annotate engine/core/controller/engine.cpp @ 653:01acc9fc35ea

* Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen. * Updated the Color masks to follow the integer standards * Added some new SDL modes (HW Surface and double buffer) to check for in DeviceCaps. * RenderBackend now saves the actual flags used to initialize the screen.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 15 Oct 2010 18:54:34 +0000
parents da9c4cfe8f8e
children 5d6b1820b953
rev   line source
0
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
0
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
0
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
0
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20 ***************************************************************************/
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21
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22 // Standard C++ library includes
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23 #include <iostream>
652
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
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24 #include <algorithm>
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25
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26 // 3rd party library includes
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27 #include <SDL.h>
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28 #include <SDL_ttf.h>
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29
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30 // FIFE includes
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31 // These includes are split up in two parts, separated by one empty line
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32 // First block: files included from the FIFE root src directory
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33 // Second block: files included from the same folder
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34 #include "util/base/exception.h"
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35 #include "util/log/logger.h"
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36 #include "util/time/timemanager.h"
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37 #include "audio/soundmanager.h"
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38 #include "gui/console/console.h"
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39 #include "gui/guimanager.h"
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40 #include "vfs/vfs.h"
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41 #include "vfs/vfsdirectory.h"
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42 #include "vfs/directoryprovider.h"
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43 #ifdef HAVE_ZIP
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44 #include "vfs/zip/zipprovider.h"
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45 #endif
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46 #include "eventchannel/eventmanager.h"
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47 #include "video/imagepool.h"
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48 #include "video/animationpool.h"
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49 #include "audio/soundclippool.h"
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50 #include "video/renderbackend.h"
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51 #include "video/cursor.h"
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3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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52 #include "video/devicecaps.h"
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53 #ifdef HAVE_OPENGL
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54 #include "video/opengl/renderbackendopengl.h"
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55 #include "gui/base/opengl/opengl_gui_graphics.h"
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56 #endif
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57 #include "gui/base/sdl/sdl_gui_graphics.h"
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58 #include "gui/base/gui_font.h"
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59 #include "video/sdl/renderbackendsdl.h"
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60 #include "video/fonts/abstractfont.h"
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61 #include "loaders/native/video_loaders/subimage_loader.h"
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62 #include "loaders/native/video_loaders/image_loader.h"
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63 #include "loaders/native/audio_loaders/ogg_loader.h"
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64 #include "model/model.h"
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65 #include "pathfinder/routepather/routepather.h"
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112fc4af772d moved grid ownership to model in similar way as with pathers
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66 #include "model/metamodel/grids/hexgrid.h"
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67 #include "model/metamodel/grids/squaregrid.h"
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68 #include "view/renderers/camerazonerenderer.h"
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69 #include "view/renderers/quadtreerenderer.h"
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70 #include "view/renderers/gridrenderer.h"
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71 #include "view/renderers/instancerenderer.h"
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72 #include "view/renderers/coordinaterenderer.h"
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73 #include "view/renderers/floatingtextrenderer.h"
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74 #include "view/renderers/cellselectionrenderer.h"
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75 #include "view/renderers/blockinginforenderer.h"
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e5e2fec68834 add generic renderer
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76 #include "view/renderers/genericrenderer.h"
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77 #include "engine.h"
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78
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79 #ifdef USE_COCOA
287
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80
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81 #include <objc/message.h>
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82 #include <dlfcn.h>
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83
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84 int main(int argc, char **argv)
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85 {
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86 return 0;
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87 }
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88 #endif
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89
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90 namespace FIFE {
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91 static Logger _log(LM_CONTROLLER);
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92
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93 Engine::Engine():
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94 m_renderbackend(0),
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95 m_guimanager(0),
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96 m_eventmanager(0),
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97 m_soundmanager(0),
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98 m_timemanager(0),
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99 m_imagepool(0),
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100 m_animpool(0),
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101 m_soundclippool(0),
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102 m_vfs(0),
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103 m_model(0),
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104 m_gui_graphics(0),
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105 m_logmanager(0),
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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106 m_cursor(0),
643
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
107 m_settings(),
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
108 m_devcaps(){
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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109 #ifdef USE_COCOA
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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110 // The next lines ensure that Cocoa is initialzed correctly.
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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111 // This is needed for SDL to function properly on MAC OS X.
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
112 void* cocoa_lib;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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113 cocoa_lib = dlopen( "/System/Library/Frameworks/Cocoa.framework/Cocoa", RTLD_LAZY );
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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114 void (*nsappload)(void);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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115 nsappload = (void(*)()) dlsym( cocoa_lib, "NSApplicationLoad");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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116 nsappload();
287
fdb1e98fd8b6 * Create an autorelease pool, so autoreleased SDL objects don't leak (Mac OS X specific issue)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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117
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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118 // Create an autorelease pool, so autoreleased SDL objects don't leak.
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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119 objc_object *NSAutoreleasePool = objc_getClass("NSAutoreleasePool");
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120 m_autoreleasePool =
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121 objc_msgSend(NSAutoreleasePool, sel_registerName("new"));
0
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122 #endif
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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123 preInit();
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124 }
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125
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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126 EngineSettings& Engine::getSettings() {
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127 return m_settings;
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128 }
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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129
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
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130 const DeviceCaps& Engine::getDeviceCaps() const {
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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131 return m_devcaps;
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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132 }
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133
0
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134 void Engine::preInit() {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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135 m_logmanager = LogManager::instance();
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136
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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137 FL_LOG(_log, "================== Engine pre-init start =================");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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138 m_timemanager = new TimeManager();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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139 FL_LOG(_log, "Time manager created");
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140
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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141 FL_LOG(_log, "Creating VFS");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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142 m_vfs = new VFS();
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143
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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144 FL_LOG(_log, "Adding root directory to VFS");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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145 m_vfs->addSource( new VFSDirectory(m_vfs) );
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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146 m_vfs->addProvider( new DirectoryProvider() );
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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147 #ifdef HAVE_ZIP
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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148 FL_LOG(_log, "Adding zip provider to VFS");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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149 m_vfs->addProvider( new ZipProvider() );
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150 #endif
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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151 //m_vfs->addProvider(ProviderDAT2());
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152 //m_vfs->addProvider(ProviderDAT1());
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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153 FL_LOG(_log, "Engine pre-init done");
144
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
154 m_destroyed = false;
0
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155 }
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156
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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157 void Engine::init() {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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158 FL_LOG(_log, "Engine initialize start");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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159 m_settings.validate();
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160 FL_LOG(_log, "Engine settings validated");
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161
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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162 // If failed to init SDL throw exception.
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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163 if (SDL_Init(SDL_INIT_NOPARACHUTE | SDL_INIT_TIMER) < 0) {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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164 throw SDLException(SDL_GetError());
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165 }
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166
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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167 SDL_EnableUNICODE(1);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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168 SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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169 TTF_Init();
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170
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171 FL_LOG(_log, "Creating event manager");
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172 m_eventmanager = new EventManager();
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173
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174 FL_LOG(_log, "Creating pools");
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175 m_imagepool = new ImagePool();
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176 m_animpool = new AnimationPool();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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177 m_soundclippool = new SoundClipPool();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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178 m_imagepool->addResourceLoader(new SubImageLoader());
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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179 m_imagepool->addResourceLoader(new ImageLoader(m_vfs));
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180 m_soundclippool->addResourceLoader(new OggLoader(m_vfs));
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181
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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182 FL_LOG(_log, "Creating render backend");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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183 std::string rbackend(m_settings.getRenderBackend());
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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184 if (rbackend == "SDL") {
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
185 m_renderbackend = new RenderBackendSDL(m_settings.getColorKey());
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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186 FL_LOG(_log, "SDL Render backend created");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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187 } else {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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188 #ifdef HAVE_OPENGL
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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189 m_renderbackend = new RenderBackendOpenGL(m_settings.getColorKey());
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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190 FL_LOG(_log, "OpenGL Render backend created");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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191 #else
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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192 m_renderbackend = new RenderBackendSDL(m_settings.getColorKey());
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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193 // Remember the choice so we pick the right graphics class.
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194 rbackend = "SDL";
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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195 FL_WARN(_log, "Tried to select OpenGL, even though it is not compiled into the engine. Falling back to SDL Render backend");
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196 #endif
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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197 }
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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198 FL_LOG(_log, "Initializing render backend");
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 422
diff changeset
199 m_renderbackend->setColorKeyEnabled(m_settings.isColorKeyEnabled());
652
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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200
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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201 std::string driver = m_settings.getVideoDriver();
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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202 std::vector<std::string> drivers = m_devcaps.getAvailableDrivers();
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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203
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
204 if (driver != ""){
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
205 if (std::find (drivers.begin(), drivers.end(), driver) == drivers.end()) {
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
206 FL_WARN(_log, "Selected driver is not supported for your Operating System! Reverting to default driver.");
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
207 driver = "";
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
208 }
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
209 }
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
210
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
211 m_renderbackend->init(driver);
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
212
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 621
diff changeset
213 FL_LOG(_log, "Querying device capabilities");
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 621
diff changeset
214 m_devcaps.fillDeviceCaps();
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 621
diff changeset
215
650
51bbda7676f0 * Fixed some more integer definitions
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 646
diff changeset
216 uint16_t bpp = m_settings.getBitsPerPixel();
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
217
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
218 m_screenMode = m_devcaps.getNearestScreenMode(
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
219 m_settings.getScreenWidth(),
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
220 m_settings.getScreenHeight(),
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
221 bpp,
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
222 rbackend,
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
223 m_settings.isFullScreen());
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
224
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
225 FL_LOG(_log, "Creating main screen");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
226 m_renderbackend->createMainScreen(
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
227 m_screenMode,
61
18c2a21ac0ad allow clients to set a custom window title and icon
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
228 m_settings.getWindowTitle(),
18c2a21ac0ad allow clients to set a custom window title and icon
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
229 m_settings.getWindowIcon());
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
230 FL_LOG(_log, "Main screen created");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
231
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
232 #ifdef HAVE_OPENGL
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
233 if( rbackend != "SDL" ) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
234 m_gui_graphics = new OpenGLGuiGraphics(*m_imagepool);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
235 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
236 #endif
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
237 if( rbackend == "SDL" ) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
238 m_gui_graphics = new SdlGuiGraphics(*m_imagepool);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
239 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
240 FL_LOG(_log, "Constructing GUI manager");
157
bb9902910067 input_rework merged!
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 144
diff changeset
241 m_guimanager = new GUIManager(*m_imagepool);
bb9902910067 input_rework merged!
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 144
diff changeset
242 FL_LOG(_log, "Events bind to GUI manager");
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
243 m_eventmanager->addSdlEventListener(m_guimanager);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
244
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
245 FL_LOG(_log, "Creating default font");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
246 m_defaultfont = m_guimanager->setDefaultFont(
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
247 m_settings.getDefaultFontPath(),
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
248 m_settings.getDefaultFontSize(),
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
249 m_settings.getDefaultFontGlyphs());
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
250 FL_LOG(_log, "Initializing GUI manager");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
251 m_guimanager->init(m_gui_graphics, m_settings.getScreenWidth(), m_settings.getScreenHeight());
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
252 FL_LOG(_log, "GUI manager initialized");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
253 SDL_EnableUNICODE(1);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
254
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
255 FL_LOG(_log, "Creating sound manager");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
256 m_soundmanager = new SoundManager(m_soundclippool);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
257 m_soundmanager->setVolume(static_cast<float>(m_settings.getInitialVolume()) / 10);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
258
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
259 FL_LOG(_log, "Creating renderers");
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
260 m_renderers.push_back(new CameraZoneRenderer(m_renderbackend, 0, m_imagepool));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
261 m_renderers.push_back(new InstanceRenderer(m_renderbackend, 10, m_imagepool, m_animpool));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
262 m_renderers.push_back(new GridRenderer(m_renderbackend, 20));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
263 m_renderers.push_back(new CellSelectionRenderer(m_renderbackend, 30));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
264 m_renderers.push_back(new BlockingInfoRenderer(m_renderbackend, 40));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
265 m_renderers.push_back(new FloatingTextRenderer(m_renderbackend, 50, dynamic_cast<AbstractFont*>(m_defaultfont)));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
266 m_renderers.push_back(new QuadTreeRenderer(m_renderbackend, 60));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
267 m_renderers.push_back(new CoordinateRenderer(m_renderbackend, 70, dynamic_cast<AbstractFont*>(m_defaultfont)));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
268 m_renderers.push_back(new GenericRenderer(m_renderbackend, 80, m_imagepool, m_animpool));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
269
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
270 FL_LOG(_log, "Creating model");
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
271 m_model = new Model(m_renderbackend, m_renderers, m_imagepool, m_animpool);
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
272 FL_LOG(_log, "Adding pathers to model");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
273 m_model->adoptPather(new RoutePather());
33
112fc4af772d moved grid ownership to model in similar way as with pathers
jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 32
diff changeset
274 FL_LOG(_log, "Adding grid prototypes to model");
112fc4af772d moved grid ownership to model in similar way as with pathers
jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 32
diff changeset
275 m_model->adoptCellGrid(new SquareGrid());
112fc4af772d moved grid ownership to model in similar way as with pathers
jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 32
diff changeset
276 m_model->adoptCellGrid(new HexGrid());
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
277
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
278 m_cursor = new Cursor(m_imagepool, m_animpool, m_renderbackend);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
279 FL_LOG(_log, "Engine intialized");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
280 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
281
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
282 Engine::~Engine() {
144
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
283 if( !m_destroyed ) {
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
284 destroy();
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
285 }
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
286 }
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
287
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
288 void Engine::destroy() {
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
289 FL_LOG(_log, "Destructing engine");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
290 delete m_cursor;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
291 delete m_model;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
292 delete m_soundmanager;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
293 delete m_guimanager;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
294 delete m_gui_graphics;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
295
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
296 // Note the dependancy between image and animation pools
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
297 // as animations reference images they have to be deleted
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
298 // before clearing the image pool.
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
299 delete m_animpool;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
300 delete m_imagepool;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
301 delete m_eventmanager;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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302
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
303 // properly remove all the renderers created during init
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
304 std::vector<RendererBase*>::iterator rendererIter = m_renderers.begin();
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
305 for ( ; rendererIter != m_renderers.end(); ++rendererIter)
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
306 {
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
307 delete *rendererIter;
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
308 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
309 m_renderers.clear();
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
310
144
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
311 m_renderbackend->deinit();
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
312 delete m_renderbackend;
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
313
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
314 delete m_vfs;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
315
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
316 delete m_timemanager;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
317
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
318 TTF_Quit();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
319 SDL_Quit();
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
320
287
fdb1e98fd8b6 * Create an autorelease pool, so autoreleased SDL objects don't leak (Mac OS X specific issue)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 157
diff changeset
321 #ifdef USE_COCOA
fdb1e98fd8b6 * Create an autorelease pool, so autoreleased SDL objects don't leak (Mac OS X specific issue)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 157
diff changeset
322 objc_msgSend(m_autoreleasePool, sel_registerName("release"));
fdb1e98fd8b6 * Create an autorelease pool, so autoreleased SDL objects don't leak (Mac OS X specific issue)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 157
diff changeset
323 #endif
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
324
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
325 FL_LOG(_log, "================== Engine destructed ==================");
144
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
326 m_destroyed = true;
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
327 //delete m_logmanager;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
328 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
329 void Engine::initializePumping() {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
330 m_eventmanager->processEvents();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
331 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
332
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
333 void Engine::pump() {
83
46de6c7e22e5 increased felt responsiveness by first processing events and then drawing the screen
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 61
diff changeset
334 m_eventmanager->processEvents();
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
335 m_renderbackend->startFrame();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
336 m_timemanager->update();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
337 m_model->update();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
338 m_guimanager->turn();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
339 m_cursor->draw();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
340 m_renderbackend->endFrame();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
341 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
342
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
343 void Engine::finalizePumping() {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
344 // nothing here at the moment..
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
345 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
346 }//FIFE
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
347
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
348 /* vim: set noexpandtab: set shiftwidth=2: set tabstop=2: */