changeset 248:effbf695ba58

Updated.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 05 Feb 2002 20:47:30 +0000
parents 654f4f66b757
children e122de403a2d
files CHANGELOG INSTALL README
diffstat 3 files changed, 37 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/CHANGELOG	Tue Feb 05 20:46:57 2002 +0000
+++ b/CHANGELOG	Tue Feb 05 20:47:30 2002 +0000
@@ -2,6 +2,9 @@
  * CHANGELOG.
  */
 
+02052002 - Fixed a cleanup I broke last night. Added CWProject.sit to the
+           EXTRA_DIST section of Makefile.am, and updated the README with
+           MacOS (9/X) install instructions.
 02042002 - Darrell Walisser submitted some cleanups and CodeWarrior project
            files for MacOS 9. Sweet!
 01232002 - Max fixed decoders/Makefile.am to work with seperate build
--- a/INSTALL	Tue Feb 05 20:46:57 2002 +0000
+++ b/INSTALL	Tue Feb 05 20:47:30 2002 +0000
@@ -1,4 +1,5 @@
-Building is very easy.
+Building is pretty easy. Please read README, too, as it duplicates and
+expands upon much of this information.
 
 
 ALL PLATFORMS:
@@ -28,6 +29,25 @@
 MacOS X. Reports of success and failure are welcome.
 
 
+MacOS 9:
+CWProject.sit contains project files for CodeWarrior 5.0 and above. Unpack
+this into the root of the SDL_sound folder.
+
+
+MacOS X command line tools:
+You can use the "UNIX" instructions above if you like the command line tools.
+
+
+MacOS X PowerBuilder:
+If you prefer to use PowerBuilder, download this file:
+  http://icculus.org/SDL_sound/downloads/PBProjects.tar.gz
+...and unpack it in the root of the SDL_sound folder. This archive contains
+several external libraries you would have to download/install manually if you
+used the command line tools (these libraries are for extra decoders, and are
+NOT required for SDL_sound to function...however, without them, the number of
+sound formats you can decode is reduced.)
+
+
 WIN32:
 Download http://icculus.org/SDL_sound/downloads/SDL_sound_win32.zip ...
 Unzip that file in the root of the source directory. That will give you 
--- a/README	Tue Feb 05 20:46:57 2002 +0000
+++ b/README	Tue Feb 05 20:47:30 2002 +0000
@@ -31,7 +31,19 @@
 
 Building/Installing:
 
-Linux, Unix, BeOS, MacOS X, BSD users:
+MacOS X users:
+   If you want to use the command line tools, read the next section. If you
+   prefer to use PowerBuilder, download this file:
+    http://icculus.org/SDL_sound/downloads/PBProjects.tar.gz
+   ...and extract it into your SDL_sound directory. The PowerBuilder project
+   files include several of the external libraries, whereas you will have to
+   find and install those libraries yourself with the command line tools.
+
+MacOS 9 users:
+   Included with the source is CWProject.sit, which contains project files for
+   CodeWarrior 5.0 and later.
+
+Linux, Unix, BeOS, MacOS X command line, BSD users:
    If you pulled from CVS, run "./bootstrap" first.
    Then, run ./configure with your favorite options, "make", "make install".