Credit where credit is due.
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Ryan C. Gordon <icculus@icculus.org> |
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Fri, 04 Jan 2002 06:59:49 +0000 |
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1 SDL_sound. An abstract soundfile decoder.
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2
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3 Check here, until I get to write more of this README:
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4
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5 http://icculus.org/SDL_sound/
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6
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7
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8 Win32 users:
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9 Download http://icculus.org/SDL_sound/downloads/SDL_sound_win32.zip and
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10 unzip it in the root of the source tree (the directory with SDL_sound.c,
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11 etc). This will give you Visual C++ project files and some other needed
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12 code.
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13
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14 --ryan. (icculus@clutteredmind.org)
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