Mercurial > SDL_sound_CoreAudio
comparison TODO @ 189:92eae705e0d1 release-0.1.4
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 27 Dec 2001 23:09:53 +0000 |
parents | 47cc2de2ae36 |
children | 05bb0259cd2a |
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188:8df5aff6ce12 | 189:92eae705e0d1 |
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17 - Make some of the SNDDBG() strings more uniform. | 17 - Make some of the SNDDBG() strings more uniform. |
18 - SMPEG only works after calling SDL_OpenAudio(). Why? | 18 - SMPEG only works after calling SDL_OpenAudio(). Why? |
19 - Shrink buffer in Sound_DecodeAll to fit exact size of sample after decoding. | 19 - Shrink buffer in Sound_DecodeAll to fit exact size of sample after decoding. |
20 - Make Sound_SetError() and Sound_GetError() use their own buffers, so they | 20 - Make Sound_SetError() and Sound_GetError() use their own buffers, so they |
21 don't piddle over SDL errors, and vice-versa. | 21 don't piddle over SDL errors, and vice-versa. |
22 - Run through ElectricFence, dmalloc, etc... | |
22 | 23 |
23 Decoders to implement: | 24 Decoders to implement: |
24 - .MID | 25 - .MID |
25 - .CDA (Does this need specific decoding? Or is a RWops needed?) | 26 - .CDA (Does this need specific decoding? Or is a RWops needed?) |
26 - .AU | 27 - .AU |