Mercurial > SDL_sound_CoreAudio
comparison playsound/playsound.c @ 236:034b2e56f405
Fixed some tabs.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 19 Jan 2002 23:27:42 +0000 |
parents | d6b24586822a |
children | c54eae85f5f1 |
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235:2b9131a7653c | 236:034b2e56f405 |
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508 { | 508 { |
509 SDL_Delay(10); | 509 SDL_Delay(10); |
510 } /* while */ | 510 } /* while */ |
511 SDL_PauseAudio(1); | 511 SDL_PauseAudio(1); |
512 | 512 |
513 /* Sleep two buffers' worth of audio before closing, in order | 513 /* |
514 to allow the playback to finish. This isn't always enough; | 514 * Sleep two buffers' worth of audio before closing, in order |
515 perhaps SDL needs a way to explicitly wait for device drain? */ | 515 * to allow the playback to finish. This isn't always enough; |
516 delay = 2 * 1000 * sdl_desired.samples / sdl_desired.freq; | 516 * perhaps SDL needs a way to explicitly wait for device drain? |
517 SDL_Delay(delay); | 517 */ |
518 delay = 2 * 1000 * sdl_desired.samples / sdl_desired.freq; | |
519 SDL_Delay(delay); | |
518 | 520 |
519 if (sample->flags & SOUND_SAMPLEFLAG_ERROR) | 521 if (sample->flags & SOUND_SAMPLEFLAG_ERROR) |
520 { | 522 { |
521 fprintf(stderr, "Error in decoding sound file!\n" | 523 fprintf(stderr, "Error in decoding sound file!\n" |
522 " reason: [%s].\n", Sound_GetError()); | 524 " reason: [%s].\n", Sound_GetError()); |