changeset 434:c09cf7c046cd

Prevent a clash between SDL_mixer and SDL_sound in mikmod initialization.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 21 Dec 2002 11:32:50 +0000
parents f1c16afd9ebe
children 63a75d588043
files decoders/mikmod.c
diffstat 1 files changed, 11 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/decoders/mikmod.c	Sat Dec 21 11:32:14 2002 +0000
+++ b/decoders/mikmod.c	Sat Dec 21 11:32:50 2002 +0000
@@ -212,8 +212,17 @@
 static int MIKMOD_init(void)
 {
     MikMod_RegisterDriver(&drv_nos);
-    MikMod_RegisterAllLoaders();
-
+    
+    /* Quick and dirty hack to prevent an infinite loop problem
+     * found when using SDL_mixer and SDL_sound together and 
+     * both have MikMod compiled in. So, check to see if
+     * MikMod has already been registered first before calling
+     * RegisterAllLoaders()
+     */
+    if(MikMod_InfoLoader() == NULL)
+    {
+        MikMod_RegisterAllLoaders();
+    }  
         /*
          * Both DMODE_SOFT_MUSIC and DMODE_16BITS should be set by default,
          * so this is just for clarity. I haven't experimented with any of