Mercurial > SDL_sound_CoreAudio
comparison TODO @ 234:156df33fd7fc
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 19 Jan 2002 20:03:09 +0000 |
parents | aa4137f121e4 |
children | d8247b97b010 |
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233:15a3b1a1291c | 234:156df33fd7fc |
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1 Left todo for 0.1.5: | 1 Left todo for 0.1.5: |
2 - Implement rewind method in decoders missing it: | |
3 * mikmod.c | |
4 * ogg.c | |
5 * flac.c | |
6 * modplug.c | |
7 * midi.c | |
8 * mp3.c | |
9 * shn.c | |
10 - SMPEG only works after calling SDL_OpenAudio(), but I don't think this | 2 - SMPEG only works after calling SDL_OpenAudio(), but I don't think this |
11 is a universal truth (i.e. - OpenAL uses it without outputting through | 3 is a universal truth (i.e. - OpenAL uses it without outputting through |
12 SDL...) Figure out if this can be fixed. | 4 SDL...) Figure out if this can be fixed. |
13 - in Sound_NewSample*, if a decoder is selected by file extension and | 5 - in Sound_NewSample*, if a decoder is selected by file extension and |
14 fails, it should not be tried again when going through the rest of the | 6 fails, it should not be tried again when going through the rest of the |
31 - Make some of the SNDDBG() strings more uniform. | 23 - Make some of the SNDDBG() strings more uniform. |
32 - Run through ElectricFence, dmalloc, etc... | 24 - Run through ElectricFence, dmalloc, etc... |
33 - Verify thread safety. SDL_sound should be fully reentrant right now, with | 25 - Verify thread safety. SDL_sound should be fully reentrant right now, with |
34 the exception of Sound_NewSample*()...starting two sounds at once can cause | 26 the exception of Sound_NewSample*()...starting two sounds at once can cause |
35 the internal linked list of currently-decoding samples to scramble. | 27 the internal linked list of currently-decoding samples to scramble. |
28 - Fix the crappy rewind implementation in shn.c's SHN_rewind(). | |
36 | 29 |
37 Decoders to implement: | 30 Decoders to implement: |
38 - .CDA (Does this need specific decoding? Or is a RWops needed?) | 31 - .CDA (Does this need specific decoding? Or is a RWops needed?) |
39 - An mpglib MP3 decoder? (or backend mpglib into SMPEG?) | 32 - An mpglib MP3 decoder? (or backend mpglib into SMPEG?) |
40 - A c64 SID player? | 33 - A c64 SID player? |