annotate decoders/shn.c @ 474:c66080364dff

Most decoders now report total sample play time, now. Technically, this breaks binary compatibility with the 1.0 branch, since it extends the Sound_Sample struct, but most (all?) programs are just passing pointers allocated by SDL_sound around, and might be okay. Source-level compatibility is not broken...yet! :) --ryan. -------- Original Message -------- Subject: SDL_sound patch: Finding total length of time of sound file. Date: Sun, 26 Jan 2003 09:31:17 -0800 (PST) Hi Ryan, I am working with Eric Wing and helping him modify SDL_sound. AS part of our efforts in improving and enhancing SDL_sound, we like to submit this patch. We modified the codecs to find the total time of a sound file. Below is the explanation of the patch. The patch is appended as an attachment to this email. * MOTIVATION: We needed the ability to get the total play time of a sample (And we noticed that we're not the only ones). Since SDL_sound blocks direct access to the specific decoders, there is no way for a user to know this information short of decoding the whole thing. Because of this, we believe this will be a useful addition, even though the accuracy may not be perfect (subject to each decoder) or the information may not always be available. * CONTRIBUTORS: Wesley Leong (modified the majority of the codecs and verified the results) Eric Wing (showed everyone how to do modify codec, modified mikmod) Wang Lam (modified a handful of codecs, researched into specs and int overflow) Ahilan Anantha (modified a few codecs and helped with integer math) * GENERAL ISSUES: We chose the value to be milliseconds as an Sint32. Milliseconds because that's what Sound_Seek takes as a parameter and -1 to allow for instances/codecs where the value could not be determined. We are not sure if this is the final convention you want, so we are willing to work with you on this. We also expect the total_time field to be set on open and never again modified by SDL_sound. Users may access it directly much like the sample buffer and buffer_size. We thought about recomputing the time on DecodeAll, but since users may seek or decode small chunks first, not all the data may be there. So this is better done by the user. This may be good information to document. Currently, all the main codecs are implemented except for QuickTime.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 08 May 2004 08:19:50 +0000
parents b4abd7c48b6e
children 3e705c9180e5
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1 /*
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2 * SDL_sound -- An abstract sound format decoding API.
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3 * Copyright (C) 2001 Ryan C. Gordon.
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4 *
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5 * This library is free software; you can redistribute it and/or
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6 * modify it under the terms of the GNU Lesser General Public
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7 * License as published by the Free Software Foundation; either
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8 * version 2.1 of the License, or (at your option) any later version.
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9 *
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10 * This library is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 * Lesser General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU Lesser General Public
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16 * License along with this library; if not, write to the Free Software
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17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18 */
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19
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20 /*
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21 * Shorten decoder for SDL_sound.
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22 *
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23 * This driver handles Shorten-compressed waveforms. Despite the fact that
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24 * SHNs tend to be much bigger than MP3s, they are still the de facto
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25 * standard in online music trading communities. If an MP3 crunches the
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26 * waveform to 10-20 percent of its original size, SHNs only go to about
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27 * 50-60%. Why do the Phish fans of the world use this format then? Rabid
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28 * music traders appreciate the sound quality; SHNs, unlike MP3s, do not
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29 * throw away any part of the waveform. Yes, there are people that notice
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30 * this, and further more, they demand it...and if they can't get a good
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31 * transfer of those larger files over the 'net, they haven't underestimated
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32 * the bandwidth of CDs travelling the world through the postal system.
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33 *
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34 * Shorten homepage: http://www.softsound.com/Shorten.html
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35 *
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36 * The Shorten format was gleaned from the shorten codebase, by Tony
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37 * Robinson and SoftSound Limited.
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38 *
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39 * Please see the file COPYING in the source's root directory.
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40 *
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41 * This file written by Ryan C. Gordon. (icculus@clutteredmind.org)
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42 */
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43
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44 #if HAVE_CONFIG_H
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45 # include <config.h>
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46 #endif
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47
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48 #ifdef SOUND_SUPPORTS_SHN
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49
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50 #include <stdio.h>
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51 #include <stdlib.h>
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52 #include <string.h>
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53
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54 #include "SDL_sound.h"
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55
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56 #define __SDL_SOUND_INTERNAL__
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57 #include "SDL_sound_internal.h"
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58
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59 static int SHN_init(void);
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60 static void SHN_quit(void);
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61 static int SHN_open(Sound_Sample *sample, const char *ext);
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62 static void SHN_close(Sound_Sample *sample);
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63 static Uint32 SHN_read(Sound_Sample *sample);
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64 static int SHN_rewind(Sound_Sample *sample);
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65 static int SHN_seek(Sound_Sample *sample, Uint32 ms);
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66
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67 static const char *extensions_shn[] = { "SHN", NULL };
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68 const Sound_DecoderFunctions __Sound_DecoderFunctions_SHN =
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69 {
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70 {
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71 extensions_shn,
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72 "Shorten-compressed audio data",
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73 "Ryan C. Gordon <icculus@clutteredmind.org>",
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74 "http://www.icculus.org/SDL_sound/"
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75 },
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76
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77 SHN_init, /* init() method */
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78 SHN_quit, /* quit() method */
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79 SHN_open, /* open() method */
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80 SHN_close, /* close() method */
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81 SHN_read, /* read() method */
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82 SHN_rewind, /* rewind() method */
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83 SHN_seek /* seek() method */
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84 };
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87 #define SHN_BUFSIZ 512
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88
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89 typedef struct
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90 {
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91 Sint32 version;
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92 Sint32 datatype;
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93 Sint32 nchan;
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94 Sint32 blocksize;
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95 Sint32 maxnlpc;
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96 Sint32 nmean;
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97 Sint32 nwrap;
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98 Sint32 **buffer;
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99 Sint32 **offset;
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100 Sint32 *qlpc;
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101 Sint32 lpcqoffset;
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102 Sint32 bitshift;
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103 int nbitget;
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104 int nbyteget;
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105 Uint8 *getbuf;
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106 Uint8 *getbufp;
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107 Uint32 gbuffer;
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108 Uint8 *backBuffer;
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109 Uint32 backBufferSize;
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110 Uint32 backBufLeft;
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111 Uint32 start_pos;
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112 } shn_t;
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113
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115 static const Uint32 mask_table[] =
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116 {
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117 0x00000000, 0x00000001, 0x00000003, 0x00000007, 0x0000000F, 0x0000001F,
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118 0x0000003F, 0x0000007F, 0x000000FF, 0x000001FF, 0x000003FF, 0x000007FF,
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119 0x00000FFF, 0x00001FFF, 0x00003FFF, 0x00007FFF, 0x0000FFFF, 0x0001FFFF,
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120 0x0003FFFF, 0x0007FFFF, 0x000FFFFF, 0x001FFFFF, 0x003FFFFF, 0x007FFFFF,
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121 0x00FFFFFF, 0x01FFFFFF, 0x03FFFFFF, 0x07FFFFFF, 0x0FFFFFFF, 0x1FFFFFFF,
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122 0x3FFFFFFF, 0x7FFFFFFF, 0xFFFFFFFF
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123 };
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125
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126 static const Uint8 ulaw_outward[13][256] = {
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diff changeset
127 {127,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,255,254,253,252,251,250,249,248,247,246,245,244,243,242,241,240,239,238,237,236,235,234,233,232,231,230,229,228,227,226,225,224,223,222,221,220,219,218,217,216,215,214,213,212,211,210,209,208,207,206,205,204,203,202,201,200,199,198,197,196,195,194,193,192,191,190,189,188,187,186,185,184,183,182,181,180,179,178,177,176,175,174,173,172,171,170,169,168,167,166,165,164,163,162,161,160,159,158,157,156,155,154,153,152,151,150,149,148,147,146,145,144,143,142,141,140,139,138,137,136,135,134,133,132,131,130,129,128},
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
128 {112,114,116,118,120,122,124,126,127,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,113,115,117,119,121,123,125,255,253,251,249,247,245,243,241,239,238,237,236,235,234,233,232,231,230,229,228,227,226,225,224,223,222,221,220,219,218,217,216,215,214,213,212,211,210,209,208,207,206,205,204,203,202,201,200,199,198,197,196,195,194,193,192,191,190,189,188,187,186,185,184,183,182,181,180,179,178,177,176,175,174,173,172,171,170,169,168,167,166,165,164,163,162,161,160,159,158,157,156,155,154,153,152,151,150,149,148,147,146,145,144,143,142,141,140,139,138,137,136,135,134,133,132,131,130,129,128,254,252,250,248,246,244,242,240},
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
129 {96,98,100,102,104,106,108,110,112,113,114,116,117,118,120,121,122,124,125,126,127,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,97,99,101,103,105,107,109,111,115,119,123,255,251,247,243,239,237,235,233,231,229,227,225,223,222,221,220,219,218,217,216,215,214,213,212,211,210,209,208,207,206,205,204,203,202,201,200,199,198,197,196,195,194,193,192,191,190,189,188,187,186,185,184,183,182,181,180,179,178,177,176,175,174,173,172,171,170,169,168,167,166,165,164,163,162,161,160,159,158,157,156,155,154,153,152,151,150,149,148,147,146,145,144,143,142,141,140,139,138,137,136,135,134,133,132,131,130,129,128,254,253,252,250,249,248,246,245,244,242,241,240,238,236,234,232,230,228,226,224},
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
130 {80,82,84,86,88,90,92,94,96,97,98,100,101,102,104,105,106,108,109,110,112,113,114,115,116,117,118,120,121,122,123,124,125,126,127,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,81,83,85,87,89,91,93,95,99,103,107,111,119,255,247,239,235,231,227,223,221,219,217,215,213,211,209,207,206,205,204,203,202,201,200,199,198,197,196,195,194,193,192,191,190,189,188,187,186,185,184,183,182,181,180,179,178,177,176,175,174,173,172,171,170,169,168,167,166,165,164,163,162,161,160,159,158,157,156,155,154,153,152,151,150,149,148,147,146,145,144,143,142,141,140,139,138,137,136,135,134,133,132,131,130,129,128,254,253,252,251,250,249,248,246,245,244,243,242,241,240,238,237,236,234,233,232,230,229,228,226,225,224,222,220,218,216,214,212,210,208},
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
131 {64,66,68,70,72,74,76,78,80,81,82,84,85,86,88,89,90,92,93,94,96,97,98,99,100,101,102,104,105,106,107,108,109,110,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,65,67,69,71,73,75,77,79,83,87,91,95,103,111,255,239,231,223,219,215,211,207,205,203,201,199,197,195,193,191,190,189,188,187,186,185,184,183,182,181,180,179,178,177,176,175,174,173,172,171,170,169,168,167,166,165,164,163,162,161,160,159,158,157,156,155,154,153,152,151,150,149,148,147,146,145,144,143,142,141,140,139,138,137,136,135,134,133,132,131,130,129,128,254,253,252,251,250,249,248,247,246,245,244,243,242,241,240,238,237,236,235,234,233,232,230,229,228,227,226,225,224,222,221,220,218,217,216,214,213,212,210,209,208,206,204,202,200,198,196,194,192},
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
132 {49,51,53,55,57,59,61,63,64,66,67,68,70,71,72,74,75,76,78,79,80,81,82,84,85,86,87,88,89,90,92,93,94,95,96,97,98,99,100,101,102,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,50,52,54,56,58,60,62,65,69,73,77,83,91,103,255,231,219,211,205,201,197,193,190,188,186,184,182,180,178,176,175,174,173,172,171,170,169,168,167,166,165,164,163,162,161,160,159,158,157,156,155,154,153,152,151,150,149,148,147,146,145,144,143,142,141,140,139,138,137,136,135,134,133,132,131,130,129,128,254,253,252,251,250,249,248,247,246,245,244,243,242,241,240,239,238,237,236,235,234,233,232,230,229,228,227,226,225,224,223,222,221,220,218,217,216,215,214,213,212,210,209,208,207,206,204,203,202,200,199,198,196,195,194,192,191,189,187,185,183,181,179,177},
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
133 {32,34,36,38,40,42,44,46,48,49,51,52,53,55,56,57,59,60,61,63,64,65,66,67,68,70,71,72,73,74,75,76,78,79,80,81,82,83,84,85,86,87,88,89,90,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,33,35,37,39,41,43,45,47,50,54,58,62,69,77,91,255,219,205,197,190,186,182,178,175,173,171,169,167,165,163,161,159,158,157,156,155,154,153,152,151,150,149,148,147,146,145,144,143,142,141,140,139,138,137,136,135,134,133,132,131,130,129,128,254,253,252,251,250,249,248,247,246,245,244,243,242,241,240,239,238,237,236,235,234,233,232,231,230,229,228,227,226,225,224,223,222,221,220,218,217,216,215,214,213,212,211,210,209,208,207,206,204,203,202,201,200,199,198,196,195,194,193,192,191,189,188,187,185,184,183,181,180,179,177,176,174,172,170,168,166,164,162,160},
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
134 {16,18,20,22,24,26,28,30,32,33,34,36,37,38,40,41,42,44,45,46,48,49,50,51,52,53,55,56,57,58,59,60,61,63,64,65,66,67,68,69,70,71,72,73,74,75,76,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,17,19,21,23,25,27,29,31,35,39,43,47,54,62,77,255,205,190,182,175,171,167,163,159,157,155,153,151,149,147,145,143,142,141,140,139,138,137,136,135,134,133,132,131,130,129,128,254,253,252,251,250,249,248,247,246,245,244,243,242,241,240,239,238,237,236,235,234,233,232,231,230,229,228,227,226,225,224,223,222,221,220,219,218,217,216,215,214,213,212,211,210,209,208,207,206,204,203,202,201,200,199,198,197,196,195,194,193,192,191,189,188,187,186,185,184,183,181,180,179,178,177,176,174,173,172,170,169,168,166,165,164,162,161,160,158,156,154,152,150,148,146,144},
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
135 {2,4,6,8,10,12,14,16,17,18,20,21,22,24,25,26,28,29,30,32,33,34,35,36,37,38,40,41,42,43,44,45,46,48,49,50,51,52,53,54,55,56,57,58,59,60,61,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,0,1,3,5,7,9,11,13,15,19,23,27,31,39,47,62,255,190,175,167,159,155,151,147,143,141,139,137,135,133,131,129,254,253,252,251,250,249,248,247,246,245,244,243,242,241,240,239,238,237,236,235,234,233,232,231,230,229,228,227,226,225,224,223,222,221,220,219,218,217,216,215,214,213,212,211,210,209,208,207,206,205,204,203,202,201,200,199,198,197,196,195,194,193,192,191,189,188,187,186,185,184,183,182,181,180,179,178,177,176,174,173,172,171,170,169,168,166,165,164,163,162,161,160,158,157,156,154,153,152,150,149,148,146,145,144,142,140,138,136,134,132,130,128},
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
136 {1,2,4,5,6,8,9,10,12,13,14,16,17,18,19,20,21,22,24,25,26,27,28,29,30,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,0,3,7,11,15,23,31,47,255,175,159,151,143,139,135,131,254,253,252,251,250,249,248,247,246,245,244,243,242,241,240,239,238,237,236,235,234,233,232,231,230,229,228,227,226,225,224,223,222,221,220,219,218,217,216,215,214,213,212,211,210,209,208,207,206,205,204,203,202,201,200,199,198,197,196,195,194,193,192,191,190,189,188,187,186,185,184,183,182,181,180,179,178,177,176,174,173,172,171,170,169,168,167,166,165,164,163,162,161,160,158,157,156,155,154,153,152,150,149,148,147,146,145,144,142,141,140,138,137,136,134,133,132,130,129,128},
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
137 {1,2,3,4,5,6,8,9,10,11,12,13,14,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,0,7,15,31,255,159,143,135,254,253,252,251,250,249,248,247,246,245,244,243,242,241,240,239,238,237,236,235,234,233,232,231,230,229,228,227,226,225,224,223,222,221,220,219,218,217,216,215,214,213,212,211,210,209,208,207,206,205,204,203,202,201,200,199,198,197,196,195,194,193,192,191,190,189,188,187,186,185,184,183,182,181,180,179,178,177,176,175,174,173,172,171,170,169,168,167,166,165,164,163,162,161,160,158,157,156,155,154,153,152,151,150,149,148,147,146,145,144,142,141,140,139,138,137,136,134,133,132,131,130,129,128},
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
138 {1,2,3,4,5,6,7,8,9,10,11,12,13,14,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,0,15,255,143,254,253,252,251,250,249,248,247,246,245,244,243,242,241,240,239,238,237,236,235,234,233,232,231,230,229,228,227,226,225,224,223,222,221,220,219,218,217,216,215,214,213,212,211,210,209,208,207,206,205,204,203,202,201,200,199,198,197,196,195,194,193,192,191,190,189,188,187,186,185,184,183,182,181,180,179,178,177,176,175,174,173,172,171,170,169,168,167,166,165,164,163,162,161,160,159,158,157,156,155,154,153,152,151,150,149,148,147,146,145,144,142,141,140,139,138,137,136,135,134,133,132,131,130,129,128},
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
139 {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,0,255,254,253,252,251,250,249,248,247,246,245,244,243,242,241,240,239,238,237,236,235,234,233,232,231,230,229,228,227,226,225,224,223,222,221,220,219,218,217,216,215,214,213,212,211,210,209,208,207,206,205,204,203,202,201,200,199,198,197,196,195,194,193,192,191,190,189,188,187,186,185,184,183,182,181,180,179,178,177,176,175,174,173,172,171,170,169,168,167,166,165,164,163,162,161,160,159,158,157,156,155,154,153,152,151,150,149,148,147,146,145,144,143,142,141,140,139,138,137,136,135,134,133,132,131,130,129,128}
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
140 };
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
141
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
142
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
143 #ifndef MIN_MACRO
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
144 #define MIN_MACRO(a,b) (((a)<(b))?(a):(b))
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
145 #endif
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
146
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
147 #ifndef MAX_MACRO
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
148 #define MAX_MACRO(a,b) (((a)>(b))?(a):(b))
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
149 #endif
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
150
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
151 #define POSITIVE_ULAW_ZERO 0xff
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
152 #define NEGATIVE_ULAW_ZERO 0x7f
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153
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diff changeset
154 #define CAPMAXSCHAR(x) ((x > 127) ? 127 : x)
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diff changeset
155 #define CAPMAXUCHAR(x) ((x > 255) ? 255 : x)
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diff changeset
156 #define CAPMAXSHORT(x) ((x > 32767) ? 32767 : x)
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diff changeset
157 #define CAPMAXUSHORT(x) ((x > 65535) ? 65535 : x)
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diff changeset
158
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diff changeset
159 #define UNDEFINED_UINT -1
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diff changeset
160 #define DEFAULT_BLOCK_SIZE 256
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diff changeset
161 #define DEFAULT_V0NMEAN 0
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diff changeset
162 #define DEFAULT_V2NMEAN 4
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diff changeset
163 #define DEFAULT_MAXNLPC 0
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diff changeset
164 #define DEFAULT_NCHAN 1
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diff changeset
165 #define DEFAULT_NSKIP 0
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diff changeset
166 #define DEFAULT_NDISCARD 0
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diff changeset
167 #define NBITPERLONG 32
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diff changeset
168 #define DEFAULT_MINSNR 256
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diff changeset
169 #define DEFAULT_QUANTERROR 0
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diff changeset
170 #define MINBITRATE 2.5
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diff changeset
171
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diff changeset
172 #define MEAN_VERSION0 0
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diff changeset
173 #define MEAN_VERSION2 4
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diff changeset
174
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diff changeset
175 #define SHN_FN_DIFF0 0
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diff changeset
176 #define SHN_FN_DIFF1 1
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diff changeset
177 #define SHN_FN_DIFF2 2
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diff changeset
178 #define SHN_FN_DIFF3 3
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diff changeset
179 #define SHN_FN_QUIT 4
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diff changeset
180 #define SHN_FN_BLOCKSIZE 5
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diff changeset
181 #define SHN_FN_BITSHIFT 6
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diff changeset
182 #define SHN_FN_QLPC 7
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diff changeset
183 #define SHN_FN_ZERO 8
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diff changeset
184 #define SHN_FN_VERBATIM 9
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diff changeset
185
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diff changeset
186 #define SHN_TYPE_AU1 0
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diff changeset
187 #define SHN_TYPE_S8 1
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diff changeset
188 #define SHN_TYPE_U8 2
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diff changeset
189 #define SHN_TYPE_S16HL 3
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diff changeset
190 #define SHN_TYPE_U16HL 4
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diff changeset
191 #define SHN_TYPE_S16LH 5
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diff changeset
192 #define SHN_TYPE_U16LH 6
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diff changeset
193 #define SHN_TYPE_ULAW 7
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diff changeset
194 #define SHN_TYPE_AU2 8
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diff changeset
195 #define SHN_TYPE_AU3 9
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diff changeset
196 #define SHN_TYPE_ALAW 10
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diff changeset
197 #define SHN_TYPE_RIFF_WAVE 11
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diff changeset
198 #define SHN_TYPE_EOF 12
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diff changeset
199 #define SHN_TYPE_GENERIC_ULAW 128
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diff changeset
200 #define SHN_TYPE_GENERIC_ALAW 129
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diff changeset
201
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diff changeset
202 #define SHN_FNSIZE 2
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diff changeset
203 #define SHN_CHANNELSIZE 0
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diff changeset
204 #define SHN_TYPESIZE 4
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diff changeset
205 #define SHN_ULONGSIZE 2
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diff changeset
206 #define SHN_NSKIPSIZE 1
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diff changeset
207 #define SHN_LPCQSIZE 2
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diff changeset
208 #define SHN_LPCQUANT 5
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diff changeset
209 #define SHN_XBYTESIZE 7
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diff changeset
210 #define SHN_VERBATIM_CKSIZE_SIZE 5
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diff changeset
211 #define SHN_VERBATIM_BYTE_SIZE 8
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diff changeset
212 #define SHN_ENERGYSIZE 3
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diff changeset
213 #define SHN_BITSHIFTSIZE 2
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diff changeset
214
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diff changeset
215 #define SHN_LPCQOFFSET_VER2 (1 << SHN_LPCQUANT)
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diff changeset
216
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
217
212
8c2cb920a383 Changed the magic number macro to be more uniform with other decoders.
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diff changeset
218 #define SHN_MAGIC 0x676B6A61 /* looks like "ajkg" as chars. */
101
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diff changeset
219
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diff changeset
220 #ifndef M_LN2
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diff changeset
221 #define M_LN2 0.69314718055994530942
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diff changeset
222 #endif
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diff changeset
223
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diff changeset
224 #ifndef M_PI
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diff changeset
225 #define M_PI 3.14159265358979323846
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diff changeset
226 #endif
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diff changeset
227
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
228
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
229 static int word_get(shn_t *shn, SDL_RWops *rw, Uint32 *word)
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diff changeset
230 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
231 if (shn->nbyteget < 4)
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diff changeset
232 {
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diff changeset
233 shn->nbyteget += SDL_RWread(rw, shn->getbuf, 1, SHN_BUFSIZ);
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diff changeset
234 BAIL_IF_MACRO(shn->nbyteget < 4, NULL, 0);
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diff changeset
235 shn->getbufp = shn->getbuf;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
236 } /* if */
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diff changeset
237
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
238 if (word != NULL)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
239 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
240 *word = (((Sint32) shn->getbufp[0]) << 24) |
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diff changeset
241 (((Sint32) shn->getbufp[1]) << 16) |
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
242 (((Sint32) shn->getbufp[2]) << 8) |
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
243 (((Sint32) shn->getbufp[3]) );
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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parents: 100
diff changeset
244 } /* if */
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diff changeset
245
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
246 shn->getbufp += 4;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
247 shn->nbyteget -= 4;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
248
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
249 return(1);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
250 } /* word_get */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
251
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
252
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
253 static int uvar_get(int nbin, shn_t *shn, SDL_RWops *rw, Sint32 *word)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
254 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
255 Sint32 result;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
256
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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parents: 100
diff changeset
257 if (shn->nbitget == 0)
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diff changeset
258 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
259 BAIL_IF_MACRO(!word_get(shn, rw, &shn->gbuffer), NULL, 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
260 shn->nbitget = 32;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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parents: 100
diff changeset
261 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
262
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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parents: 100
diff changeset
263 for (result = 0; !(shn->gbuffer & (1L << --shn->nbitget)); result++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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parents: 100
diff changeset
264 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
265 if (shn->nbitget == 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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parents: 100
diff changeset
266 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
267 BAIL_IF_MACRO(!word_get(shn, rw, &shn->gbuffer), NULL, 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
268 shn->nbitget = 32;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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parents: 100
diff changeset
269 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
270 } /* for */
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diff changeset
271
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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parents: 100
diff changeset
272 while (nbin != 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
273 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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parents: 100
diff changeset
274 if (shn->nbitget >= nbin)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
275 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
276 result = ( (result << nbin) |
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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diff changeset
277 ((shn->gbuffer >> (shn->nbitget - nbin)) &
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
278 mask_table[nbin]) );
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
279 shn->nbitget -= nbin;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
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parents: 100
diff changeset
280 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
281 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
282 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
283 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
284 result = (result << shn->nbitget) |
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
285 (shn->gbuffer & mask_table[shn->nbitget]);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
286 BAIL_IF_MACRO(!word_get(shn, rw, &shn->gbuffer), NULL, 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
287 nbin -= shn->nbitget;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
288 shn->nbitget = 32;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
289 } /* else */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
290 } /* while */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
291
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
292 if (word != NULL)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
293 *word = result;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
294
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
295 return(1);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
296 } /* uvar_get */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
297
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
298
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
299 static int var_get(int nbin, shn_t *shn, SDL_RWops *rw, Sint32 *word)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
300 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
301 BAIL_IF_MACRO(!uvar_get(nbin + 1, shn, rw, word), NULL, 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
302
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
303 if ((*word) & 1)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
304 *word = (Sint32) ~((*word) >> 1);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
305 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
306 *word = (Sint32) ((*word) >> 1);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
307
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
308 return(1);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
309 } /* var_get */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
310
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
311
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
312 static int ulong_get(shn_t *shn, SDL_RWops *rw, Sint32 *word)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
313 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
314 Sint32 nbit;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
315 Sint32 retval;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
316 BAIL_IF_MACRO(!uvar_get(SHN_ULONGSIZE, shn, rw, &nbit), NULL, 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
317 BAIL_IF_MACRO(!uvar_get(nbit, shn, rw, &retval), NULL, 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
318
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
319 if (word != NULL)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
320 *word = retval;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
321
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
322 return(1);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
323 } /* ulong_get */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
324
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
325
401
c42ac9ee2ce4 Fixed "inline" keyword to compile.
Ryan C. Gordon <icculus@icculus.org>
parents: 387
diff changeset
326 static __inline__ int uint_get(int nbit, shn_t *shn, SDL_RWops *rw, Sint32 *w)
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
327 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
328 return((shn->version == 0) ?
401
c42ac9ee2ce4 Fixed "inline" keyword to compile.
Ryan C. Gordon <icculus@icculus.org>
parents: 387
diff changeset
329 uvar_get(nbit, shn, rw, w) :
c42ac9ee2ce4 Fixed "inline" keyword to compile.
Ryan C. Gordon <icculus@icculus.org>
parents: 387
diff changeset
330 ulong_get(shn, rw, w));
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
331 } /* uint_get */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
332
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
333
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
334 static int SHN_init(void)
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
335 {
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
336 return(1); /* initialization always successful. */
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
337 } /* SHN_init */
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
338
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
339
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
340 static void SHN_quit(void)
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
341 {
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
342 /* it's a no-op. */
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
343 } /* SHN_quit */
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
344
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
345
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
346 /*
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
347 * Look through the whole file for a SHN magic number. This is costly, so
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
348 * it should only be done if the user SWEARS they have a Shorten stream...
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
349 */
401
c42ac9ee2ce4 Fixed "inline" keyword to compile.
Ryan C. Gordon <icculus@icculus.org>
parents: 387
diff changeset
350 static __inline__ int extended_shn_magic_search(Sound_Sample *sample)
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
351 {
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
352 SDL_RWops *rw = ((Sound_SampleInternal *) sample->opaque)->rw;
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
353 Uint32 word = 0;
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
354 Uint8 ch;
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
355
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
356 while (1)
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
357 {
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
358 BAIL_IF_MACRO(SDL_RWread(rw, &ch, sizeof (ch), 1) != 1, NULL, -1);
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
359 word = ((word << 8) & 0xFFFFFF00) | ch;
212
8c2cb920a383 Changed the magic number macro to be more uniform with other decoders.
Ryan C. Gordon <icculus@icculus.org>
parents: 184
diff changeset
360 if (SDL_SwapBE32(word) == SHN_MAGIC)
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
361 {
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
362 BAIL_IF_MACRO(SDL_RWread(rw, &ch, sizeof (ch), 1) != 1, NULL, -1);
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
363 return((int) ch);
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
364 } /* if */
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
365 } /* while */
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
366
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
367 return((int) ch);
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
368 } /* extended_shn_magic_search */
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
369
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
370
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
371 /* look for the magic number in the RWops and see what kind of file this is. */
401
c42ac9ee2ce4 Fixed "inline" keyword to compile.
Ryan C. Gordon <icculus@icculus.org>
parents: 387
diff changeset
372 static __inline__ int determine_shn_version(Sound_Sample *sample,
c42ac9ee2ce4 Fixed "inline" keyword to compile.
Ryan C. Gordon <icculus@icculus.org>
parents: 387
diff changeset
373 const char *ext)
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
374 {
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
375 SDL_RWops *rw = ((Sound_SampleInternal *) sample->opaque)->rw;
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
376 Uint32 magic;
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
377 Uint8 ch;
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
378
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
379 /*
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
380 * Apparently the magic number can start at any byte offset in the file,
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
381 * and we should just discard prior data, but I'm going to restrict it
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
382 * to offset zero for now, so we don't chug down every file that might
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
383 * happen to pass through here. If the extension is explicitly "SHN", we
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
384 * check the whole stream, though.
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
385 */
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
386
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
387 if (__Sound_strcasecmp(ext, "shn") == 0)
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
388 return(extended_shn_magic_search(sample));
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
389
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
390 BAIL_IF_MACRO(SDL_RWread(rw, &magic, sizeof (magic), 1) != 1, NULL, -1);
212
8c2cb920a383 Changed the magic number macro to be more uniform with other decoders.
Ryan C. Gordon <icculus@icculus.org>
parents: 184
diff changeset
391 BAIL_IF_MACRO(SDL_SwapLE32(magic) != SHN_MAGIC, "SHN: Not a SHN file", -1);
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
392 BAIL_IF_MACRO(SDL_RWread(rw, &ch, sizeof (ch), 1) != 1, NULL, -1);
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
393 BAIL_IF_MACRO(ch > 3, "SHN: Unsupported file version", -1);
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
394
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
395 return((int) ch);
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
396 } /* determine_shn_version */
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
397
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
398
242
12a9c2e0b00f Fixed compiler warnings (thanks, Darrell!)
Ryan C. Gordon <icculus@icculus.org>
parents: 233
diff changeset
399 static void init_shn_offset(Sint32 **offset, int nchan, int nblock, int ftype)
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
400 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
401 Sint32 mean = 0;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
402 int chan;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
403
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
404 switch (ftype)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
405 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
406 case SHN_TYPE_AU1:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
407 case SHN_TYPE_S8:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
408 case SHN_TYPE_S16HL:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
409 case SHN_TYPE_S16LH:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
410 case SHN_TYPE_ULAW:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
411 case SHN_TYPE_AU2:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
412 case SHN_TYPE_AU3:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
413 case SHN_TYPE_ALAW:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
414 mean = 0;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
415 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
416 case SHN_TYPE_U8:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
417 mean = 0x80;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
418 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
419 case SHN_TYPE_U16HL:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
420 case SHN_TYPE_U16LH:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
421 mean = 0x8000;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
422 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
423 default:
387
fb519e6028e3 Changed all the Sound_SetError() calls to __Sound_SetError (or BAIL*_MACRO)
Ryan C. Gordon <icculus@icculus.org>
parents: 377
diff changeset
424 __Sound_SetError("SHN: unknown file type");
245
82a37ef73ae9 Whoops; fixing a compiling bug I introduced.
Ryan C. Gordon <icculus@icculus.org>
parents: 242
diff changeset
425 return;
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
426 } /* switch */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
427
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
428 for(chan = 0; chan < nchan; chan++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
429 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
430 int i;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
431 for(i = 0; i < nblock; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
432 offset[chan][i] = mean;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
433 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
434 } /* init_shn_offset */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
435
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
436
401
c42ac9ee2ce4 Fixed "inline" keyword to compile.
Ryan C. Gordon <icculus@icculus.org>
parents: 387
diff changeset
437 static __inline__ Uint16 cvt_shnftype_to_sdlfmt(Sint16 shntype)
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
438 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
439 switch (shntype)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
440 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
441 case SHN_TYPE_S8:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
442 return(AUDIO_S8);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
443
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
444 case SHN_TYPE_ALAW:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
445 case SHN_TYPE_ULAW:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
446 case SHN_TYPE_AU1:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
447 case SHN_TYPE_AU2:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
448 case SHN_TYPE_AU3:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
449 case SHN_TYPE_U8:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
450 return(AUDIO_U8);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
451
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
452 case SHN_TYPE_S16HL:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
453 return(AUDIO_S16MSB);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
454
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
455 case SHN_TYPE_S16LH:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
456 return(AUDIO_S16LSB);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
457
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
458 case SHN_TYPE_U16HL:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
459 return(AUDIO_U16MSB);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
460
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
461 case SHN_TYPE_U16LH:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
462 return(AUDIO_U16LSB);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
463 } /* switch */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
464
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
465 return(0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
466 } /* cvt_shnftype_to_sdlfmt */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
467
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
468
401
c42ac9ee2ce4 Fixed "inline" keyword to compile.
Ryan C. Gordon <icculus@icculus.org>
parents: 387
diff changeset
469 static __inline__ int skip_bits(shn_t *shn, SDL_RWops *rw)
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
470 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
471 int i;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
472 Sint32 skip;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
473 Sint32 trash;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
474
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
475 BAIL_IF_MACRO(!uint_get(SHN_NSKIPSIZE, shn, rw, &skip), NULL, 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
476 for(i = 0; i < skip; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
477 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
478 BAIL_IF_MACRO(!uint_get(SHN_XBYTESIZE, shn, rw, &trash), NULL, 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
479 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
480
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
481 return(1);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
482 } /* skip_bits */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
483
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
484
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
485 static Sint32 **shn_long2d(Uint32 n0, Uint32 n1)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
486 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
487 Sint32 **array0;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
488 Uint32 size = (n0 * sizeof (Sint32 *)) + (n0 * n1 * sizeof (Sint32));
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
489
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
490 array0 = (Sint32 **) malloc(size);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
491 if (array0 != NULL)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
492 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
493 int i;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
494 Sint32 *array1 = (Sint32 *) (array0 + n0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
495 for(i = 0; i < n0; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
496 array0[i] = array1 + (i * n1);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
497 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
498
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
499 return(array0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
500 } /* shn_long2d */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
501
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
502 #define riffID 0x46464952 /* "RIFF", in ascii. */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
503 #define waveID 0x45564157 /* "WAVE", in ascii. */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
504 #define fmtID 0x20746D66 /* "fmt ", in ascii. */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
505 #define dataID 0x61746164 /* "data", in ascii. */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
506
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
507 static int verb_ReadLE32(shn_t *shn, SDL_RWops *rw, Uint32 *word)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
508 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
509 int i;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
510 Uint8 chars[4];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
511 Sint32 byte;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
512
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
513 for (i = 0; i < 4; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
514 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
515 if (!uvar_get(SHN_VERBATIM_BYTE_SIZE, shn, rw, &byte))
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
516 return(0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
517 chars[i] = (Uint8) byte;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
518 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
519
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
520 memcpy(word, chars, sizeof (*word));
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
521 *word = SDL_SwapLE32(*word);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
522
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
523 return(1);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
524 } /* verb_ReadLE32 */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
525
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
526
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
527 static int verb_ReadLE16(shn_t *shn, SDL_RWops *rw, Uint16 *word)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
528 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
529 int i;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
530 Uint8 chars[2];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
531 Sint32 byte;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
532
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
533 for (i = 0; i < 2; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
534 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
535 if (!uvar_get(SHN_VERBATIM_BYTE_SIZE, shn, rw, &byte))
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
536 return(0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
537 chars[i] = (Uint8) byte;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
538 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
539
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
540 memcpy(word, chars, sizeof (*word));
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
541 *word = SDL_SwapLE16(*word);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
542
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
543 return(1);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
544 } /* verb_ReadLE16 */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
545
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
546
401
c42ac9ee2ce4 Fixed "inline" keyword to compile.
Ryan C. Gordon <icculus@icculus.org>
parents: 387
diff changeset
547 static __inline__ int parse_riff_header(shn_t *shn, Sound_Sample *sample)
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
548 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
549 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
550 SDL_RWops *rw = internal->rw;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
551 Uint16 u16;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
552 Uint32 u32;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
553 Sint32 cklen;
474
c66080364dff Most decoders now report total sample play time, now. Technically, this
Ryan C. Gordon <icculus@icculus.org>
parents: 425
diff changeset
554 Uint32 bytes_per_second;
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
555
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
556 BAIL_IF_MACRO(!uvar_get(SHN_VERBATIM_CKSIZE_SIZE, shn, rw, &cklen), NULL, 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
557
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
558 BAIL_IF_MACRO(!verb_ReadLE32(shn, rw, &u32), NULL, 0); /* RIFF header */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
559 BAIL_IF_MACRO(u32 != riffID, "SHN: No RIFF header.", 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
560 BAIL_IF_MACRO(!verb_ReadLE32(shn, rw, &u32), NULL, 0); /* length */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
561
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
562 BAIL_IF_MACRO(!verb_ReadLE32(shn, rw, &u32), NULL, 0); /* WAVE header */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
563 BAIL_IF_MACRO(u32 != waveID, "SHN: No WAVE header.", 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
564
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
565 BAIL_IF_MACRO(!verb_ReadLE32(shn, rw, &u32), NULL, 0); /* 'fmt ' header */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
566 BAIL_IF_MACRO(u32 != fmtID, "SHN: No 'fmt ' header.", 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
567
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
568 BAIL_IF_MACRO(!verb_ReadLE32(shn, rw, &u32), NULL, 0); /* chunksize */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
569 BAIL_IF_MACRO(!verb_ReadLE16(shn, rw, &u16), NULL, 0); /* format */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
570 BAIL_IF_MACRO(!verb_ReadLE16(shn, rw, &u16), NULL, 0); /* channels */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
571 sample->actual.channels = u16;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
572 BAIL_IF_MACRO(!verb_ReadLE32(shn, rw, &u32), NULL, 0); /* sample rate */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
573 sample->actual.rate = u32;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
574
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
575 BAIL_IF_MACRO(!verb_ReadLE32(shn, rw, &u32), NULL, 0); /* bytespersec */
474
c66080364dff Most decoders now report total sample play time, now. Technically, this
Ryan C. Gordon <icculus@icculus.org>
parents: 425
diff changeset
576 bytes_per_second = u32;
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
577 BAIL_IF_MACRO(!verb_ReadLE16(shn, rw, &u16), NULL, 0); /* blockalign */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
578 BAIL_IF_MACRO(!verb_ReadLE16(shn, rw, &u16), NULL, 0); /* bitspersample */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
579
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
580 BAIL_IF_MACRO(!verb_ReadLE32(shn, rw, &u32), NULL, 0); /* 'data' header */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
581 BAIL_IF_MACRO(u32 != dataID, "SHN: No 'data' header.", 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
582 BAIL_IF_MACRO(!verb_ReadLE32(shn, rw, &u32), NULL, 0); /* chunksize */
474
c66080364dff Most decoders now report total sample play time, now. Technically, this
Ryan C. Gordon <icculus@icculus.org>
parents: 425
diff changeset
583 sample->total_time = u32 / bytes_per_second * 1000;
c66080364dff Most decoders now report total sample play time, now. Technically, this
Ryan C. Gordon <icculus@icculus.org>
parents: 425
diff changeset
584 sample->total_time += (u32 % bytes_per_second) * 1000 / bytes_per_second;
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
585 return(1);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
586 } /* parse_riff_header */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
587
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
588
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
589 static int SHN_open(Sound_Sample *sample, const char *ext)
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
590 {
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
591 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
592 SDL_RWops *rw = internal->rw;
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
593 shn_t _shn;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
594 shn_t *shn = &_shn; /* malloc and copy later. */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
595 Sint32 cmd;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
596 Sint32 chan;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
597
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
598 memset(shn, '\0', sizeof (shn_t));
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
599 shn->getbufp = shn->getbuf = (Uint8 *) malloc(SHN_BUFSIZ);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
600 shn->datatype = SHN_TYPE_EOF;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
601 shn->nchan = DEFAULT_NCHAN;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
602 shn->blocksize = DEFAULT_BLOCK_SIZE;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
603 shn->maxnlpc = DEFAULT_MAXNLPC;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
604 shn->nmean = UNDEFINED_UINT;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
605 shn->version = determine_shn_version(sample, ext);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
606
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
607 if (shn->version == -1) goto shn_open_puke;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
608 if (!uint_get(SHN_TYPESIZE, shn, rw, &shn->datatype)) goto shn_open_puke;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
609 if (!uint_get(SHN_CHANNELSIZE, shn, rw, &shn->nchan)) goto shn_open_puke;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
610
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
611 sample->actual.format = cvt_shnftype_to_sdlfmt(shn->datatype);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
612 if (sample->actual.format == 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
613 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
614 SDL_SetError(ERR_UNSUPPORTED_FORMAT);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
615 goto shn_open_puke;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
616 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
617
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
618 if (shn->version > 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
619 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
620 int rc = uint_get((int) (log((double) DEFAULT_BLOCK_SIZE) / M_LN2),
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
621 shn, rw, &shn->blocksize);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
622 if (!rc) goto shn_open_puke;;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
623 if (!uint_get(SHN_LPCQSIZE, shn, rw, &shn->maxnlpc)) goto shn_open_puke;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
624 if (!uint_get(0, shn, rw, &shn->nmean)) goto shn_open_puke;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
625 if (!skip_bits(shn, rw)) goto shn_open_puke;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
626 } /* else */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
627
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
628 shn->nwrap = (shn->maxnlpc > 3) ? shn->maxnlpc : 3;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
629
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
630 /* grab some space for the input buffer */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
631 shn->buffer = shn_long2d((Uint32) shn->nchan, shn->blocksize + shn->nwrap);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
632 shn->offset = shn_long2d((Uint32) shn->nchan, MAX_MACRO(1, shn->nmean));
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
633
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
634 for (chan = 0; chan < shn->nchan; chan++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
635 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
636 int i;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
637 for(i = 0; i < shn->nwrap; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
638 shn->buffer[chan][i] = 0;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
639 shn->buffer[chan] += shn->nwrap;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
640 } /* for */
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
641
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
642 if (shn->maxnlpc > 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
643 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
644 shn->qlpc = (int *) malloc((Uint32) (shn->maxnlpc * sizeof (Sint32)));
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
645 if (shn->qlpc == NULL)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
646 {
387
fb519e6028e3 Changed all the Sound_SetError() calls to __Sound_SetError (or BAIL*_MACRO)
Ryan C. Gordon <icculus@icculus.org>
parents: 377
diff changeset
647 __Sound_SetError(ERR_OUT_OF_MEMORY);
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
648 goto shn_open_puke;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
649 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
650 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
651
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
652 if (shn->version > 1)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
653 shn->lpcqoffset = SHN_LPCQOFFSET_VER2;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
654
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
655 init_shn_offset(shn->offset, shn->nchan,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
656 MAX_MACRO(1, shn->nmean), shn->datatype);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
657
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
658 if ( (!uvar_get(SHN_FNSIZE, shn, rw, &cmd)) ||
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
659 (cmd != SHN_FN_VERBATIM) ||
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
660 (!parse_riff_header(shn, sample)) )
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
661 {
387
fb519e6028e3 Changed all the Sound_SetError() calls to __Sound_SetError (or BAIL*_MACRO)
Ryan C. Gordon <icculus@icculus.org>
parents: 377
diff changeset
662 if (cmd != SHN_FN_VERBATIM) /* the other conditions set error state */
fb519e6028e3 Changed all the Sound_SetError() calls to __Sound_SetError (or BAIL*_MACRO)
Ryan C. Gordon <icculus@icculus.org>
parents: 377
diff changeset
663 __Sound_SetError("SHN: Expected VERBATIM function");
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
664
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
665 goto shn_open_puke;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
666 return(0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
667 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
668
233
15a3b1a1291c Kludged implementation of the rewind method.
Ryan C. Gordon <icculus@icculus.org>
parents: 221
diff changeset
669 shn->start_pos = SDL_RWtell(rw);
15a3b1a1291c Kludged implementation of the rewind method.
Ryan C. Gordon <icculus@icculus.org>
parents: 221
diff changeset
670
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
671 shn = (shn_t *) malloc(sizeof (shn_t));
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
672 if (shn == NULL)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
673 {
387
fb519e6028e3 Changed all the Sound_SetError() calls to __Sound_SetError (or BAIL*_MACRO)
Ryan C. Gordon <icculus@icculus.org>
parents: 377
diff changeset
674 __Sound_SetError(ERR_OUT_OF_MEMORY);
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
675 goto shn_open_puke;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
676 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
677
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
678 memcpy(shn, &_shn, sizeof (shn_t));
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
679 internal->decoder_private = shn;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
680
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
681 SNDDBG(("SHN: Accepting data stream.\n"));
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
682 sample->flags = SOUND_SAMPLEFLAG_NONE;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
683 return(1); /* we'll handle this data. */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
684
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
685 shn_open_puke:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
686 if (_shn.getbuf)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
687 free(_shn.getbuf);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
688 if (_shn.buffer != NULL)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
689 free(_shn.buffer);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
690 if (_shn.offset != NULL)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
691 free(_shn.offset);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
692 if (_shn.qlpc != NULL)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
693 free(_shn.qlpc);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
694
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
695 return(0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
696 } /* SHN_open */
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
697
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
698
233
15a3b1a1291c Kludged implementation of the rewind method.
Ryan C. Gordon <icculus@icculus.org>
parents: 221
diff changeset
699 static void fix_bitshift(Sint32 *buffer, int nitem, int bitshift, int ftype)
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
700 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
701 int i;
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
702
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
703 if (ftype == SHN_TYPE_AU1)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
704 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
705 for (i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
706 buffer[i] = ulaw_outward[bitshift][buffer[i] + 128];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
707 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
708 else if (ftype == SHN_TYPE_AU2)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
709 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
710 for(i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
711 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
712 if (buffer[i] >= 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
713 buffer[i] = ulaw_outward[bitshift][buffer[i] + 128];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
714 else if (buffer[i] == -1)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
715 buffer[i] = NEGATIVE_ULAW_ZERO;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
716 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
717 buffer[i] = ulaw_outward[bitshift][buffer[i] + 129];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
718 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
719 } /* else if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
720 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
721 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
722 if (bitshift != 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
723 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
724 for(i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
725 buffer[i] <<= bitshift;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
726 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
727 } /* else */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
728 } /* fix_bitshift */
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
729
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
730
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
731 static void SHN_close(Sound_Sample *sample)
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
732 {
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
733 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
734 shn_t *shn = (shn_t *) internal->decoder_private;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
735
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
736 if (shn->qlpc != NULL)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
737 free(shn->qlpc);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
738
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
739 if (shn->backBuffer != NULL)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
740 free(shn->backBuffer);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
741
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
742 if (shn->offset != NULL)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
743 free(shn->offset);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
744
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
745 if (shn->buffer != NULL)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
746 free(shn->buffer);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
747
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
748 if (shn->getbuf != NULL)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
749 free(shn->getbuf);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
750
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
751 free(shn);
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
752 } /* SHN_close */
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
753
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
754
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
755 /* xLaw conversions... */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
756
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
757 /* adapted by ajr for int input */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
758 static Uint8 Slinear2ulaw(int sample)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
759 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
760 /*
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
761 ** This routine converts from linear to ulaw.
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
762 **
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
763 ** Craig Reese: IDA/Supercomputing Research Center
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
764 ** Joe Campbell: Department of Defense
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
765 ** 29 September 1989
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
766 **
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
767 ** References:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
768 ** 1) CCITT Recommendation G.711 (very difficult to follow)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
769 ** 2) "A New Digital Technique for Implementation of Any
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
770 ** Continuous PCM Companding Law," Villeret, Michel,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
771 ** et al. 1973 IEEE Int. Conf. on Communications, Vol 1,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
772 ** 1973, pg. 11.12-11.17
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
773 ** 3) MIL-STD-188-113,"Interoperability and Performance Standards
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
774 ** for Analog-to_Digital Conversion Techniques,"
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
775 ** 17 February 1987
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
776 **
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
777 ** Input: Signed 16 bit linear sample
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
778 ** Output: 8 bit ulaw sample
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
779 */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
780
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
781 #define BIAS 0x84 /* define the add-in bias for 16 bit samples */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
782 #define CLIP 32635
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
783
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
784 int sign, exponent, mantissa;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
785 Uint8 ulawbyte;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
786 static const int exp_lut[256] = {0,0,1,1,2,2,2,2,3,3,3,3,3,3,3,3,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
787 4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
788 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
789 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
790 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
791 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
792 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
793 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
794 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
795 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
796 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
797 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
798 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
799 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
800 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
801 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7};
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
802
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
803 /* Get the sample into sign-magnitude. */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
804 if (sample >= 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
805 sign = 0;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
806 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
807 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
808 sign = 0x80;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
809 sample = -sample;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
810 } /* else */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
811
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
812 /* clip the magnitude */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
813 if (sample > CLIP)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
814 sample = CLIP;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
815
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
816 /* Convert from 16 bit linear to ulaw. */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
817 sample = sample + BIAS;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
818 exponent = exp_lut[( sample >> 7 ) & 0xFF];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
819 mantissa = (sample >> (exponent + 3)) & 0x0F;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
820 ulawbyte = ~(sign | (exponent << 4) | mantissa);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
821
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
822 return(ulawbyte);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
823 } /* Slinear2ulaw */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
824
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
825
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
826 /* this is derived from the Sun code - it is a bit simpler and has int input */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
827 #define QUANT_MASK (0xf) /* Quantization field mask. */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
828 #define NSEGS (8) /* Number of A-law segments. */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
829 #define SEG_SHIFT (4) /* Left shift for segment number. */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
830
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
831
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
832 static Uint8 Slinear2alaw(Sint32 linear)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
833 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
834 int seg;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
835 Uint8 aval, mask;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
836 static const Sint32 seg_aend[NSEGS] =
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
837 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
838 0x1f,0x3f,0x7f,0xff,0x1ff,0x3ff,0x7ff,0xfff
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
839 };
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
840
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
841 linear >>= 3;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
842 if(linear >= 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
843 mask = 0xd5; /* sign (7th) bit = 1 */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
844 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
845 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
846 mask = 0x55; /* sign bit = 0 */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
847 linear = -linear - 1;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
848 } /* else */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
849
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
850 /* Convert the scaled magnitude to segment number. */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
851 for (seg = 0; (seg < NSEGS) && (linear > seg_aend[seg]); seg++);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
852
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
853 /* Combine the sign, segment, and quantization bits. */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
854 if (seg >= NSEGS) /* out of range, return maximum value. */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
855 return((Uint8) (0x7F ^ mask));
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
856
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
857 aval = (Uint8) seg << SEG_SHIFT;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
858 if (seg < 2)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
859 aval |= (linear >> 1) & QUANT_MASK;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
860 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
861 aval |= (linear >> seg) & QUANT_MASK;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
862
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
863 return (aval ^ mask);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
864 } /* Slinear2alaw */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
865
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
866
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
867 /* convert from signed ints to a given type and write */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
868 static Uint32 put_to_buffers(Sound_Sample *sample, Uint32 bw)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
869 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
870 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
871 shn_t *shn = (shn_t *) internal->decoder_private;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
872 int i, chan;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
873 Sint32 *data0 = shn->buffer[0];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
874 Sint32 nitem = shn->blocksize;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
875 int datasize = ((sample->actual.format & 0xFF) / 8);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
876 Uint32 bsiz = shn->nchan * nitem * datasize;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
877
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
878 assert(shn->backBufLeft == 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
879
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
880 if (shn->backBufferSize < bsiz)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
881 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
882 void *rc = realloc(shn->backBuffer, bsiz);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
883 if (rc == NULL)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
884 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
885 sample->flags |= SOUND_SAMPLEFLAG_ERROR;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
886 BAIL_MACRO(ERR_OUT_OF_MEMORY, 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
887 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
888 shn->backBuffer = (Uint8 *) rc;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
889 shn->backBufferSize = bsiz;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
890 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
891
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
892 switch (shn->datatype)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
893 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
894 case SHN_TYPE_AU1: /* leave the conversion to fix_bitshift() */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
895 case SHN_TYPE_AU2:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
896 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
897 Uint8 *writebufp = shn->backBuffer;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
898 if (shn->nchan == 1)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
899 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
900 for (i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
901 *writebufp++ = data0[i];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
902 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
903 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
904 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
905 for (i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
906 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
907 for (chan = 0; chan < shn->nchan; chan++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
908 *writebufp++ = shn->buffer[chan][i];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
909 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
910 } /* else */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
911 } /* case */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
912 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
913
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
914 case SHN_TYPE_U8:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
915 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
916 Uint8 *writebufp = shn->backBuffer;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
917 if (shn->nchan == 1)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
918 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
919 for (i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
920 *writebufp++ = CAPMAXUCHAR(data0[i]);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
921 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
922 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
923 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
924 for (i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
925 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
926 for (chan = 0; chan < shn->nchan; chan++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
927 *writebufp++ = CAPMAXUCHAR(shn->buffer[chan][i]);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
928 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
929 } /* else */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
930 } /* case */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
931 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
932
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
933 case SHN_TYPE_S8:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
934 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
935 Sint8 *writebufp = (Sint8 *) shn->backBuffer;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
936 if (shn->nchan == 1)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
937 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
938 for(i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
939 *writebufp++ = CAPMAXSCHAR(data0[i]);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
940 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
941 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
942 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
943 for(i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
944 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
945 for(chan = 0; chan < shn->nchan; chan++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
946 *writebufp++ = CAPMAXSCHAR(shn->buffer[chan][i]);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
947 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
948 } /* else */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
949 } /* case */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
950 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
951
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
952 case SHN_TYPE_S16HL:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
953 case SHN_TYPE_S16LH:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
954 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
955 Sint16 *writebufp = (Sint16 *) shn->backBuffer;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
956 if (shn->nchan == 1)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
957 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
958 for (i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
959 *writebufp++ = CAPMAXSHORT(data0[i]);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
960 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
961 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
962 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
963 for (i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
964 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
965 for (chan = 0; chan < shn->nchan; chan++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
966 *writebufp++ = CAPMAXSHORT(shn->buffer[chan][i]);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
967 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
968 } /* else */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
969 } /* case */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
970 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
971
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
972 case SHN_TYPE_U16HL:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
973 case SHN_TYPE_U16LH:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
974 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
975 Uint16 *writebufp = (Uint16 *) shn->backBuffer;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
976 if (shn->nchan == 1)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
977 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
978 for (i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
979 *writebufp++ = CAPMAXUSHORT(data0[i]);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
980 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
981 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
982 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
983 for (i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
984 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
985 for (chan = 0; chan < shn->nchan; chan++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
986 *writebufp++ = CAPMAXUSHORT(shn->buffer[chan][i]);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
987 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
988 } /* else */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
989 } /* case */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
990 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
991
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
992 case SHN_TYPE_ULAW:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
993 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
994 Uint8 *writebufp = shn->backBuffer;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
995 if (shn->nchan == 1)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
996 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
997 for(i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
998 *writebufp++ = Slinear2ulaw(CAPMAXSHORT((data0[i] << 3)));
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
999 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1000 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1001 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1002 for(i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1003 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1004 for(chan = 0; chan < shn->nchan; chan++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1005 *writebufp++ = Slinear2ulaw(CAPMAXSHORT((shn->buffer[chan][i] << 3)));
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1006 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1007 } /* else */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1008 } /* case */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1009 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1010
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1011 case SHN_TYPE_AU3:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1012 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1013 Uint8 *writebufp = shn->backBuffer;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1014 if (shn->nchan == 1)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1015 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1016 for (i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1017 if(data0[i] < 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1018 *writebufp++ = (127 - data0[i]) ^ 0xd5;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1019 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1020 *writebufp++ = (data0[i] + 128) ^ 0x55;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1021 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1022 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1023 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1024 for (i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1025 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1026 for (chan = 0; chan < shn->nchan; chan++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1027 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1028 if (shn->buffer[chan][i] < 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1029 *writebufp++ = (127 - shn->buffer[chan][i]) ^ 0xd5;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1030 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1031 *writebufp++ = (shn->buffer[chan][i] + 128) ^ 0x55;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1032 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1033 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1034 } /* else */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1035 } /* case */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1036 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1037
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1038 case SHN_TYPE_ALAW:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1039 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1040 Uint8 *writebufp = shn->backBuffer;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1041 if (shn->nchan == 1)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1042 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1043 for (i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1044 *writebufp++ = Slinear2alaw(CAPMAXSHORT((data0[i] << 3)));
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1045 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1046 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1047 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1048 for (i = 0; i < nitem; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1049 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1050 for(chan = 0; chan < shn->nchan; chan++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1051 *writebufp++ = Slinear2alaw(CAPMAXSHORT((shn->buffer[chan][i] << 3)));
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1052 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1053 }/* else */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1054 } /* case */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1055 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1056 } /* switch */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1057
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1058 i = MIN_MACRO(internal->buffer_size - bw, bsiz);
126
8a5a1c61d3c6 Fix for MS Visual C.
Ryan C. Gordon <icculus@icculus.org>
parents: 114
diff changeset
1059 memcpy((char *)internal->buffer + bw, shn->backBuffer, i);
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1060 shn->backBufLeft = bsiz - i;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1061 memcpy(shn->backBuffer, shn->backBuffer + i, shn->backBufLeft);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1062 return(i);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1063 } /* put_to_buffers */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1064
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1065
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1066 #define ROUNDEDSHIFTDOWN(x, n) (((n) == 0) ? (x) : ((x) >> ((n) - 1)) >> 1)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1067
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1068 static Uint32 SHN_read(Sound_Sample *sample)
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1069 {
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1070 Uint32 retval = 0;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1071 Sint32 chan = 0;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1072 Uint32 cpyBytes = 0;
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1073 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1074 SDL_RWops *rw = internal->rw;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1075 shn_t *shn = (shn_t *) internal->decoder_private;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1076 Sint32 cmd;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1077
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1078 assert(shn->backBufLeft >= 0);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1079
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1080 /* see if there are leftovers to copy... */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1081 if (shn->backBufLeft > 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1082 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1083 retval = MIN_MACRO(shn->backBufLeft, internal->buffer_size);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1084 memcpy(internal->buffer, shn->backBuffer, retval);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1085 shn->backBufLeft -= retval;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1086 memcpy(shn->backBuffer, shn->backBuffer + retval, shn->backBufLeft);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1087 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1088
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1089 assert((shn->backBufLeft == 0) || (retval == internal->buffer_size));
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1090
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1091 /* get commands from file and execute them */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1092 while (retval < internal->buffer_size)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1093 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1094 if (!uvar_get(SHN_FNSIZE, shn, rw, &cmd))
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1095 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1096 sample->flags |= SOUND_SAMPLEFLAG_ERROR;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1097 return(retval);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1098 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1099
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1100 if (cmd == SHN_FN_QUIT)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1101 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1102 sample->flags |= SOUND_SAMPLEFLAG_EOF;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1103 return(retval);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1104 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1105
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1106 switch(cmd)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1107 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1108 case SHN_FN_ZERO:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1109 case SHN_FN_DIFF0:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1110 case SHN_FN_DIFF1:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1111 case SHN_FN_DIFF2:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1112 case SHN_FN_DIFF3:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1113 case SHN_FN_QLPC:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1114 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1115 Sint32 i;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1116 Sint32 coffset, *cbuffer = shn->buffer[chan];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1117 Sint32 resn = 0, nlpc, j;
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1118
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1119 if (cmd != SHN_FN_ZERO)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1120 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1121 if (!uvar_get(SHN_ENERGYSIZE, shn, rw, &resn))
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1122 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1123 sample->flags |= SOUND_SAMPLEFLAG_ERROR;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1124 return(retval);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1125 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1126
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1127 /* version 0 differed in definition of var_get */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1128 if (shn->version == 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1129 resn--;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1130 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1131
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1132 /* find mean offset : N.B. this code duplicated */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1133 if (shn->nmean == 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1134 coffset = shn->offset[chan][0];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1135 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1136 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1137 Sint32 sum = (shn->version < 2) ? 0 : shn->nmean / 2;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1138 for (i = 0; i < shn->nmean; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1139 sum += shn->offset[chan][i];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1140
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1141 if (shn->version < 2)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1142 coffset = sum / shn->nmean;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1143 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1144 coffset = ROUNDEDSHIFTDOWN(sum / shn->nmean, shn->bitshift);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1145 } /* else */
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1146
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1147 switch (cmd)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1148 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1149 case SHN_FN_ZERO:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1150 for (i = 0; i < shn->blocksize; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1151 cbuffer[i] = 0;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1152 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1153
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1154 case SHN_FN_DIFF0:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1155 for(i = 0; i < shn->blocksize; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1156 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1157 if (!var_get(resn, shn, rw, &cbuffer[i]))
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1158 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1159 sample->flags |= SOUND_SAMPLEFLAG_ERROR;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1160 return(retval);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1161 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1162 cbuffer[i] += coffset;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1163 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1164 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1165
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1166 case SHN_FN_DIFF1:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1167 for(i = 0; i < shn->blocksize; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1168 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1169 if (!var_get(resn, shn, rw, &cbuffer[i]))
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1170 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1171 sample->flags |= SOUND_SAMPLEFLAG_ERROR;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1172 return(retval);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1173 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1174 cbuffer[i] += cbuffer[i - 1];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1175 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1176 break;
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1177
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1178 case SHN_FN_DIFF2:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1179 for (i = 0; i < shn->blocksize; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1180 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1181 if (!var_get(resn, shn, rw, &cbuffer[i]))
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1182 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1183 sample->flags |= SOUND_SAMPLEFLAG_ERROR;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1184 return(retval);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1185 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1186 cbuffer[i] += (2 * cbuffer[i-1] - cbuffer[i-2]);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1187 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1188 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1189
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1190 case SHN_FN_DIFF3:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1191 for (i = 0; i < shn->blocksize; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1192 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1193 if (!var_get(resn, shn, rw, &cbuffer[i]))
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1194 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1195 sample->flags |= SOUND_SAMPLEFLAG_ERROR;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1196 return(retval);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1197 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1198 cbuffer[i] += 3 * (cbuffer[i - 1] - cbuffer[i - 2]) + cbuffer[i - 3];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1199 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1200 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1201
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1202 case SHN_FN_QLPC:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1203 if (!uvar_get(SHN_LPCQSIZE, shn, rw, &nlpc))
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1204 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1205 sample->flags |= SOUND_SAMPLEFLAG_ERROR;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1206 return(retval);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1207 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1208
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1209 for(i = 0; i < nlpc; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1210 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1211 if (!var_get(SHN_LPCQUANT, shn, rw, &shn->qlpc[i]))
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1212 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1213 sample->flags |= SOUND_SAMPLEFLAG_ERROR;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1214 return(retval);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1215 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1216 } /* for */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1217
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1218 for(i = 0; i < nlpc; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1219 cbuffer[i - nlpc] -= coffset;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1220
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1221 for(i = 0; i < shn->blocksize; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1222 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1223 Sint32 sum = shn->lpcqoffset;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1224
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1225 for(j = 0; j < nlpc; j++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1226 sum += shn->qlpc[j] * cbuffer[i - j - 1];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1227
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1228 if (!var_get(resn, shn, rw, &cbuffer[i]))
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1229 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1230 sample->flags |= SOUND_SAMPLEFLAG_ERROR;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1231 return(retval);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1232 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1233 cbuffer[i] += (sum >> SHN_LPCQUANT);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1234 } /* for */
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1235
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1236 if (coffset != 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1237 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1238 for(i = 0; i < shn->blocksize; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1239 cbuffer[i] += coffset;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1240 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1241
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1242 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1243 } /* switch */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1244
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1245 /* store mean value if appropriate : N.B. Duplicated code */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1246 if (shn->nmean > 0)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1247 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1248 Sint32 sum = (shn->version < 2) ? 0 : shn->blocksize / 2;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1249 for (i = 0; i < shn->blocksize; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1250 sum += cbuffer[i];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1251
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1252 for(i = 1; i < shn->nmean; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1253 shn->offset[chan][i - 1] = shn->offset[chan][i];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1254
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1255 if (shn->version < 2)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1256 shn->offset[chan][shn->nmean - 1] = sum / shn->blocksize;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1257 else
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1258 shn->offset[chan][shn->nmean - 1] = (sum / shn->blocksize) << shn->bitshift;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1259 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1260
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1261 /* do the wrap */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1262 for(i = -shn->nwrap; i < 0; i++)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1263 cbuffer[i] = cbuffer[i + shn->blocksize];
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1264
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1265 fix_bitshift(cbuffer, shn->blocksize, shn->bitshift, shn->datatype);
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1266
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1267 if (chan == shn->nchan - 1)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1268 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1269 retval += put_to_buffers(sample, retval);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1270 if (sample->flags & SOUND_SAMPLEFLAG_ERROR)
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1271 return(retval);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1272 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1273
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1274 chan = (chan + 1) % shn->nchan;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1275 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1276 } /* case */
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1277
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1278 case SHN_FN_BLOCKSIZE:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1279 if (!uint_get((int) (log((double) shn->blocksize) / M_LN2),
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1280 shn, rw, &shn->blocksize))
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1281 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1282 sample->flags |= SOUND_SAMPLEFLAG_ERROR;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1283 return(retval);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1284 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1285 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1286
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1287 case SHN_FN_BITSHIFT:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1288 if (!uvar_get(SHN_BITSHIFTSIZE, shn, rw, &shn->bitshift))
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1289 {
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1290 sample->flags |= SOUND_SAMPLEFLAG_ERROR;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1291 return(retval);
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1292 } /* if */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1293 break;
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1294
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1295 case SHN_FN_VERBATIM:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1296 default:
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1297 sample->flags |= SOUND_SAMPLEFLAG_ERROR;
387
fb519e6028e3 Changed all the Sound_SetError() calls to __Sound_SetError (or BAIL*_MACRO)
Ryan C. Gordon <icculus@icculus.org>
parents: 377
diff changeset
1298 BAIL_MACRO("SHN: Unhandled function.", retval);
101
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1299 } /* switch */
c08794028df4 Fully implemented. Needs testing, but it works on the Grateful Dead show I
Ryan C. Gordon <icculus@icculus.org>
parents: 100
diff changeset
1300 } /* while */
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1301
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1302 return(retval);
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1303 } /* SHN_read */
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1304
221
c9772a9f5271 Initial implementation or stubs for rewind method. Other cleanups.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
1305
c9772a9f5271 Initial implementation or stubs for rewind method. Other cleanups.
Ryan C. Gordon <icculus@icculus.org>
parents: 212
diff changeset
1306 static int SHN_rewind(Sound_Sample *sample)
c9772a9f5271 Initial implementation or stubs for rewind method. Other cleanups.
Ryan C. Gordon <icculus@icculus.org>
parents: 212
diff changeset
1307 {
233
15a3b1a1291c Kludged implementation of the rewind method.
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diff changeset
1308 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
15a3b1a1291c Kludged implementation of the rewind method.
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parents: 221
diff changeset
1309 shn_t *shn = (shn_t *) internal->decoder_private;
15a3b1a1291c Kludged implementation of the rewind method.
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parents: 221
diff changeset
1310
15a3b1a1291c Kludged implementation of the rewind method.
Ryan C. Gordon <icculus@icculus.org>
parents: 221
diff changeset
1311 #if 0
15a3b1a1291c Kludged implementation of the rewind method.
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parents: 221
diff changeset
1312 int rc = SDL_RWseek(internal->rw, shn->start_pos, SEEK_SET);
15a3b1a1291c Kludged implementation of the rewind method.
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parents: 221
diff changeset
1313 BAIL_IF_MACRO(rc != shn->start_pos, ERR_IO_ERROR, 0);
15a3b1a1291c Kludged implementation of the rewind method.
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parents: 221
diff changeset
1314 /* !!! FIXME: set state. */
15a3b1a1291c Kludged implementation of the rewind method.
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parents: 221
diff changeset
1315 return(1);
15a3b1a1291c Kludged implementation of the rewind method.
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parents: 221
diff changeset
1316 #else
15a3b1a1291c Kludged implementation of the rewind method.
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parents: 221
diff changeset
1317 /*
15a3b1a1291c Kludged implementation of the rewind method.
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parents: 221
diff changeset
1318 * !!! FIXME: This is really unacceptable; state should be reset and
15a3b1a1291c Kludged implementation of the rewind method.
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parents: 221
diff changeset
1319 * !!! FIXME: the RWops should be pointed to the start of the data
15a3b1a1291c Kludged implementation of the rewind method.
Ryan C. Gordon <icculus@icculus.org>
parents: 221
diff changeset
1320 * !!! FIXME: to decode. The below kludge adds unneeded overhead and
15a3b1a1291c Kludged implementation of the rewind method.
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parents: 221
diff changeset
1321 * !!! FIXME: risk of failure.
15a3b1a1291c Kludged implementation of the rewind method.
Ryan C. Gordon <icculus@icculus.org>
parents: 221
diff changeset
1322 */
15a3b1a1291c Kludged implementation of the rewind method.
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parents: 221
diff changeset
1323 BAIL_IF_MACRO(SDL_RWseek(internal->rw, 0, SEEK_SET) != 0, ERR_IO_ERROR, 0);
15a3b1a1291c Kludged implementation of the rewind method.
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parents: 221
diff changeset
1324 SHN_close(sample);
15a3b1a1291c Kludged implementation of the rewind method.
Ryan C. Gordon <icculus@icculus.org>
parents: 221
diff changeset
1325 return(SHN_open(sample, "SHN"));
15a3b1a1291c Kludged implementation of the rewind method.
Ryan C. Gordon <icculus@icculus.org>
parents: 221
diff changeset
1326 #endif
221
c9772a9f5271 Initial implementation or stubs for rewind method. Other cleanups.
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parents: 212
diff changeset
1327 } /* SHN_rewind */
c9772a9f5271 Initial implementation or stubs for rewind method. Other cleanups.
Ryan C. Gordon <icculus@icculus.org>
parents: 212
diff changeset
1328
306
c97be6e1bd27 Added framework for Sound_Seek() support.
Ryan C. Gordon <icculus@icculus.org>
parents: 301
diff changeset
1329
c97be6e1bd27 Added framework for Sound_Seek() support.
Ryan C. Gordon <icculus@icculus.org>
parents: 301
diff changeset
1330 static int SHN_seek(Sound_Sample *sample, Uint32 ms)
c97be6e1bd27 Added framework for Sound_Seek() support.
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parents: 301
diff changeset
1331 {
425
b4abd7c48b6e Added a comment for later.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
1332 /*
b4abd7c48b6e Added a comment for later.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
1333 * (This CAN be done for SHNs that have a seek table at the end of the
b4abd7c48b6e Added a comment for later.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
1334 * stream, btw.)
b4abd7c48b6e Added a comment for later.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
1335 */
351
069ce624d6cf FIXME cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 306
diff changeset
1336 BAIL_MACRO("SHN: Seeking not implemented", 0);
306
c97be6e1bd27 Added framework for Sound_Seek() support.
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parents: 301
diff changeset
1337 } /* SHN_seek */
c97be6e1bd27 Added framework for Sound_Seek() support.
Ryan C. Gordon <icculus@icculus.org>
parents: 301
diff changeset
1338
c97be6e1bd27 Added framework for Sound_Seek() support.
Ryan C. Gordon <icculus@icculus.org>
parents: 301
diff changeset
1339
86
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1340 #endif /* defined SOUND_SUPPORTS_SHN */
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1341
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1342 /* end of shn.c ... */
155ab2a427ca Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1343