 m_settings.getDefaultFontGlyphs());
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
242 FL_LOG(_log, "Initializing GUI manager");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
243 m_guimanager->init(m_gui_graphics, m_settings.getScreenWidth(), m_settings.getScreenHeight());
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
244 FL_LOG(_log, "GUI manager initialized");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
245 SDL_EnableUNICODE(1);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
246
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
247 FL_LOG(_log, "Creating sound manager");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
248 m_soundmanager = new SoundManager(m_soundclippool);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
249 m_soundmanager->setVolume(static_cast<float>(m_settings.getInitialVolume()) / 10);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
250
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
251 FL_LOG(_log, "Creating renderers");
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
252 m_renderers.push_back(new CameraZoneRenderer(m_renderbackend, 0, m_imagepool));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
253 m_renderers.push_back(new InstanceRenderer(m_renderbackend, 10, m_imagepool, m_animpool));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
254 m_renderers.push_back(new GridRenderer(m_renderbackend, 20));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
255 m_renderers.push_back(new CellSelectionRenderer(m_renderbackend, 30));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
256 m_renderers.push_back(new BlockingInfoRenderer(m_renderbackend, 40));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
257 m_renderers.push_back(new FloatingTextRenderer(m_renderbackend, 50, dynamic_cast<AbstractFont*>(m_defaultfont)));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
258 m_renderers.push_back(new QuadTreeRenderer(m_renderbackend, 60));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
259 m_renderers.push_back(new CoordinateRenderer(m_renderbackend, 70, dynamic_cast<AbstractFont*>(m_defaultfont)));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
260 m_renderers.push_back(new GenericRenderer(m_renderbackend, 80, m_imagepool, m_animpool));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
261
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
262 FL_LOG(_log, "Creating model");
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
263 m_model = new Model(m_renderbackend, m_renderers, m_imagepool, m_animpool);
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
264 FL_LOG(_log, "Adding pathers to model");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
265 m_model->adoptPather(new RoutePather());
33
112fc4af772d moved grid ownership to model in similar way as with pathers
jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 32
diff changeset
266 FL_LOG(_log, "Adding grid prototypes to model");
112fc4af772d moved grid ownership to model in similar way as with pathers
jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 32
diff changeset
267 m_model->adoptCellGrid(new SquareGrid());
112fc4af772d moved grid ownership to model in similar way as with pathers
jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 32
diff changeset
268 m_model->adoptCellGrid(new HexGrid());
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
269
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
270 m_cursor = new Cursor(m_imagepool, m_animpool, m_renderbackend);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
271 FL_LOG(_log, "Engine intialized");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
272 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
273
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
274 Engine::~Engine() {
144
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
275 if( !m_destroyed ) {
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
276 destroy();
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
277 }
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
278 }
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
279
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
280 void Engine::destroy() {
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
281 FL_LOG(_log, "Destructing engine");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
282 delete m_cursor;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
283 delete m_model;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
284 delete m_soundmanager;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
285 delete m_guimanager;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
286 delete m_gui_graphics;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
287
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
288 // Note the dependancy between image and animation pools
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
289 // as animations reference images they have to be deleted
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
290 // before clearing the image pool.
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
291 delete m_animpool;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
292 delete m_imagepool;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
293 delete m_eventmanager;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
294
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
295 // properly remove all the renderers created during init
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
296 std::vector<RendererBase*>::iterator rendererIter = m_renderers.begin();
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
297 for ( ; rendererIter != m_renderers.end(); ++rendererIter)
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
298 {
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
299 delete *rendererIter;
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
300 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
301 m_renderers.clear();
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
302
144
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
303 m_renderbackend->deinit();
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
304 delete m_renderbackend;
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
305
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
306 delete m_vfs;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
307
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
308 delete m_timemanager;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
309
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
310 TTF_Quit();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
311 SDL_Quit();
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
312
287
fdb1e98fd8b6 * Create an autorelease pool, so autoreleased SDL objects don't leak (Mac OS X specific issue)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 157
diff changeset
313 #ifdef USE_COCOA
fdb1e98fd8b6 * Create an autorelease pool, so autoreleased SDL objects don't leak (Mac OS X specific issue)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 157
diff changeset
314 objc_msgSend(m_autoreleasePool, sel_registerName("release"));
fdb1e98fd8b6 * Create an autorelease pool, so autoreleased SDL objects don't leak (Mac OS X specific issue)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 157
diff changeset
315 #endif
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
316
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
317 FL_LOG(_log, "================== Engine destructed ==================");
144
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
318 m_destroyed = true;
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
319 //delete m_logmanager;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
320 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
321 void Engine::initializePumping() {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
322 m_eventmanager->processEvents();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
323 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
324
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
325 void Engine::pump() {
83
46de6c7e22e5 increased felt responsiveness by first processing events and then drawing the screen
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 61
diff changeset
326 m_eventmanager->processEvents();
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
327 m_renderbackend->startFrame();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
328 m_timemanager->update();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
329 m_model->update();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
330 m_guimanager->turn();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
331 m_cursor->draw();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
332 m_renderbackend->endFrame();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
333 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
334
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
335 void Engine::finalizePumping() {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
336 // nothing here at the moment..
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
337 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
338 }//FIFE
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
339
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
340 /* vim: set noexpandtab: set shiftwidth=2: set tabstop=2: */