changeset 557:247dbdf2f305

Abandoning CHANGELOG.txt ...
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 27 Jan 2009 14:11:11 -0500
parents e9a6286d9243
children 3b054685eac9
files CHANGELOG.txt
diffstat 1 files changed, 6 insertions(+), 377 deletions(-) [+]
line wrap: on
line diff
--- a/CHANGELOG.txt	Tue Jan 27 13:55:36 2009 -0500
+++ b/CHANGELOG.txt	Tue Jan 27 14:11:11 2009 -0500
@@ -2,384 +2,13 @@
  * CHANGELOG.
  */
 
-04182008 - Include <math.h> in shn.c.
-04172008 - Look for Speex includes in new directory. Converted all text
-           encoding from ISO-8859-1 to UTF-8. Fixed "make dist" script for
-           dealing with Subversion instead of CVS. Added Speex to the README.
-04112008 - Check if Speex header has bogus data (CVE-2008-1686).
-08062007 - Updated my email address. Added -fvisibility=hidden support.
-07152007 - Minor correction in Timidity resampling code (Thanks, Sam!).
-07062007 - Fixed uninitialized buffer in mpglib. (Thanks, Phil!).
-10292006 - Fixed bogus memory dereference when SMPEG fails init (thanks, Chris!)
-10272006 - FLAC 1.1.3 breaks their API _again_, so we try to do the right
-           thing at build time. (Thanks, Josh!).
-07282006 - Ogg Vorbis decoding defaults to system byte order now.
-05122006 - Patched to get mpglib compiling again (thanks, Sam!).
-03312006 - Wedged in a temporary hack for Speex rewinding.
-12172005 - Fixed gcc4 whining in playsound_simple.c.
-12062005 - Trimmed a bunch of junk out of the build system, and now it works
-           on Mac OS X again.
-10122005 - Check for libmodplug headers in two possible places (thanks, Tyler!)
-10012005 - Added playsound_simple.c.
-09142005 - Happy September. Patched smpeg.c and some other things to compile.
-01062005 - Fixed Project Builder project files (Thanks, Martin!)
-11122004 - Fixed automake nonsense. Fixed logic bug in voc decoder.
-07032004 - Removed altcvt from the source tree. Started pounding out initial
-           mixer implementation.
-05152004 - Added Sound_NewSampleFromMem(), and implementation of RWops pooling.
-05112004 - Added Sound_GetDuration() and moved total_time out of Sound_Sample
-           struct and into it's opaque data...this fixes binary compatibility
-           with apps written for SDL_sound 1.0.
-05082004 - Started 1.1.0 development branch with code to determine the total
-           length of a sample (thanks to Wesley, Eric, Wang, and Ahilan!)...
-           this patch was originally committed to CVS on 10252003, but it is
-           getting re-merged in the svn repository. Fixed "bootstrap" to
-           work with MacOSX.
-05072004 - Backed out some commits, converted repository to Subversion, and
-           branched off to a 1.1.0 development tree. Changed MikMod URL...old
-           one is now a porn site.  :(
-10252003 - VOC decoder was broken. Now it isn't.
-10142003 - Build system fix: acinclude.m4 had some word wrapping badness.
-10122003 - Fixed "make dist" behaviour to not packaged generated docs, and
-           made sure other files are always packaged, regardless of config.
-           Upped version to 1.0.1.
-10102003 - Changed some SDL_Error()s to __Sound_SetError() in new DLS code
-           to fix linking issues.
-10052003 - Fixed memory corruption when freeing DLS instruments,
-           and bug when timidity is initialized multiple times (Thanks, Sam!).
-09252003 - Sam Lantinga added support for DLS instruments to the MIDI decoder.
-09132003 - Happy September. Added Speex (.spx) decoder.
-08052003 - Fixed MIDI decoder on bigendian systems.
-03102003 - Never actually created samplelist_mutex (Thanks, Glenn Maynard!).
-01302003 - Patches to make SDL_sound more Visual C happy (Thanks, Eric!).
-01122003 - Fix to smpeg.c's rewinding code (Thanks, Eric). Put Visual C 6
-           project files in CVS, without external binaries (Thanks, Eric).
-12212002 - Fixed ogg.c to decode a full buffer at a time instead of one ogg
-           packet per call, and mikmod has a check during initialization to
-           prevent a clash with SDL_mixer (Thanks, Eric).
-12092002 - Changed Sound_Init()'s call to SDL_Init() to SDL_InitSubSystem(),
-           to prevent unwanted use of the SDL parachute (thanks, Glenn).
-10092002 - Fixed a "make dist" issue and upped version to 1.0.0! Woohoo!
-09302002 - libFLAC broke their API (again!) for version 1.0.4. That was the
-           last straw. I ripped the version detection and obsolete FLAC
-           support out, so you need libFLAC 1.0.4 for that decoder now (and
-           they'll probably break the API again for 1.0.5. Argh).
-09262002 - Happy September. Fixed SDLCALL issues in SDL_sound.h, so it should
-           work with Win32/WinCE builds again. I hope. Merged latest altcvt
-           from Frank into CVS.
-08222002 - Borland project files in CVS, thanks to Dominique Louis. There are
-           project files for C++ Builder 6 (Windows), C++ Builder for Linux
-           (aka Kylix 3) and Borland's C++ Command line compiler.
-08172002 - Timidity memory leak cleanup by Torbjörn.
-07292002 - Valgrind cleanups; memory leak patches, etc.
-07212002 - done_flag was not being reset between files in playsound, so the
-           first file would playback, and then any following tracks in a given
-           run would "finish" immediately. Fixed.
-07132002 - More altcvt fixes from Frank Ranostaj.
-07122002 - Changed inline keyword to compile universally.
-07102002 - Fixed a bug in command line handling in playsound.c. Fixes from
-           Torbjörn and myself to get flac.c friendly between versions of
-           libFLAC. Mutex'd a potential race condition in decoders/modplug.c.
-           FIXME cleanups here and there.
-07092002 - Fixed typo in documentation (SDL_sound.h).
-07052002 - Cleaned up some stuff in playsound.c, removing some FIXMEs.
-           Commandline validation is improved, too. FIXME removal in
-           voc.c; should report i/o errors correctly now. Changed DECLSPEC
-           to SNDDECLSPEC to prevent SDL conflict, and added SDLCALL support.
-           Removed all instances of Sound_SetError()...now they are either
-           __Sound_SetError or BAIL*_MACRO.
-07022002 - Added WinCE support pack to website, updated INSTALL with CE info.
-           More altcvt fixes from Frank Ranostaj.
-07012002 - Fixed configure.in to work around bug in older autoconfs. Started
-           merging Tyler's WinCE (PocketPC) port. Added checks for assert.h
-           and signal.h to configure.in/config.h.in, and #if HAVE_*_H checks
-           where appropriate in the code. Moved #include <assert.h> (along
-           with the HAVE_ASSERT_H check) to SDL_sound_internal.h, and removed
-           unnecessary #includes from the individual source files. Added
-           "md_reverb = 1;" to MIKMOD_init(). Modplug got some WinCE-specific
-           setting tweaks, and some settings maintanance code. configure.in
-           checks if setbuf() is available.
-06292002 - More altcvt fixes from Frank Ranostaj...mostly working now?
-06252002 - More altcvt fixes from Frank Ranostaj.
-06132002 - Patch from Torbjörn to fix stereo AIFF files.
-06212002 - More altcvt fixes from Frank Ranostaj.
-06132002 - Patch from Torbjörn to make the WAV decoder more tolerant.
-06122002 - Committed some altcvt enhancements from Frank Ranostaj.
-06112002 - Fixed some debug messages in smpeg.c and mpglib.c.
-06072002 - Manpages! Finally installed Doxygen and scratched together a
-           Doxyfile. After some revision to physfs.h, we've got a rather
-           nice API reference.
-06062002 - Added URLs for official and unofficial versions of ModPlug in
-           decoders/modplug.c. Cleaned up some FIXMEs.
-05222002 - Torbjörn sent in some more fixes for altcvt: mono to stereo
-           conversion works, now.
-05222002 - Torbjörn sent in some initial cleanups and fixes for altcvt, and
-           fixed a bug in playsound when not all three of --rate, --channels
-           and --format are specified.
-05202002 - Some .cvsignores from Max and me. Added a seek implementations for
-           the SMPEG, ogg, aiff, wav-adpcm, voc, and au decoders. Added a seek
-           stub to quicktime.c. playsound now takes milliseconds in the seek
-           lists: --seek "00:00:400" or whatnot. Corrected playsound's usage
-           text. Other au.c cleanups for extra robustness. Added an
-           experimental audio converter that Frank Ranostaj sent to the SDL
-           mailing list about a month ago: enable it with --enable-altcvt at
-           configure time, but be warned that it doesn't work very well right
-           now.
-04292002 - Darrell Walisser updated the Mac Classic and OS X project
-           files, fixed some portability issues, and added an
-           experimental decoder that uses Apple's QuickTime libraries
-           (see decoders/quicktime.c). I've included the Mac project files
-           in CVS, now. Removed all use of alloca() from playsound.
-04242002 - Added --seek option and bugfixes to playsound.c. Torbjörn comes
-           through with seek support for the FLAC, MIDI, and ModPlug
-           decoders (and some stub code for MikMod), and a bugfix for sample
-           flag manipulation in the base library (and his own --seek code for
-           playsound, which unfortunately we're not using).
-04232002 - Cleaned up the playsound command line handling. Most command line
-           options (--rate, --format, --predecode, etc) are specified per-file
-           and reset to their defaults after each sample is played back.
-           --loop now takes a numeric argument: --loop 2 will playback the
-           sample three times (one playback and two loops). Added Darrell
-           to the playsound credits.
-04212002 - Initial work to add a Sound_Seek() API. Removed the NEEDSEEK
-           sample flag (replaced it with CANSEEK). Hack to change the internal
-           Sound_SetError() function to __Sound_SetError(). Added internal
-           function __Sound_convertMsToBytePos().
-04082002 - Cleaned up the archive support in playsound a little bit, and
-           fixed a PhysicsFS bug in the process.
-03252002 - Win32 patches and fixes from Tyler Montbriand: handled "inline"
-           keyword, fixed SNDDBG macros in mpglib, and renamed a conflicting
-           file (decoders/mpglib/common.c to decoders/mpglib/mpglib_common.c).
-03172002 - Removed an unneeded #include in mpglib that broke build on BeOS.
-           mpglib seems to work find on BeOS. Reworked some of mpglib.c so we
-           can determine the audio format when accepting the data stream. Some
-           other minor cleanups here and there.
-03162002 - Tied the PhysicsFS code into the build system (code disabled if
-           physfs not found or --disable-physfs passed to ./configure.)
-03152002 - Added PhysicsFS support to playsound, so you can play sound files
-           that are in ZIP files without unzipping them. Needs to be merged
-           into build system (I was just testing my PhysFS->RWops glue code).
-03142002 - Changed configure script's --enable-vorbis to --enable-ogg. Removed
-           global state variable from mpglib, so it should be reentrant now
-           (patches sent to mpglib's actual maintainer). playsound can now
-           read from stdin.
-03102002 - Added a FIXME note to decoders/mpglib.c. playsound now reports
-           errors in the thread where they occured, which also fixes a double
-           report of errors during predecoding. Removed all calls to exit() in
-           mpglib. These calls now report errors correctly to SDL_sound, which
-           passes them on to the application (patch also sent to mpglib's
-           actual maintainer). Replaced all stderr chatter in mpglib with
-           Sound_SetError() calls.
-03072002 - decoders/mpglib.c now disregards ID3 tags instead of passing them
-           on as valid MP3 data to mpglib. Added some (buggy) example code for
-           adjusting an audio stream's volume (via the new --volume command
-           line in playsound).
-03032002 - Fixed mpglib's build configuration to include general build flags
-           so that things like --enable-debug work as expected.
-02212002 - Changed SMPEG's URL to point to the icculus.org site. Added an
-           mpglib decoder (internal to SDL_sound; relies on no external libs)
-           and changes mp3.c to smpeg.c (and other associated things).
-02112002 - Committed a patch from Torbjörn to fix incorrect memory accesses
-           in the Timidity code. Changed the magic number in the AU decoder
-           to be bigendian (seems appropriate). Updated README for
-           completeness, and TODO for accuracy. Darrell sent in updated
-           MacOS X Project Builder files (on the website).
-02072002 - Committed a patch Torbjörn sent in awhile ago for preventing
-           confusion with Timidity++-specific stuff in the timidity.cfg file.
-           Tyler Montbriand sent in an updated Visual C package.
-           Updated SDL_sound.h's comments a little. Upped version to 0.1.5.
-02052002 - Fixed a cleanup I broke last night. Added CWProject.sit to the
-           EXTRA_DIST section of Makefile.am, and updated the README with
-           MacOS (9/X) install instructions.
-02042002 - Darrell Walisser submitted some cleanups and CodeWarrior project
-           files for MacOS 9. Sweet!
-01232002 - Max fixed decoders/Makefile.am to work with seperate build
-           directories, and corrected some dates in this file.
-01192002 - Torbjörn sent in patches implementing the rewind method for the
-           rest of the decoders except shn.c, for which I added a kludged
-           implementation. Added more info to the README. Hunted down the
-           reason why SMPEG can't decode before calling SDL_OpenAudio(), and
-           it can't be fixed without a change to SMPEG (not MY fault! :) ).
-           Made ModPlug take priority over MikMod when selecting a decoder.
-           Mutex-protected the internal samples list, and fixed some bugs in
-           the management of that list. Changed some stuff to use uniform
-           coding conventions.
-01182002 - SDL_sound/playsound builds and runs on BeOS now. Fixed an assertion
-           bug I introduced yesterday.
-01172002 - Implemented Sound_Rewind(), and added a --loop command line to
-           playsound for testing. Rewrote the audio callback to handle looping
-           with both predecoded and streamed samples. Most of the decoders
-           just have an assert(0) in their internal rewinding method at this
-           point. I implemented the WAV, VOC, AU, AIFF, and RAW ones, for now.
-           (...and skeleton.c, for what that's worth.) A few tweaks in the
-           core API implementation to fix unlikely but possible leaks.
-01112002 - Mattias Engdegård sent in an .AU decoder. Nice! He also tweaked
-           playsound to try and wait until SDL has completed playing a given
-           sound before closing the audio device. Changed a macro in
-           decoders/shn.c to be more uniform with the other decoders.
-           SDL_sound error messages are now maintained on a per-thread basis,
-           and do not interfere with SDL_[GS]etError() anymore.
-01112002 - Committed the rest of Torbjörn's MOD patches, to clean up file
-           extension handling.
-01092002 - Torbjörn comes through with a ModPlug-based decoder, which should
-           work nicely for decoding multiple .MODs at once. Now we need to
-           figure out what to do with two decoders that can decode the same
-           file. For now, if you explicitly want either MikMod or ModPlug, you
-           should explicitly enable one decoder and disable the other on the
-           configure command line ("--enable-modplug --disable-mikmod", for
-           example), otherwise configure will try to sort out the best one for
-           your system. Choice is a wonderful thing.  :)
-01042002 - Forgot to bump playsound's version to match SDL_sound's. Fixed.
-           Added some notes to the top of COPYING about other libraries, etc.
-           A real MIDI decoder (using a hacked version of the hacked version
-           of Timidity from SDL_mixer) is now in place and working well,
-           thanks to Torbjörn.
-01012002 - Happy New Year. Added some debug output to wav.c for future
-           codecs (GSM comes to mind). Fixed the SMPEG decoder's URL to point
-           to Loki's webpage.
-12302001 - Upped version to 0.1.4.
-12272001 - Added --audiobuf and --decodebuf options to playsound to make
-           tracking down a bug in the ADPCM decoder easier (plus, it could
-           help for benchmarking, etc later on...). Found a printf() bug in
-           playsound (extra comma in there...). ADPCM decoder appears to be
-           functional now. Tried to add ElectricFence support to
-           configure.in, and failed. All this libtool/autoconf stuff makes my
-           head hurt.
-12262001 - Changed remaining references to the "LICENSE" file into "COPYING".
-           Work progresses on the ADPCM-compressed .wav decoder. Updates to
-           the documentation in SDL_sound.h. Hhmm...find_chunk() in wav.c was
-           badly broken. Fixed.
-12162001 - FLAC decoder now checks for the magic number unless the file
-           extension is recognized. This was changed back because searching
-           for metadata, while probably more effective, is VERY expensive (and
-           useless) on non-FLAC streams.
-12052001 - Put our names in a "--credits" option in playsound, and put the
-           standard GNU disclaimers in there too, for good measure. Renamed
-           LICENSE to COPYING to match GNU standards more closely (and to
-           end Max's torment.  :)  ) Tweaks to wav.c, and work on aiff.c to
-           make it easier to support multiple audio formats (for compression
-           handling later down the road).
-11302001 - Torbjörn and I make Sound_DecodeAll() more robust: checks for
-           previous decoding failures and sets an appropriate error, handles
-           decoders that change their buffers on the fly (such as the FLAC
-           decoder), and deals with out-of-memory conditions more gracefully.
-11252001 - (With thanks to Andreas Umbach for pointing it out) Fixed some
-           problems with Sound_DecodeAll(). For local testing of this bug,
-           added a --predecode command line to playsound. Minor fixes to
-           theoretical bugs in Sound_FreeSample(). playsound no longer
-           buffers stdout and stderr. Updated Sound_DecodeAll()'s comments in
-           SDL_sound.h ...
-11192001 - FLAC decoder cleanups from Torbjörn.
-11092001 - Torbjörn fixes playsound's audio callback after I broke it, again.
-           A bug in configure.in was preventing SMPEG from being used unless
-           --enable-debug was set; fixed. Changed this file to list latest
-           changes first. Torbjörn submitted a FLAC decoder that utilizes
-           libFLAC (http://flac.sf.net/). Cool.
-11012001 - API COMPATIBILITY BREAKAGE: Decoders can now list multiple file
-           extensions each. Playsound has been updated to handle this.
-           Playsound now registers a SIGINT handler, so you can skip tracks
-           and/or abort the way that mpg123 does.
-10232001 - Rewrote playsound.c's audio_callback() to no longer need the
-           overflow buffer hack, which streamlines it a little and trims the
-           memory requirements for playsound by about 16 kilobytes.
-10172001 - Torbjörn catches a problem with the overflow buffer in playsound's
-           audio callback.
-10152001 - Torbjörn sends in a default sample format for the MIDI decoder,
-           and the starts of the audio conversion funcitonality (ripped
-           from SDL). Officially released 0.1.3. Added LICENSE and
-           CHANGELOG to the distribution. (Again, from Torbjörn) added in
-           the start of a tweaked audio converter.
-10122001 - Torbjörn Andersson submitted command line enhancements to
-           playsound, and I cleaned up the --help output.
-10092001 - Patches to shn.c for Visual C compatibility. Visual C project files
-           available from the website. Changed Corona688 to Tyler Montbriand
-           in CREDITS. Upped version to 0.1.3.
-10082001 - Restructured decoders/wav.c to allow for multiple formats, and
-           put the start of a handler for the ADPCM format in place.
-10072001 - Changed the way decoders/mod.c handles samplerate so that it should
-           work universally. This isn't an ideal solution, but it's probably
-           the best we can do without rewriting mikmod. Made a change to ogg.c
-           for portability: changed an int64_t to ogg_int64_t.
-10062001 - Made a change to SDL_sound.c for compiling on non-GNU toolchains.
-10052001 - Removed #include "SDL_endian" from aiff.c.
-10042001 - Changed some #if (defined SOUND_SUPPORTS_*) lines to
-           #ifdef SOUND_SUPPORTS_* in voc.c and shn.c, for consistency with
-           the other decoders.
-10032001 - After hours of tracking down a bogus pointer, the SHN decoder works!
-           I can die happy. :)  Max placated me with an --enable-debug option
-           so I could stop my whining. Other autoconf goodies (such as
-           reenabling -Werror for debug builds, etc). Torbjörn brings in a
-           MIDI decoder, which reads from a Timidity process through a pipe.
-           Changed playsound to open the audio device to match the properties
-           of each sound file, which results in less conversion (and therefore,
-           more chance of correct playback).
-10022001 - Changed a comment in mod.c to not refer to "the mikmod
-           directory" anymore. Committed Torbjörn's patch for MP3 detection.
-           (better late than never). __Sound_strcasecmp() now handles NULL
-           strings gracefully, fixing the crash with "playsound bootstrap".
-           More work on the SHN decoder.
-10012001 - Fixed a memory leak that Torbjörn found in the MOD decoder.
-09252001 - More autoconf work. Gave Max Horn write access to the CVS
-           repository, so I don't drive him nuts tweaking this thing.  :)
-           Fixed a const complaint and some other stuff needed for compilation
-           under Visual C++ 6.0 (no, it isn't ported yet). Put the SHN source
-           in CVS, even though it isn't ready (and doesn't even compile). Do
-           NOT enable it in your build!
-09242001 - Thank goodness, Torbjörn came through with the MP3 fix. Apparently
-           SMPEG mixes each chunk of decoded data with whatever is already
-           in the buffer you give it. I hate that. I'm going to patch SMPEG
-           to let the programmer enable and disable that behaviour in a given
-           (SMPEG *), since it's just a CPU eater in this case. The _D(())
-           macro is now SNDDBG(()), since _D is taken on MacOS X's version of
-           gcc (which was bound to happen on some platform sooner than later
-           anyhow). Renamed test_sdlsound to playsound, and made it more
-           robust in general: fixed potential overflow in audio_callback,
-           made it chatter less, made it take multiple files and some other
-           command lines. Initial autoconf support, thanks to Max Horn.
-09222001 - Torbjörn Andersson strikes again, with a collection of patches.
-           First, some cosmetic tweaks for decoders/aiff.c. Next, a MOD player
-           based on MikMod. This inspired me to add two more methods to
-           Sound_DecoderFunctions: init() and quit(). Third, a fix to
-           decoders/mp3.c so that SMPEG won't claim every stream it sees, MP3
-           or not. I removed the multiple-streams-per-rwops code, after
-           discussion on the mailing list. The init() and quit() methods
-           led to the possibility that certain decoders will flag themselves
-           as unavailable at runtime, and SDL_sound now handles this.
-           Added [LIB|INC]PATH_[OGG|MOD]. Bigendian fixes; now works on
-           PowerPC Linux. MikMod tweaks. Changed version to 0.1.2.
-09202001 - Torbjörn Andersson submitted several patches: fixed a comment in
-           the .WAV decoder (whoops...screwed up my own search-and-replace.
-           Hah.), made an attempt at putting multiple sound streams behind
-           one RWops (gotta think on that one first), and, most importantly,
-           added an AIFF decoder, which is very cool.
-09192001 - Added a skeleton decoder source file. Changed voc_read() to
-           voc_read_waveform(), so it wouldn't be confused with VOC_read().
-           Fixed a byte ordering bug in voc.c (reported as AUDIO_S16LSB, but
-           we were swapping byte order of data ourselves. Fixed). Added basic
-           .WAV support. Fixed Makefile so that -I. is always first;
-           otherwise, a previously installed header might get used for the
-           compiles, which is not good. SDL_sound.h now includes SDL_endian.h,
-           since SDL.h doesn't, for some reason. Moved version defines in
-           SDL_sound.h to top of file so I can find them.  :)
-           Changed version to 0.1.1. Committed patch from Tsuyoshi Iguchi to
-           fix a segfault (I forgot to put a NULL terminator at the end of
-           the available_decoders array), fixing the only bug preventing the
-           test program from running on FreeBSD 4.3. Sweet. Added Ogg Vorbis
-           decoder. Rewrote the test program's SDL audio callback to be more
-           robust (Ogg exposed a nasty bug in it). Fixed a byte-ordering issue
-           in the VOC decoder.
-09182001 - Implemented MP3 support through SMPEG (not working yet, though) and
-           wrote the Reference Counting RWops wrapper. Added other little
-           things like the _D(()) macro. Added VOC support, which went up with
-           surprisingly little struggle, which means it MUST be leaking
-           memory.  :)
-09172001 - Changed some overlooked "voice" to "sound". Implemented base API.
-           So...tired. Everything's different.  :)
-           Also put in a RAW decoder and a simple test program.
-09142001 - Changed name to SDL_sound, added Sound_DecodeAll() to spec.
-09132001 - Initial spec proposed on SDL mailing list, under name "SDL_voice".
+Not maintaining CHANGELOG.txt by hand any more. This is why we have revision
+ control tools to do it for us.  :)
+
+Take a look at http://hg.icculus.org/icculus/SDL_sound/ for a complete list
+ of changes.
 
 --ryan. (icculus@icculus.org)
 
-/* end of CHANGELOG ... */
+/* end of CHANGELOG.txt ... */