Mercurial > SDL_sound_CoreAudio
view decoders/timidity/mix.c @ 591:8faf61a640f0 tip
Resynced fixes for unit conversion bugs in the Ogg Tremor decoder from SoundDecoder/ALmixer.
Ogg Vorbis uses seconds and we multiply by 1000 to convert to milliseconds. But Ogg Tremor already uses milliseconds but I was still multiplying by 1000.
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Thu, 25 Oct 2012 16:34:18 -0700 |
parents | 2d887640d300 |
children |
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/* TiMidity -- Experimental MIDI to WAVE converter Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi> Suddenly, you realize that this program is free software; you get an overwhelming urge to redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received another copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. I bet they'll be amazed. mix.c */ #if HAVE_CONFIG_H # include <config.h> #endif #include <math.h> #include <stdio.h> #include <stdlib.h> #include "SDL_sound.h" #define __SDL_SOUND_INTERNAL__ #include "SDL_sound_internal.h" #include "timidity.h" #include "options.h" #include "instrum.h" #include "playmidi.h" #include "output.h" #include "tables.h" #include "resample.h" #include "mix.h" /* Returns 1 if envelope runs out */ int recompute_envelope(MidiSong *song, int v) { int stage; stage = song->voice[v].envelope_stage; if (stage>5) { /* Envelope ran out. */ song->voice[v].status = VOICE_FREE; return 1; } if (song->voice[v].sample->modes & MODES_ENVELOPE) { if (song->voice[v].status==VOICE_ON || song->voice[v].status==VOICE_SUSTAINED) { if (stage>2) { /* Freeze envelope until note turns off. Trumpets want this. */ song->voice[v].envelope_increment=0; return 0; } } } song->voice[v].envelope_stage=stage+1; if (song->voice[v].envelope_volume==song->voice[v].sample->envelope_offset[stage]) return recompute_envelope(song, v); song->voice[v].envelope_target = song->voice[v].sample->envelope_offset[stage]; song->voice[v].envelope_increment = song->voice[v].sample->envelope_rate[stage]; if (song->voice[v].envelope_target < song->voice[v].envelope_volume) song->voice[v].envelope_increment = -song->voice[v].envelope_increment; return 0; } void apply_envelope_to_amp(MidiSong *song, int v) { float lamp = song->voice[v].left_amp, ramp; Sint32 la,ra; if (song->voice[v].panned == PANNED_MYSTERY) { ramp = song->voice[v].right_amp; if (song->voice[v].tremolo_phase_increment) { lamp *= song->voice[v].tremolo_volume; ramp *= song->voice[v].tremolo_volume; } if (song->voice[v].sample->modes & MODES_ENVELOPE) { lamp *= (float)vol_table[song->voice[v].envelope_volume>>23]; ramp *= (float)vol_table[song->voice[v].envelope_volume>>23]; } la = (Sint32)FSCALE(lamp,AMP_BITS); if (la>MAX_AMP_VALUE) la=MAX_AMP_VALUE; ra = (Sint32)FSCALE(ramp,AMP_BITS); if (ra>MAX_AMP_VALUE) ra=MAX_AMP_VALUE; song->voice[v].left_mix = la; song->voice[v].right_mix = ra; } else { if (song->voice[v].tremolo_phase_increment) lamp *= song->voice[v].tremolo_volume; if (song->voice[v].sample->modes & MODES_ENVELOPE) lamp *= (float)vol_table[song->voice[v].envelope_volume>>23]; la = (Sint32)FSCALE(lamp,AMP_BITS); if (la>MAX_AMP_VALUE) la=MAX_AMP_VALUE; song->voice[v].left_mix = la; } } static int update_envelope(MidiSong *song, int v) { song->voice[v].envelope_volume += song->voice[v].envelope_increment; /* Why is there no ^^ operator?? */ if (((song->voice[v].envelope_increment < 0) && (song->voice[v].envelope_volume <= song->voice[v].envelope_target)) || ((song->voice[v].envelope_increment > 0) && (song->voice[v].envelope_volume >= song->voice[v].envelope_target))) { song->voice[v].envelope_volume = song->voice[v].envelope_target; if (recompute_envelope(song, v)) return 1; } return 0; } static void update_tremolo(MidiSong *song, int v) { Sint32 depth = song->voice[v].sample->tremolo_depth << 7; if (song->voice[v].tremolo_sweep) { /* Update sweep position */ song->voice[v].tremolo_sweep_position += song->voice[v].tremolo_sweep; if (song->voice[v].tremolo_sweep_position >= (1 << SWEEP_SHIFT)) song->voice[v].tremolo_sweep=0; /* Swept to max amplitude */ else { /* Need to adjust depth */ depth *= song->voice[v].tremolo_sweep_position; depth >>= SWEEP_SHIFT; } } song->voice[v].tremolo_phase += song->voice[v].tremolo_phase_increment; /* if (song->voice[v].tremolo_phase >= (SINE_CYCLE_LENGTH<<RATE_SHIFT)) song->voice[v].tremolo_phase -= SINE_CYCLE_LENGTH<<RATE_SHIFT; */ song->voice[v].tremolo_volume = (float) (1.0 - FSCALENEG((sine(song->voice[v].tremolo_phase >> RATE_SHIFT) + 1.0) * depth * TREMOLO_AMPLITUDE_TUNING, 17)); /* I'm not sure about the +1.0 there -- it makes tremoloed voices' volumes on average the lower the higher the tremolo amplitude. */ } /* Returns 1 if the note died */ static int update_signal(MidiSong *song, int v) { if (song->voice[v].envelope_increment && update_envelope(song, v)) return 1; if (song->voice[v].tremolo_phase_increment) update_tremolo(song, v); apply_envelope_to_amp(song, v); return 0; } #define MIXATION(a) *lp++ += (a)*s; static void mix_mystery_signal(MidiSong *song, sample_t *sp, Sint32 *lp, int v, int count) { Voice *vp = song->voice + v; final_volume_t left=vp->left_mix, right=vp->right_mix; int cc; sample_t s; if (!(cc = vp->control_counter)) { cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; right = vp->right_mix; } while (count) if (cc < count) { count -= cc; while (cc--) { s = *sp++; MIXATION(left); MIXATION(right); } cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; right = vp->right_mix; } else { vp->control_counter = cc - count; while (count--) { s = *sp++; MIXATION(left); MIXATION(right); } return; } } static void mix_center_signal(MidiSong *song, sample_t *sp, Sint32 *lp, int v, int count) { Voice *vp = song->voice + v; final_volume_t left=vp->left_mix; int cc; sample_t s; if (!(cc = vp->control_counter)) { cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; } while (count) if (cc < count) { count -= cc; while (cc--) { s = *sp++; MIXATION(left); MIXATION(left); } cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; } else { vp->control_counter = cc - count; while (count--) { s = *sp++; MIXATION(left); MIXATION(left); } return; } } static void mix_single_signal(MidiSong *song, sample_t *sp, Sint32 *lp, int v, int count) { Voice *vp = song->voice + v; final_volume_t left=vp->left_mix; int cc; sample_t s; if (!(cc = vp->control_counter)) { cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; } while (count) if (cc < count) { count -= cc; while (cc--) { s = *sp++; MIXATION(left); lp++; } cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; } else { vp->control_counter = cc - count; while (count--) { s = *sp++; MIXATION(left); lp++; } return; } } static void mix_mono_signal(MidiSong *song, sample_t *sp, Sint32 *lp, int v, int count) { Voice *vp = song->voice + v; final_volume_t left=vp->left_mix; int cc; sample_t s; if (!(cc = vp->control_counter)) { cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; } while (count) if (cc < count) { count -= cc; while (cc--) { s = *sp++; MIXATION(left); } cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; } else { vp->control_counter = cc - count; while (count--) { s = *sp++; MIXATION(left); } return; } } static void mix_mystery(MidiSong *song, sample_t *sp, Sint32 *lp, int v, int count) { final_volume_t left = song->voice[v].left_mix, right = song->voice[v].right_mix; sample_t s; while (count--) { s = *sp++; MIXATION(left); MIXATION(right); } } static void mix_center(MidiSong *song, sample_t *sp, Sint32 *lp, int v, int count) { final_volume_t left = song->voice[v].left_mix; sample_t s; while (count--) { s = *sp++; MIXATION(left); MIXATION(left); } } static void mix_single(MidiSong *song, sample_t *sp, Sint32 *lp, int v, int count) { final_volume_t left = song->voice[v].left_mix; sample_t s; while (count--) { s = *sp++; MIXATION(left); lp++; } } static void mix_mono(MidiSong *song, sample_t *sp, Sint32 *lp, int v, int count) { final_volume_t left = song->voice[v].left_mix; sample_t s; while (count--) { s = *sp++; MIXATION(left); } } /* Ramp a note out in c samples */ static void ramp_out(MidiSong *song, sample_t *sp, Sint32 *lp, int v, Sint32 c) { /* should be final_volume_t, but Uint8 gives trouble. */ Sint32 left, right, li, ri; sample_t s=0; /* silly warning about uninitialized s */ /* Fix by James Caldwell */ if ( c == 0 ) c = 1; left=song->voice[v].left_mix; li=-(left/c); if (!li) li=-1; /* printf("Ramping out: left=%d, c=%d, li=%d\n", left, c, li); */ if (!(song->encoding & PE_MONO)) { if (song->voice[v].panned==PANNED_MYSTERY) { right=song->voice[v].right_mix; ri=-(right/c); while (c--) { left += li; if (left<0) left=0; right += ri; if (right<0) right=0; s=*sp++; MIXATION(left); MIXATION(right); } } else if (song->voice[v].panned==PANNED_CENTER) { while (c--) { left += li; if (left<0) return; s=*sp++; MIXATION(left); MIXATION(left); } } else if (song->voice[v].panned==PANNED_LEFT) { while (c--) { left += li; if (left<0) return; s=*sp++; MIXATION(left); lp++; } } else if (song->voice[v].panned==PANNED_RIGHT) { while (c--) { left += li; if (left<0) return; s=*sp++; lp++; MIXATION(left); } } } else { /* Mono output. */ while (c--) { left += li; if (left<0) return; s=*sp++; MIXATION(left); } } } /**************** interface function ******************/ void mix_voice(MidiSong *song, Sint32 *buf, int v, Sint32 c) { Voice *vp = song->voice + v; sample_t *sp; if (vp->status==VOICE_DIE) { if (c>=MAX_DIE_TIME) c=MAX_DIE_TIME; sp=resample_voice(song, v, &c); ramp_out(song, sp, buf, v, c); vp->status=VOICE_FREE; } else { sp=resample_voice(song, v, &c); if (song->encoding & PE_MONO) { /* Mono output. */ if (vp->envelope_increment || vp->tremolo_phase_increment) mix_mono_signal(song, sp, buf, v, c); else mix_mono(song, sp, buf, v, c); } else { if (vp->panned == PANNED_MYSTERY) { if (vp->envelope_increment || vp->tremolo_phase_increment) mix_mystery_signal(song, sp, buf, v, c); else mix_mystery(song, sp, buf, v, c); } else if (vp->panned == PANNED_CENTER) { if (vp->envelope_increment || vp->tremolo_phase_increment) mix_center_signal(song, sp, buf, v, c); else mix_center(song, sp, buf, v, c); } else { /* It's either full left or full right. In either case, every other sample is 0. Just get the offset right: */ if (vp->panned == PANNED_RIGHT) buf++; if (vp->envelope_increment || vp->tremolo_phase_increment) mix_single_signal(song, sp, buf, v, c); else mix_single(song, sp, buf, v, c); } } } }