Mercurial > SDL_sound_CoreAudio
diff TODO @ 169:a1255c02bab1
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 26 Nov 2001 04:41:18 +0000 |
parents | f7d65df4383a |
children | bded4e43ae73 |
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--- a/TODO Mon Nov 26 04:33:50 2001 +0000 +++ b/TODO Mon Nov 26 04:41:18 2001 +0000 @@ -17,6 +17,8 @@ - Rename "test" directory to "playsound". - Have default make build playsound, and make install install it. - Make some of the SNDDBG() strings more uniform. +- SMPEG only works after calling SDL_OpenAudio(). Why? +- Shrink buffer in Sound_DecodeAll to fit exact size of sample after decoding. Decoders to implement: - .MID