Mercurial > SDL_sound_CoreAudio
comparison README @ 256:c6b7f7999a0e
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 11 Feb 2002 08:11:09 +0000 |
parents | 6e1ee1f5be1b |
children | abe472572e38 |
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255:fedfb7975219 | 256:c6b7f7999a0e |
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1 SDL_sound. An abstract soundfile decoder. | 1 SDL_sound. An abstract soundfile decoder. |
2 | 2 |
3 Check here, until I get to write more of this README: | 3 SDL_sound is a library that handles the decoding of several popular sound file |
4 formats, such as .WAV and .MP3. It is meant to make the programmer's sound | |
5 playback tasks simpler. The programmer gives SDL_sound a filename, or feeds | |
6 it data directly from one of many sources, and then reads the decoded | |
7 waveform data back at her leisure. If resource constraints are a concern, | |
8 SDL_sound can process sound data in programmer-specified blocks. Alternately, | |
9 SDL_sound can decode a whole sound file and hand back a single pointer to the | |
10 whole waveform. SDL_sound can also handle sample rate, audio format, and | |
11 channel conversion on-the-fly and behind-the-scenes, if the programmer | |
12 desires. | |
13 | |
14 Please check the website for the most up-to-date information about SDL_sound: | |
4 http://icculus.org/SDL_sound/ | 15 http://icculus.org/SDL_sound/ |
5 | 16 |
6 SDL_sound _REQUIRES_ Simple Directmedia Layer (SDL) to function, and cannot | 17 SDL_sound _REQUIRES_ Simple Directmedia Layer (SDL) to function, and cannot |
7 be built without it. You can get SDL from http://www.libsdl.org/. SDL_sound | 18 be built without it. You can get SDL from http://www.libsdl.org/. SDL_sound |
8 has only been tried with the SDL 1.2 series, but may work on older versions. | 19 has only been tried with the SDL 1.2 series, but may work on older versions. |
26 - Audio Interchange format (AIFF) files | 37 - Audio Interchange format (AIFF) files |
27 - Sun Audio (.AU) files | 38 - Sun Audio (.AU) files |
28 - MIDI files | 39 - MIDI files |
29 - Raw waveform data | 40 - Raw waveform data |
30 | 41 |
31 | |
32 Building/Installing: | 42 Building/Installing: |
33 Please read the INSTALL document. | 43 Please read the INSTALL document. |
34 | 44 |
35 Reporting bugs/commenting: | 45 Reporting bugs/commenting: |
36 There is a mailing list available. To subscribe, send a blank email to | 46 There is a mailing list available. To subscribe, send a blank email to |
37 sdlsound-subscribe@icculus.org. This is the best way to get in touch with | 47 sdlsound-subscribe@icculus.org. This is the best way to get in touch with |
38 SDL_sound developers. | 48 SDL_sound developers. |
39 | 49 |
40 | |
41 --ryan. (icculus@clutteredmind.org) | 50 --ryan. (icculus@clutteredmind.org) |
42 | 51 |