Mercurial > SDL_sound_CoreAudio
changeset 590:1c8414cd5839
Introduced new Ogg Tremor decoder, based on the existing Ogg Vorbis decoder.
author | Eric Wing <ewing@anscamobile.com> |
---|---|
date | Wed, 27 Apr 2011 19:37:16 -0700 |
parents | e3f029c68671 |
children | 8faf61a640f0 |
files | decoders/oggtremor.c |
diffstat | 1 files changed, 377 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/oggtremor.c Wed Apr 27 19:37:16 2011 -0700 @@ -0,0 +1,377 @@ +/* + * SDL_sound -- An abstract sound format decoding API. + * Copyright (C) 2001 Ryan C. Gordon. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +/* + * Ogg Vorbis decoder for SDL_sound. + * + * This driver handles .OGG audio files, and depends on libvorbisfile to + * do the actual decoding work. libvorbisfile is part of libvorbis, which + * is part of the Ogg Vorbis project. + * + * Ogg Vorbis: http://www.xiph.org/ogg/vorbis/ + * vorbisfile documentation: http://www.xiph.org/ogg/vorbis/doc/vorbisfile/ + * + * Please see the file LICENSE.txt in the source's root directory. + * + * This file written by Ryan C. Gordon. (icculus@icculus.org) + */ + +#if HAVE_CONFIG_H +# include <config.h> +#endif + +#ifdef SOUND_SUPPORTS_OGG + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> + +#include "SDL_sound.h" + +#define __SDL_SOUND_INTERNAL__ +#include "SDL_sound_internal.h" + +//#include <vorbis/codec.h> +#include <ivorbisfile.h> +#define ERR_IO_ERROR "I/O error" + + +static int OGG_init(void); +static void OGG_quit(void); +static int OGG_open(Sound_Sample *sample, const char *ext); +static void OGG_close(Sound_Sample *sample); +static Uint32 OGG_read(Sound_Sample *sample); +static int OGG_rewind(Sound_Sample *sample); +static int OGG_seek(Sound_Sample *sample, Uint32 ms); + +static const char *extensions_ogg[] = { "OGG", NULL }; +const Sound_DecoderFunctions __Sound_DecoderFunctions_OGG = +{ + { + extensions_ogg, + "Ogg Vorbis audio through VorbisFile", + "Ryan C. Gordon <icculus@icculus.org>", + "http://www.icculus.org/SDL_sound/" + }, + + OGG_init, /* init() method */ + OGG_quit, /* quit() method */ + OGG_open, /* open() method */ + OGG_close, /* close() method */ + OGG_read, /* read() method */ + OGG_rewind, /* rewind() method */ + OGG_seek /* seek() method */ +}; + + +static int OGG_init(void) +{ + return(1); /* always succeeds. */ +} /* OGG_init */ + + +static void OGG_quit(void) +{ + /* it's a no-op. */ +} /* OGG_quit */ + + + + /* + * These are callbacks from vorbisfile that let them read data from + * a RWops... + */ + +static size_t RWops_ogg_read(void *ptr, size_t size, size_t nmemb, void *datasource) +{ + return((size_t) SDL_RWread((SDL_RWops *) datasource, ptr, size, nmemb)); +} /* RWops_ogg_read */ + +static int RWops_ogg_seek(void *datasource, ogg_int64_t offset, int whence) +{ + return(SDL_RWseek((SDL_RWops *) datasource, offset, whence)); +} /* RWops_ogg_seek */ + +static int RWops_ogg_close(void *datasource) +{ + /* do nothing; SDL_sound will delete the RWops at a higher level. */ + return(0); /* this is success in fclose(), so I guess that's okay. */ +} /* RWops_ogg_close */ + +static long RWops_ogg_tell(void *datasource) +{ + return((long) SDL_RWtell((SDL_RWops *) datasource)); +} /* RWops_ogg_tell */ + +static const ov_callbacks RWops_ogg_callbacks = +{ + RWops_ogg_read, + RWops_ogg_seek, + RWops_ogg_close, + RWops_ogg_tell +}; + + + /* Return a human readable version of an VorbisFile error code... */ +#if (defined DEBUG_CHATTER) +static const char *ogg_error(int errnum) +{ + switch(errnum) + { + case OV_EREAD: + return("i/o error"); + case OV_ENOTVORBIS: + return("not a vorbis file"); + case OV_EVERSION: + return("Vorbis version mismatch"); + case OV_EBADHEADER: + return("invalid Vorbis bitstream header"); + case OV_EFAULT: + return("internal logic fault in Vorbis library"); + } /* switch */ + + return("unknown error"); +} /* ogg_error */ +#endif + +static __inline__ void output_ogg_comments(OggVorbis_File *vf) +{ +#if (defined DEBUG_CHATTER) + int i; + vorbis_comment *vc = ov_comment(vf, -1); + + if (vc == NULL) + return; + + SNDDBG(("OGG: vendor == [%s].\n", vc->vendor)); + for (i = 0; i < vc->comments; i++) + { + SNDDBG(("OGG: user comment [%s].\n", vc->user_comments[i])); + } /* for */ +#endif +} /* output_ogg_comments */ + + +static int OGG_open(Sound_Sample *sample, const char *ext) +{ + int rc; + double total_time; + OggVorbis_File *vf; + vorbis_info *info; + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + + vf = (OggVorbis_File *) malloc(sizeof (OggVorbis_File)); + BAIL_IF_MACRO(vf == NULL, ERR_OUT_OF_MEMORY, 0); + + rc = ov_open_callbacks(internal->rw, vf, NULL, 0, RWops_ogg_callbacks); + if (rc != 0) + { + SNDDBG(("OGG: can't grok data. reason: [%s].\n", ogg_error(rc))); + free(vf); + BAIL_MACRO("OGG: Not valid Ogg Vorbis data.", 0); + } /* if */ + + info = ov_info(vf, -1); + if (info == NULL) + { + ov_clear(vf); + free(vf); + BAIL_MACRO("OGG: failed to retrieve bitstream info", 0); + } /* if */ + + SNDDBG(("OGG: Accepting data stream.\n")); + + output_ogg_comments(vf); + SNDDBG(("OGG: bitstream version == (%d).\n", info->version)); + SNDDBG(("OGG: bitstream channels == (%d).\n", info->channels)); + SNDDBG(("OGG: bitstream sampling rate == (%ld).\n", info->rate)); + SNDDBG(("OGG: seekable == {%s}.\n", ov_seekable(vf) ? "TRUE" : "FALSE")); + SNDDBG(("OGG: number of logical bitstreams == (%ld).\n", ov_streams(vf))); + SNDDBG(("OGG: serial number == (%ld).\n", ov_serialnumber(vf, -1))); + SNDDBG(("OGG: total seconds of sample == (%f).\n", ov_time_total(vf, -1))); + + internal->decoder_private = vf; + sample->flags = SOUND_SAMPLEFLAG_CANSEEK; + sample->actual.rate = (Uint32) info->rate; + sample->actual.channels = (Uint8) info->channels; + total_time = ov_time_total(vf, -1); + if (OV_EINVAL == total_time) + internal->total_time = -1; + else + internal->total_time = (Sint32)(total_time * 1000.0 + 0.5); + + + /* + * Since we might have more than one logical bitstream in the OGG file, + * and these bitstreams may be in different formats, we might be + * converting two or three times: once in vorbisfile, once again in + * SDL_sound, and perhaps a third time to get it to the sound device's + * format. That's wickedly inefficient. + * + * To combat this a little, if the user specified a desired format, we + * claim that to be the "actual" format of the collection of logical + * bitstreams. This means that VorbisFile will do a conversion as + * necessary, and SDL_sound will not. If the user didn't specify a + * desired format, then we pretend the "actual" format is something that + * OGG files are apparently commonly encoded in. + */ + sample->actual.format = (sample->desired.format == 0) ? + AUDIO_S16SYS : sample->desired.format; + return(1); +} /* OGG_open */ + + +static void OGG_close(Sound_Sample *sample) +{ + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + OggVorbis_File *vf = (OggVorbis_File *) internal->decoder_private; + ov_clear(vf); + free(vf); +} /* OGG_close */ + +/* Note: According to the Vorbis documentation: + * "ov_read() will decode at most one vorbis packet per invocation, + * so the value returned will generally be less than length." + * Due to this, for buffer sizes like 16384, SDL_Sound was always getting + * an underfilled buffer and always setting the EAGAIN flag. + * Since the SDL_Sound API implies that the entire buffer + * should be filled unless EOF, additional code has been added + * to this function to call ov_read() until the buffer is filled. + * However, there may still be some corner cases where the buffer + * cannot be entirely filled. So be aware. + */ +static Uint32 OGG_read(Sound_Sample *sample) +{ + int rc; + int bitstream; + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + OggVorbis_File *vf = (OggVorbis_File *) internal->decoder_private; + + rc = ov_read(vf, internal->buffer, internal->buffer_size, + &bitstream); + + /* Make sure the read went smoothly... */ + if (rc == 0) + sample->flags |= SOUND_SAMPLEFLAG_EOF; + + else if (rc < 0) + sample->flags |= SOUND_SAMPLEFLAG_ERROR; + + /* If the buffer isn't filled, keep trying to fill it + * until no more data can be grabbed */ + else if ((Uint32) rc < internal->buffer_size) + { + /* Creating a pointer to the buffer that denotes where to start + * writing new data. */ + Uint8* buffer_start_point = NULL; + int total_bytes_read = rc; + int bytes_remaining = internal->buffer_size - rc; + + /* Keep grabbing data until something prevents + * us from getting more. (Could be EOF, + * packets are too large to fit in remaining + * space, or an error.) + */ + while( (rc > 0) && (bytes_remaining > 0) ) + { + /* Set buffer pointer to end of last write */ + /* All the messiness is to get rid of the warning for + * dereferencing a void* + */ + buffer_start_point = &(((Uint8*)internal->buffer)[total_bytes_read]); + rc = ov_read(vf, buffer_start_point, bytes_remaining, + &bitstream); + /* Make sure rc > 0 because we don't accidently want + * to change the counters if there was an error + */ + if(rc > 0) + { + total_bytes_read += rc; + bytes_remaining = bytes_remaining - rc; + } + } + /* I think the minimum read size is 2, though I'm + * not sure about this. (I've hit cases where I + * couldn't read less than 4.) What I don't want to do is + * accidently claim we hit EOF when the reason rc == 0 + * is because the requested amount of data was smaller + * than the minimum packet size. + * For now, I will be conservative + * and not set the EOF flag, and let the next call to + * this function figure it out. + * I think the ERROR flag is safe to set because + * it looks like OGG simply returns 0 if the + * read size is too small. + * And in most cases for sensible buffer sizes, + * this fix will fill the buffer, + * so we can set the EAGAIN flag without worrying + * that it will always be set. + */ + if(rc < 0) + { + sample->flags |= SOUND_SAMPLEFLAG_ERROR; + } + else if(rc == 0) + { + /* Do nothing for now until there is a better solution */ + /* sample->flags |= SOUND_SAMPLEFLAG_EOF; */ + } + + /* Test for a buffer underrun. It should occur less frequently + * now, but it still may happen and not necessarily mean + * anything useful. */ + if ((Uint32) total_bytes_read < internal->buffer_size) + { + sample->flags |= SOUND_SAMPLEFLAG_EAGAIN; + } + /* change rc to the total bytes read so function + * can return the correct value. + */ + rc = total_bytes_read; + } + + return((Uint32) rc); +} /* OGG_read */ + + +static int OGG_rewind(Sound_Sample *sample) +{ + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + OggVorbis_File *vf = (OggVorbis_File *) internal->decoder_private; + + BAIL_IF_MACRO(ov_raw_seek(vf, 0) < 0, ERR_IO_ERROR, 0); + return(1); +} /* OGG_rewind */ + + +static int OGG_seek(Sound_Sample *sample, Uint32 ms) +{ + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + OggVorbis_File *vf = (OggVorbis_File *) internal->decoder_private; + double timepos = (((double) ms) / 1000.0); + BAIL_IF_MACRO(ov_time_seek(vf, timepos) < 0, ERR_IO_ERROR, 0); + return(1); +} /* OGG_seek */ + +#endif /* SOUND_SUPPORTS_OGG */ + + +/* end of ogg.c ... */ +