changeset 58:4a51162099e0

Renamed from test/test_sdlsound.c ... lots of other updates, too.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 24 Sep 2001 15:28:32 +0000
parents 1b89d5720dcb
children cd91e1857b42
files playsound/playsound.c
diffstat 1 files changed, 260 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/playsound/playsound.c	Mon Sep 24 15:28:32 2001 +0000
@@ -0,0 +1,260 @@
+/*
+ * SDL_sound -- An abstract sound format decoding API.
+ * Copyright (C) 2001  Ryan C. Gordon.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+
+/**
+ * This is a quick and dirty test of SDL_sound.
+ *
+ * Please see the file LICENSE in the source's root directory.
+ *
+ *  This file written by Ryan C. Gordon. (icculus@clutteredmind.org)
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+#include "SDL.h"
+#include "SDL_sound.h"
+
+#define PLAYSOUND_VER_MAJOR  0
+#define PLAYSOUND_VER_MINOR  1
+#define PLAYSOUND_VER_PATCH  1
+
+
+static void output_versions(const char *argv0)
+{
+    Sound_Version compiled;
+    Sound_Version linked;
+    SDL_version sdl_compiled;
+    const SDL_version *sdl_linked;
+
+    SOUND_VERSION(&compiled);
+    Sound_GetLinkedVersion(&linked);
+    SDL_VERSION(&sdl_compiled);
+    sdl_linked = SDL_Linked_Version();
+
+    fprintf(stderr,
+            "%s version %d.%d.%d.\n"
+            " Compiled against SDL_sound version %d.%d.%d,\n"
+            " and linked against %d.%d.%d.\n"
+            " Compiled against SDL version %d.%d.%d,\n"
+            " and linked against %d.%d.%d.\n\n",
+             argv0,
+             PLAYSOUND_VER_MAJOR, PLAYSOUND_VER_MINOR, PLAYSOUND_VER_PATCH,
+             compiled.major, compiled.minor, compiled.patch,
+             linked.major, linked.minor, linked.patch,
+             sdl_compiled.major, sdl_compiled.minor, sdl_compiled.patch,
+             sdl_linked->major, sdl_linked->minor, sdl_linked->patch);
+} /* output_versions */
+
+
+static void output_decoders(void)
+{
+    const Sound_DecoderInfo **rc = Sound_AvailableDecoders();
+    const Sound_DecoderInfo **i;
+
+    fprintf(stderr, "Supported sound formats:\n");
+    if (rc == NULL)
+        fprintf(stderr, " * Apparently, NONE!\n");
+    else
+    {
+        for (i = rc; *i != NULL; i++)
+        {
+            fprintf(stderr, " * %s: %s\n    Written by %s.\n    %s\n",
+                    (*i)->extension, (*i)->description,
+                    (*i)->author, (*i)->url);
+        } /* for */
+    } /* else */
+
+    fprintf(stderr, "\n");
+} /* output_decoders */
+
+
+static volatile int done_flag = 0;
+
+static void audio_callback(void *userdata, Uint8 *stream, int len)
+{
+    static Uint8 overflow[16384]; /* this is a hack. */
+    static Uint32 overflowBytes = 0;
+    Sound_Sample *sample = *((Sound_Sample **) userdata);
+    Uint32 bw = 0; /* bytes written to stream*/
+    Uint32 rc;  /* return code */
+
+    if (overflowBytes > 0)
+    {
+        bw = (overflowBytes < len) ? overflowBytes : len;
+        memcpy(stream, overflow, bw);
+        overflowBytes -= bw;
+    } /* if */
+
+    while ((bw < len) && (!done_flag))
+    {
+        rc = Sound_Decode(sample);
+        if (rc > 0)
+        {
+            if (bw + rc > len)
+            {
+                overflowBytes = (bw + rc) - len;
+                memcpy(overflow,
+                       ((Uint8 *) sample->buffer) + (rc - overflowBytes),
+                       overflowBytes);
+                rc -= overflowBytes;
+            } /* if */
+
+            memcpy(stream + bw, sample->buffer, rc);
+            bw += rc;
+        } /* if */
+
+        if (sample->flags & SOUND_SAMPLEFLAG_EOF)
+            done_flag = 1;
+
+        else if (sample->flags & SOUND_SAMPLEFLAG_ERROR)
+        {
+            fprintf(stderr, "Error condition in decoding!\n"
+                            "  problem: [%s].\n", Sound_GetError());
+            done_flag = 1;
+        } /* else if */
+    } /* while */
+
+    assert(bw <= len);
+
+    if (bw < len)
+        memset(stream + bw, '\0', len - bw);
+} /* audio_callback */
+
+
+static void output_usage(const char *argv0)
+{
+    fprintf(stderr, "USAGE: %s <soundFile1> [soundFile2] ... [soundFileN]\n",
+            argv0);
+} /* output_usage */
+
+
+int main(int argc, char **argv)
+{
+    Sound_AudioInfo sound_desired;
+    SDL_AudioSpec sdl_desired;
+    Sound_Sample *sample;
+    int i;
+
+    if (argc < 2)
+    {
+        output_usage(argv[0]);
+        return(42);
+    } /* if */
+
+    for (i = 0; i < argc; i++)
+    {
+        if (strncmp(argv[i], "--", 2) != 0)
+            continue;
+
+        if ( (strcmp(argv[i], "--version") == 0) ||
+             (strcmp(argv[i], "--help") == 0 ) )
+        {
+            output_versions(argv[0]);
+            output_usage(argv[0]);
+        } /* if */
+
+        else if (strcmp(argv[i], "--decoders") == 0)
+        {
+            if (!Sound_Init())
+            {
+                fprintf(stderr, "Sound_Init() failed!\n"
+                                "  reason: [%s].\n", Sound_GetError());
+                SDL_Quit();
+                return(42);
+            } /* if */
+
+            output_decoders();
+            Sound_Quit();
+            return(0);
+        } /* else if */
+
+        else
+        {
+            fprintf(stderr, "unknown option: \"%s\"\n", argv[i]);
+            return(42);
+        } /* else */
+    } /* for */
+
+    if (SDL_Init(SDL_INIT_AUDIO) == -1)
+    {
+        fprintf(stderr, "SDL_Init(SDL_INIT_AUDIO) failed!\n"
+                        "  reason: [%s].\n", SDL_GetError());
+        return(42);
+    } /* if */
+
+    if (!Sound_Init())
+    {
+        fprintf(stderr, "Sound_Init() failed!\n"
+                        "  reason: [%s].\n", Sound_GetError());
+        SDL_Quit();
+        return(42);
+    } /* if */
+
+    sound_desired.rate = 44100;
+    sound_desired.channels = 2;
+    sound_desired.format = AUDIO_S16SYS;
+
+	sdl_desired.freq = 44100;
+	sdl_desired.format = AUDIO_S16SYS;
+	sdl_desired.channels = 2;
+	sdl_desired.samples = 4096;
+	sdl_desired.callback = audio_callback;
+	sdl_desired.userdata = &sample;
+
+	if ( SDL_OpenAudio(&sdl_desired, NULL) < 0 )
+    {
+        fprintf(stderr, "Couldn't open audio device!\n"
+                        "  reason: [%s].\n", SDL_GetError());
+        Sound_Quit();
+        SDL_Quit();
+        return(42);
+    } /* if */
+
+    for (i = 1; i < argc; i++)
+    {
+        if (strncmp(argv[i], "--", 2) == 0)
+            continue;
+
+        printf("Now playing [%s]...\n", argv[i]);
+
+        sample = Sound_NewSampleFromFile(argv[i], &sound_desired, 4096 * 4);
+        if (!sample)
+        {
+            fprintf(stderr, "Couldn't load \"%s\"!\n"
+                            "  reason: [%s].\n", argv[i], Sound_GetError());
+            continue;
+        } /* if */
+
+        done_flag = 0;
+        SDL_PauseAudio(0);
+        while (!done_flag)
+            SDL_Delay(10);
+        SDL_PauseAudio(1);
+
+        Sound_FreeSample(sample);
+    } /* for */
+
+    Sound_Quit();
+    SDL_Quit();
+    return(0);
+} /* main */
+
+/* end of playsound.c ... */
+