Mercurial > SDL_sound_CoreAudio
comparison CHANGELOG @ 234:156df33fd7fc
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 19 Jan 2002 20:03:09 +0000 |
parents | 3b4415a39466 |
children | d8247b97b010 |
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233:15a3b1a1291c | 234:156df33fd7fc |
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1 /* | 1 /* |
2 * CHANGELOG. | 2 * CHANGELOG. |
3 */ | 3 */ |
4 | 4 |
5 01192001 - Torbjörn sent in patches implementing the rewind method for the | |
6 rest of the decoders except shn.c, for which I added a kludged | |
7 implementation. Added more info to the README. | |
5 01182001 - SDL_sound/playsound builds and runs on BeOS now. Fixed an assertion | 8 01182001 - SDL_sound/playsound builds and runs on BeOS now. Fixed an assertion |
6 bug I introduced yesterday. | 9 bug I introduced yesterday. |
7 01172002 - Implemented Sound_Rewind(), and added a --loop command line to | 10 01172002 - Implemented Sound_Rewind(), and added a --loop command line to |
8 playsound for testing. Rewrote the audio callback to handle looping | 11 playsound for testing. Rewrote the audio callback to handle looping |
9 with both predecoded and streamed samples. Most of the decoders | 12 with both predecoded and streamed samples. Most of the decoders |