comparison INSTALL @ 379:7e49f4901ceb

Updated.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 03 Jul 2002 03:29:44 +0000
parents 4a2cd7d4aa06
children 41412aa092d1
comparison
equal deleted inserted replaced
378:306016252ff6 379:7e49f4901ceb
7 Please understand your rights and mine: read the text file COPYING in the root 7 Please understand your rights and mine: read the text file COPYING in the root
8 of the source tree. If you can't abide by it, delete this source tree now. 8 of the source tree. If you can't abide by it, delete this source tree now.
9 9
10 The best documentation for the SDL_sound API is SDL_sound.h. It is VERY 10 The best documentation for the SDL_sound API is SDL_sound.h. It is VERY
11 heavily commented, and makes an excellent, in-depth reference to all the 11 heavily commented, and makes an excellent, in-depth reference to all the
12 functions. 12 functions. The official API reference is generated from this file with
13 a program called "Doxygen" (http://www.doxygen.org/)
13 14
14 15
15 Unix: 16 Unix:
16 (If you pulled the source from CVS), run ./bootstrap 17 (If you pulled the source from CVS), run ./bootstrap
17 18
67 68
68 If building is successful, there will be a shared library and a binary 69 If building is successful, there will be a shared library and a binary
69 called "playsound". 70 called "playsound".
70 71
71 72
73 Windows CE (Microsoft PocketPC):
74 You'll need Microsoft's PocketPC development environment, and this zipfile:
75 http://icculus.org/SDL_sound/downloads/SDL_soundCE.zip
76
77 Unzip that into the root of this source tree. The new "wce" directory has
78 project files, and the source to some of the external decoders is included.
79 Note that not all of the decoders are supported on PocketPC (but please, do
80 send us patches if you get them working!)
81
72 82
73 OTHER PLATFORMS: 83 OTHER PLATFORMS:
74 84
75 Send me patches, and instructions, and I'll list them here. Consider 85 Send me patches, and instructions, and I'll list them here. Consider
76 joining the SDL_sound mailing list. Details are at: 86 joining the SDL_sound mailing list. Details are at: