Mercurial > SDL_sound_CoreAudio
annotate SDL_sound.c @ 230:aa4137f121e4
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 19 Jan 2002 03:11:26 +0000 |
parents | 57e16a6d244f |
children | ceadd952319a |
rev | line source |
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4 | 1 /* |
2 * SDL_sound -- An abstract sound format decoding API. | |
3 * Copyright (C) 2001 Ryan C. Gordon. | |
4 * | |
5 * This library is free software; you can redistribute it and/or | |
6 * modify it under the terms of the GNU Lesser General Public | |
7 * License as published by the Free Software Foundation; either | |
8 * version 2.1 of the License, or (at your option) any later version. | |
9 * | |
10 * This library is distributed in the hope that it will be useful, | |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 * Lesser General Public License for more details. | |
14 * | |
15 * You should have received a copy of the GNU Lesser General Public | |
16 * License along with this library; if not, write to the Free Software | |
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 */ | |
19 | |
20 /** | |
21 * This file implements the core API, which is relatively simple. | |
22 * The real meat of SDL_sound is in the decoders directory. | |
23 * | |
24 * Documentation is in SDL_sound.h ... It's verbose, honest. :) | |
25 * | |
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26 * Please see the file COPYING in the source's root directory. |
4 | 27 * |
28 * This file written by Ryan C. Gordon. (icculus@clutteredmind.org) | |
29 */ | |
30 | |
107
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31 #if HAVE_CONFIG_H |
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32 # include <config.h> |
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33 #endif |
4 | 34 |
35 #include <stdio.h> | |
36 #include <stdlib.h> | |
37 #include <string.h> | |
38 #include <assert.h> | |
39 #include <ctype.h> | |
40 | |
41 #include "SDL.h" | |
42 #include "SDL_sound.h" | |
43 | |
44 #define __SDL_SOUND_INTERNAL__ | |
45 #include "SDL_sound_internal.h" | |
46 | |
47 | |
48 /* The various decoder drivers... */ | |
49 | |
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50 #if (defined SOUND_SUPPORTS_MP3) |
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51 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_MP3; |
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52 #endif |
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53 |
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54 #if (defined SOUND_SUPPORTS_MIKMOD) |
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55 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_MIKMOD; |
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56 #endif |
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57 |
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58 #if (defined SOUND_SUPPORTS_MODPLUG) |
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59 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_MODPLUG; |
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60 #endif |
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61 |
20 | 62 #if (defined SOUND_SUPPORTS_WAV) |
63 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_WAV; | |
64 #endif | |
65 | |
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66 #if (defined SOUND_SUPPORTS_AIFF) |
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67 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_AIFF; |
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68 #endif |
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69 |
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70 #if (defined SOUND_SUPPORTS_AU) |
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71 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_AU; |
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72 #endif |
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73 |
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74 #if (defined SOUND_SUPPORTS_OGG) |
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75 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_OGG; |
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76 #endif |
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77 |
4 | 78 #if (defined SOUND_SUPPORTS_VOC) |
79 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_VOC; | |
80 #endif | |
81 | |
82 #if (defined SOUND_SUPPORTS_RAW) | |
83 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_RAW; | |
84 #endif | |
85 | |
102 | 86 #if (defined SOUND_SUPPORTS_SHN) |
87 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_SHN; | |
88 #endif | |
89 | |
110 | 90 #if (defined SOUND_SUPPORTS_MIDI) |
91 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_MIDI; | |
92 #endif | |
93 | |
157 | 94 #if (defined SOUND_SUPPORTS_FLAC) |
95 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_FLAC; | |
96 #endif | |
97 | |
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98 |
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99 |
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100 typedef struct |
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101 { |
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102 int available; |
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103 const Sound_DecoderFunctions *funcs; |
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104 } decoder_element; |
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105 |
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106 static decoder_element decoders[] = |
4 | 107 { |
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108 #if (defined SOUND_SUPPORTS_MP3) |
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109 { 0, &__Sound_DecoderFunctions_MP3 }, |
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110 #endif |
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111 |
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112 #if (defined SOUND_SUPPORTS_MIKMOD) |
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113 { 0, &__Sound_DecoderFunctions_MIKMOD }, |
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114 #endif |
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115 |
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116 #if (defined SOUND_SUPPORTS_MODPLUG) |
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117 { 0, &__Sound_DecoderFunctions_MODPLUG }, |
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118 #endif |
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119 |
20 | 120 #if (defined SOUND_SUPPORTS_WAV) |
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121 { 0, &__Sound_DecoderFunctions_WAV }, |
20 | 122 #endif |
123 | |
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124 #if (defined SOUND_SUPPORTS_AIFF) |
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125 { 0, &__Sound_DecoderFunctions_AIFF }, |
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126 #endif |
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127 |
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128 #if (defined SOUND_SUPPORTS_AU) |
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129 { 0, &__Sound_DecoderFunctions_AU }, |
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130 #endif |
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131 |
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132 #if (defined SOUND_SUPPORTS_OGG) |
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133 { 0, &__Sound_DecoderFunctions_OGG }, |
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134 #endif |
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135 |
4 | 136 #if (defined SOUND_SUPPORTS_VOC) |
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137 { 0, &__Sound_DecoderFunctions_VOC }, |
4 | 138 #endif |
139 | |
140 #if (defined SOUND_SUPPORTS_RAW) | |
48
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141 { 0, &__Sound_DecoderFunctions_RAW }, |
4 | 142 #endif |
102 | 143 |
144 #if (defined SOUND_SUPPORTS_SHN) | |
145 { 0, &__Sound_DecoderFunctions_SHN }, | |
146 #endif | |
110 | 147 |
163
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148 #if (defined SOUND_SUPPORTS_FLAC) |
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149 { 0, &__Sound_DecoderFunctions_FLAC }, |
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150 #endif |
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151 |
110 | 152 #if (defined SOUND_SUPPORTS_MIDI) |
153 { 0, &__Sound_DecoderFunctions_MIDI }, | |
154 #endif | |
118
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155 |
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156 { 0, NULL } |
4 | 157 }; |
158 | |
159 | |
160 | |
161 /* General SDL_sound state ... */ | |
162 | |
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163 typedef struct __SOUND_ERRMSGTYPE__ |
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164 { |
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165 Uint32 tid; |
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166 int errorAvailable; |
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167 char errorString[128]; |
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168 struct __SOUND_ERRMSGTYPE__ *next; |
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169 } ErrMsg; |
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170 |
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171 static ErrMsg *errorMessages = NULL; |
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172 static SDL_mutex *errorlist_mutex = NULL; |
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173 |
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174 /* !!! FIXME: This needs a mutex. */ |
4 | 175 static Sound_Sample *samplesList = NULL; /* this is a linked list. */ |
176 static const Sound_DecoderInfo **available_decoders = NULL; | |
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177 static int initialized = 0; |
4 | 178 |
179 | |
180 /* functions ... */ | |
181 | |
182 void Sound_GetLinkedVersion(Sound_Version *ver) | |
183 { | |
184 if (ver != NULL) | |
185 { | |
186 ver->major = SOUND_VER_MAJOR; | |
187 ver->minor = SOUND_VER_MINOR; | |
188 ver->patch = SOUND_VER_PATCH; | |
189 } /* if */ | |
190 } /* Sound_GetLinkedVersion */ | |
191 | |
192 | |
193 int Sound_Init(void) | |
194 { | |
195 size_t i; | |
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196 size_t pos = 0; |
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197 size_t total = sizeof (decoders) / sizeof (decoders[0]); |
4 | 198 BAIL_IF_MACRO(initialized, ERR_IS_INITIALIZED, 0); |
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199 |
4 | 200 samplesList = NULL; |
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201 errorMessages = NULL; |
4 | 202 |
203 available_decoders = (const Sound_DecoderInfo **) | |
118
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204 malloc((total) * sizeof (Sound_DecoderInfo *)); |
4 | 205 BAIL_IF_MACRO(available_decoders == NULL, ERR_OUT_OF_MEMORY, 0); |
206 | |
226
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207 SDL_Init(SDL_INIT_AUDIO); |
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208 errorlist_mutex = SDL_CreateMutex(); |
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209 |
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210 for (i = 0; decoders[i].funcs != NULL; i++) |
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211 { |
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212 decoders[i].available = decoders[i].funcs->init(); |
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213 if (decoders[i].available) |
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214 { |
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215 available_decoders[pos] = &(decoders[i].funcs->info); |
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216 pos++; |
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217 } /* if */ |
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218 } /* for */ |
4 | 219 |
48
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220 available_decoders[pos] = NULL; |
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221 |
4 | 222 initialized = 1; |
223 return(1); | |
224 } /* Sound_Init */ | |
225 | |
226 | |
227 int Sound_Quit(void) | |
228 { | |
219
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229 ErrMsg *err; |
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230 ErrMsg *nexterr = NULL; |
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231 size_t i; |
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232 |
4 | 233 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); |
234 | |
235 while (((volatile Sound_Sample *) samplesList) != NULL) | |
236 Sound_FreeSample(samplesList); | |
237 | |
219
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238 samplesList = NULL; |
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239 |
118
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240 for (i = 0; decoders[i].funcs != NULL; i++) |
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241 { |
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242 if (decoders[i].available) |
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243 { |
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244 decoders[i].funcs->quit(); |
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245 decoders[i].available = 0; |
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246 } /* if */ |
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247 } /* for */ |
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248 |
4 | 249 if (available_decoders != NULL) |
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250 free((void *) available_decoders); |
4 | 251 available_decoders = NULL; |
252 | |
219
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253 /* clean up error state for each thread... */ |
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254 SDL_LockMutex(errorlist_mutex); |
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255 for (err = errorMessages; err != NULL; err = nexterr) |
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256 { |
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257 nexterr = err->next; |
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258 free(err); |
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259 } /* for */ |
226
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260 errorMessages = NULL; |
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261 initialized = 0; |
219
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262 SDL_UnlockMutex(errorlist_mutex); |
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263 SDL_DestroyMutex(errorlist_mutex); |
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264 errorlist_mutex = NULL; |
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265 |
4 | 266 return(1); |
267 } /* Sound_Quit */ | |
268 | |
269 | |
270 const Sound_DecoderInfo **Sound_AvailableDecoders(void) | |
271 { | |
272 return(available_decoders); /* READ. ONLY. */ | |
273 } /* Sound_AvailableDecoders */ | |
274 | |
275 | |
219
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276 static ErrMsg *findErrorForCurrentThread(void) |
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277 { |
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278 ErrMsg *i; |
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279 Uint32 tid; |
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280 |
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281 if (errorMessages != NULL) |
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282 { |
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283 tid = SDL_ThreadID(); |
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284 |
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285 SDL_LockMutex(errorlist_mutex); |
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286 for (i = errorMessages; i != NULL; i = i->next) |
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287 { |
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288 if (i->tid == tid) |
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289 { |
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290 SDL_UnlockMutex(errorlist_mutex); |
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291 return(i); |
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292 } /* if */ |
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293 } /* for */ |
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294 SDL_UnlockMutex(errorlist_mutex); |
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295 } /* if */ |
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296 |
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297 return(NULL); /* no error available. */ |
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298 } /* findErrorForCurrentThread */ |
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299 |
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300 |
4 | 301 const char *Sound_GetError(void) |
302 { | |
219
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303 const char *retval = NULL; |
226
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304 ErrMsg *err; |
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305 |
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306 if (!initialized) |
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307 return(ERR_NOT_INITIALIZED); |
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308 |
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309 err = findErrorForCurrentThread(); |
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310 if ((err != NULL) && (err->errorAvailable)) |
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311 { |
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312 retval = err->errorString; |
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313 err->errorAvailable = 0; |
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314 } /* if */ |
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315 |
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316 return(retval); |
4 | 317 } /* Sound_GetError */ |
318 | |
319 | |
320 void Sound_ClearError(void) | |
321 { | |
226
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322 ErrMsg *err; |
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323 |
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324 if (!initialized) |
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325 return; |
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326 |
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327 err = findErrorForCurrentThread(); |
219
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328 if (err != NULL) |
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329 err->errorAvailable = 0; |
4 | 330 } /* Sound_ClearError */ |
331 | |
332 | |
333 /* | |
334 * This is declared in the internal header. | |
335 */ | |
219
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336 void Sound_SetError(const char *str) |
4 | 337 { |
219
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338 ErrMsg *err; |
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339 |
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340 if (str == NULL) |
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341 return; |
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342 |
226
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343 SNDDBG(("Sound_SetError(\"%s\");%s\n", str, |
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344 (initialized) ? "" : " [NOT INITIALIZED!]")); |
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345 |
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346 if (!initialized) |
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347 return; |
219
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348 |
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349 err = findErrorForCurrentThread(); |
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350 if (err == NULL) |
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351 { |
219
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352 err = (ErrMsg *) malloc(sizeof (ErrMsg)); |
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353 if (err == NULL) |
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354 return; /* uhh...? */ |
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355 |
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356 memset((void *) err, '\0', sizeof (ErrMsg)); |
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357 err->tid = SDL_ThreadID(); |
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358 |
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359 SDL_LockMutex(errorlist_mutex); |
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360 err->next = errorMessages; |
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361 errorMessages = err; |
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362 SDL_UnlockMutex(errorlist_mutex); |
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363 } /* if */ |
219
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364 |
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365 err->errorAvailable = 1; |
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366 strncpy(err->errorString, str, sizeof (err->errorString)); |
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367 err->errorString[sizeof (err->errorString) - 1] = '\0'; |
4 | 368 } /* Sound_SetError */ |
369 | |
370 | |
371 /* | |
372 * -ansi and -pedantic flags prevent use of strcasecmp() on Linux, and | |
373 * I honestly don't want to mess around with figuring out if a given | |
374 * platform has "strcasecmp", "stricmp", or | |
375 * "compare_two_damned_strings_case_insensitive", which I hear is in the | |
376 * next release of Carbon. :) This is exported so decoders may use it if | |
377 * they like. | |
378 */ | |
379 int __Sound_strcasecmp(const char *x, const char *y) | |
380 { | |
381 int ux, uy; | |
382 | |
98
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383 if (x == y) /* same pointer? Both NULL? */ |
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384 return(0); |
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385 |
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386 if (x == NULL) |
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387 return(-1); |
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388 |
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389 if (y == NULL) |
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390 return(1); |
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391 |
4 | 392 do |
393 { | |
394 ux = toupper((int) *x); | |
395 uy = toupper((int) *y); | |
396 if (ux > uy) | |
397 return(1); | |
398 else if (ux < uy) | |
399 return(-1); | |
400 x++; | |
401 y++; | |
402 } while ((ux) && (uy)); | |
403 | |
404 return(0); | |
405 } /* __Sound_strcasecmp */ | |
406 | |
407 | |
408 /* | |
409 * Allocate a Sound_Sample, and fill in most of its fields. Those that need | |
410 * to be filled in later, by a decoder, will be initialized to zero. | |
411 */ | |
412 static Sound_Sample *alloc_sample(SDL_RWops *rw, Sound_AudioInfo *desired, | |
413 Uint32 bufferSize) | |
414 { | |
415 Sound_Sample *retval = malloc(sizeof (Sound_Sample)); | |
416 Sound_SampleInternal *internal = malloc(sizeof (Sound_SampleInternal)); | |
417 if ((retval == NULL) || (internal == NULL)) | |
418 { | |
419 Sound_SetError(ERR_OUT_OF_MEMORY); | |
420 if (retval) | |
421 free(retval); | |
422 if (internal) | |
423 free(internal); | |
424 | |
425 return(NULL); | |
426 } /* if */ | |
427 | |
428 memset(retval, '\0', sizeof (Sound_Sample)); | |
429 memset(internal, '\0', sizeof (Sound_SampleInternal)); | |
430 | |
431 assert(bufferSize > 0); | |
432 retval->buffer = malloc(bufferSize); /* pure ugly. */ | |
433 if (!retval->buffer) | |
434 { | |
435 Sound_SetError(ERR_OUT_OF_MEMORY); | |
436 free(internal); | |
437 free(retval); | |
438 return(NULL); | |
439 } /* if */ | |
440 memset(retval->buffer, '\0', bufferSize); | |
441 retval->buffer_size = bufferSize; | |
442 | |
443 if (desired != NULL) | |
444 memcpy(&retval->desired, desired, sizeof (Sound_AudioInfo)); | |
445 | |
446 internal->rw = rw; | |
447 retval->opaque = internal; | |
448 return(retval); | |
449 } /* alloc_sample */ | |
450 | |
451 | |
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452 #if (defined DEBUG_CHATTER) |
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453 static __inline__ const char *fmt_to_str(Uint16 fmt) |
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454 { |
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455 switch(fmt) |
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456 { |
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457 case AUDIO_U8: |
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458 return("U8"); |
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459 case AUDIO_S8: |
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460 return("S8"); |
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461 case AUDIO_U16LSB: |
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462 return("U16LSB"); |
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463 case AUDIO_S16LSB: |
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464 return("S16LSB"); |
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465 case AUDIO_U16MSB: |
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466 return("U16MSB"); |
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467 case AUDIO_S16MSB: |
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468 return("S16MSB"); |
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469 } /* switch */ |
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470 |
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471 return("Unknown"); |
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472 } /* fmt_to_str */ |
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473 #endif |
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474 |
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475 |
4 | 476 /* |
477 * The bulk of the Sound_NewSample() work is done here... | |
478 * Ask the specified decoder to handle the data in (rw), and if | |
479 * so, construct the Sound_Sample. Otherwise, try to wind (rw)'s stream | |
480 * back to where it was, and return false. | |
481 * | |
482 * !!! FIXME: This is big, ugly, nasty, and smelly. | |
483 */ | |
484 static int init_sample(const Sound_DecoderFunctions *funcs, | |
485 Sound_Sample *sample, const char *ext, | |
486 Sound_AudioInfo *_desired) | |
487 { | |
488 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; | |
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489 Sound_AudioInfo desired; |
4 | 490 int pos = SDL_RWtell(internal->rw); /* !!! FIXME: Int? Really? */ |
491 | |
492 /* fill in the funcs for this decoder... */ | |
493 sample->decoder = &funcs->info; | |
494 internal->funcs = funcs; | |
495 if (!funcs->open(sample, ext)) | |
496 { | |
497 SDL_RWseek(internal->rw, pos, SEEK_SET); /* set for next try... */ | |
498 return(0); | |
499 } /* if */ | |
500 | |
501 /* success; we've got a decoder! */ | |
502 | |
503 /* Now we need to set up the conversion buffer... */ | |
504 | |
505 memcpy(&desired, (_desired != NULL) ? _desired : &sample->actual, | |
506 sizeof (Sound_AudioInfo)); | |
507 | |
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508 if (Sound_BuildAudioCVT(&internal->sdlcvt, |
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509 sample->actual.format, |
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510 sample->actual.channels, |
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511 sample->actual.rate, |
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512 desired.format, |
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513 desired.channels, |
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514 desired.rate) == -1) |
4 | 515 { |
516 Sound_SetError(SDL_GetError()); | |
517 funcs->close(sample); | |
518 SDL_RWseek(internal->rw, pos, SEEK_SET); /* set for next try... */ | |
519 return(0); | |
520 } /* if */ | |
521 | |
522 if (internal->sdlcvt.len_mult > 1) | |
523 { | |
524 void *rc = realloc(sample->buffer, | |
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525 sample->buffer_size * internal->sdlcvt.len_mult); |
4 | 526 if (rc == NULL) |
527 { | |
528 funcs->close(sample); | |
529 SDL_RWseek(internal->rw, pos, SEEK_SET); /* set for next try... */ | |
530 return(0); | |
531 } /* if */ | |
532 | |
533 sample->buffer = rc; | |
534 } /* if */ | |
535 | |
536 /* these pointers are all one and the same. */ | |
537 memcpy(&sample->desired, &desired, sizeof (Sound_AudioInfo)); | |
538 internal->sdlcvt.buf = internal->buffer = sample->buffer; | |
539 internal->buffer_size = sample->buffer_size / internal->sdlcvt.len_mult; | |
540 internal->sdlcvt.len = internal->buffer_size; | |
541 | |
542 /* Prepend our new Sound_Sample to the samplesList... */ | |
543 if (samplesList != NULL) | |
544 { | |
545 internal->next = samplesList; | |
546 if (samplesList != NULL) | |
547 internal->prev = sample; | |
548 } /* if */ | |
549 samplesList = sample; | |
550 | |
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551 SNDDBG(("New sample DESIRED format: %s format, %d rate, %d channels.\n", |
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552 fmt_to_str(sample->desired.format), |
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553 sample->desired.rate, |
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554 sample->desired.channels)); |
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555 |
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556 SNDDBG(("New sample ACTUAL format: %s format, %d rate, %d channels.\n", |
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557 fmt_to_str(sample->actual.format), |
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558 sample->actual.rate, |
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559 sample->actual.channels)); |
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560 |
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561 SNDDBG(("On-the-fly conversion: %s.\n", |
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562 internal->sdlcvt.needed ? "ENABLED" : "DISABLED")); |
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563 |
4 | 564 return(1); |
565 } /* init_sample */ | |
566 | |
567 | |
568 Sound_Sample *Sound_NewSample(SDL_RWops *rw, const char *ext, | |
569 Sound_AudioInfo *desired, Uint32 bSize) | |
570 { | |
571 Sound_Sample *retval; | |
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572 decoder_element *decoder; |
4 | 573 |
574 /* sanity checks. */ | |
575 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, NULL); | |
576 BAIL_IF_MACRO(rw == NULL, ERR_INVALID_ARGUMENT, NULL); | |
577 | |
578 retval = alloc_sample(rw, desired, bSize); | |
579 if (!retval) | |
580 return(NULL); /* alloc_sample() sets error message... */ | |
581 | |
582 if (ext != NULL) | |
583 { | |
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584 for (decoder = &decoders[0]; decoder->funcs != NULL; decoder++) |
4 | 585 { |
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586 if (decoder->available) |
4 | 587 { |
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588 const char **decoderExt = decoder->funcs->info.extensions; |
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589 while (*decoderExt) |
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590 { |
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591 if (__Sound_strcasecmp(*decoderExt, ext) == 0) |
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592 { |
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593 if (init_sample(decoder->funcs, retval, ext, desired)) |
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594 return(retval); |
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595 } /* if */ |
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596 decoderExt++; |
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597 } /* while */ |
4 | 598 } /* if */ |
599 } /* for */ | |
600 } /* if */ | |
601 | |
602 /* no direct extension match? Try everything we've got... */ | |
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603 for (decoder = &decoders[0]; decoder->funcs != NULL; decoder++) |
4 | 604 { |
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605 if (decoder->available) |
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606 { |
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607 if (init_sample(decoder->funcs, retval, ext, desired)) |
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608 return(retval); |
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609 } /* if */ |
4 | 610 } /* for */ |
611 | |
612 /* nothing could handle the sound data... */ | |
613 free(retval->opaque); | |
614 if (retval->buffer != NULL) | |
615 free(retval->buffer); | |
616 free(retval); | |
617 SDL_RWclose(rw); | |
618 Sound_SetError(ERR_UNSUPPORTED_FORMAT); | |
619 return(NULL); | |
620 } /* Sound_NewSample */ | |
621 | |
622 | |
623 Sound_Sample *Sound_NewSampleFromFile(const char *filename, | |
624 Sound_AudioInfo *desired, | |
625 Uint32 bufferSize) | |
626 { | |
627 const char *ext; | |
628 SDL_RWops *rw; | |
629 | |
630 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, NULL); | |
631 BAIL_IF_MACRO(filename == NULL, ERR_INVALID_ARGUMENT, NULL); | |
632 | |
633 ext = strrchr(filename, '.'); | |
634 rw = SDL_RWFromFile(filename, "rb"); | |
635 BAIL_IF_MACRO(rw == NULL, SDL_GetError(), NULL); | |
636 | |
637 if (ext != NULL) | |
638 ext++; | |
639 | |
640 return(Sound_NewSample(rw, ext, desired, bufferSize)); | |
641 } /* Sound_NewSampleFromFile */ | |
642 | |
643 | |
644 void Sound_FreeSample(Sound_Sample *sample) | |
645 { | |
646 Sound_SampleInternal *internal; | |
647 | |
648 if (!initialized) | |
649 { | |
650 Sound_SetError(ERR_NOT_INITIALIZED); | |
651 return; | |
652 } /* if */ | |
653 | |
654 if (sample == NULL) | |
655 { | |
656 Sound_SetError(ERR_INVALID_ARGUMENT); | |
657 return; | |
658 } /* if */ | |
659 | |
660 internal = (Sound_SampleInternal *) sample->opaque; | |
661 | |
662 internal->funcs->close(sample); | |
663 | |
664 /* update the samplesList... */ | |
665 if (internal->prev != NULL) | |
666 { | |
667 Sound_SampleInternal *prevInternal; | |
668 prevInternal = (Sound_SampleInternal *) internal->prev->opaque; | |
669 prevInternal->next = internal->next; | |
670 } /* if */ | |
671 else | |
672 { | |
673 assert(samplesList == sample); | |
674 samplesList = internal->next; | |
675 } /* else */ | |
676 | |
677 if (internal->next != NULL) | |
678 { | |
679 Sound_SampleInternal *nextInternal; | |
680 nextInternal = (Sound_SampleInternal *) internal->next->opaque; | |
681 nextInternal->prev = internal->prev; | |
682 } /* if */ | |
683 | |
684 /* nuke it... */ | |
685 if (internal->rw != NULL) /* this condition is a "just in case" thing. */ | |
686 SDL_RWclose(internal->rw); | |
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687 |
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688 if ((internal->buffer != NULL) && (internal->buffer != sample->buffer)) |
4 | 689 free(internal->buffer); |
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690 |
4 | 691 free(internal); |
167
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692 |
4 | 693 if (sample->buffer != NULL) |
694 free(sample->buffer); | |
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695 |
4 | 696 free(sample); |
697 } /* Sound_FreeSample */ | |
698 | |
699 | |
700 int Sound_SetBufferSize(Sound_Sample *sample, Uint32 newSize) | |
701 { | |
702 void *newBuf = NULL; | |
703 Sound_SampleInternal *internal = NULL; | |
704 | |
705 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); | |
706 BAIL_IF_MACRO(sample == NULL, ERR_INVALID_ARGUMENT, 0); | |
707 internal = ((Sound_SampleInternal *) sample->opaque); | |
708 newBuf = realloc(sample->buffer, newSize * internal->sdlcvt.len_mult); | |
709 BAIL_IF_MACRO(newBuf == NULL, ERR_OUT_OF_MEMORY, 0); | |
710 | |
711 internal->sdlcvt.buf = internal->buffer = sample->buffer = newBuf; | |
712 sample->buffer_size = newSize; | |
713 internal->buffer_size = newSize / internal->sdlcvt.len_mult; | |
714 internal->sdlcvt.len = internal->buffer_size; | |
715 | |
716 return(1); | |
717 } /* Sound_SetBufferSize */ | |
718 | |
719 | |
720 Uint32 Sound_Decode(Sound_Sample *sample) | |
721 { | |
722 Sound_SampleInternal *internal = NULL; | |
723 Uint32 retval = 0; | |
724 | |
725 /* a boatload of sanity checks... */ | |
726 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); | |
727 BAIL_IF_MACRO(sample == NULL, ERR_INVALID_ARGUMENT, 0); | |
728 BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_ERROR, ERR_PREV_ERROR, 0); | |
729 BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_EOF, ERR_PREV_EOF, 0); | |
730 | |
731 internal = (Sound_SampleInternal *) sample->opaque; | |
732 | |
733 assert(sample->buffer != NULL); | |
734 assert(sample->buffer_size > 0); | |
735 assert(internal->buffer != NULL); | |
736 assert(internal->buffer_size > 0); | |
737 | |
738 /* reset EAGAIN. Decoder can flip it back on if it needs to. */ | |
739 sample->flags &= !SOUND_SAMPLEFLAG_EAGAIN; | |
740 retval = internal->funcs->read(sample); | |
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741 |
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742 if (retval > 0 && internal->sdlcvt.needed) |
4 | 743 { |
744 internal->sdlcvt.len = retval; | |
143
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745 Sound_ConvertAudio(&internal->sdlcvt); |
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746 retval = internal->sdlcvt.len_cvt; |
4 | 747 } /* if */ |
748 | |
749 return(retval); | |
750 } /* Sound_Decode */ | |
751 | |
752 | |
753 Uint32 Sound_DecodeAll(Sound_Sample *sample) | |
754 { | |
755 Sound_SampleInternal *internal = NULL; | |
756 void *buf = NULL; | |
757 Uint32 newBufSize = 0; | |
758 | |
759 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); | |
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760 BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_EOF, ERR_PREV_EOF, 0); |
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761 BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_ERROR, ERR_PREV_ERROR, 0); |
4 | 762 |
763 internal = (Sound_SampleInternal *) sample->opaque; | |
764 | |
765 while ( ((sample->flags & SOUND_SAMPLEFLAG_EOF) == 0) && | |
766 ((sample->flags & SOUND_SAMPLEFLAG_ERROR) == 0) ) | |
767 { | |
172
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768 Uint32 br = Sound_Decode(sample); |
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769 void *ptr = realloc(buf, newBufSize + br); |
4 | 770 if (ptr == NULL) |
771 { | |
772 sample->flags |= SOUND_SAMPLEFLAG_ERROR; | |
773 Sound_SetError(ERR_OUT_OF_MEMORY); | |
774 } /* if */ | |
775 else | |
776 { | |
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777 buf = ptr; |
4 | 778 memcpy( ((char *) buf) + newBufSize, sample->buffer, br ); |
779 newBufSize += br; | |
780 } /* else */ | |
781 } /* while */ | |
782 | |
172
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783 if (buf == NULL) /* ...in case first call to realloc() fails... */ |
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784 return(sample->buffer_size); |
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785 |
167
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786 if (internal->buffer != sample->buffer) |
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787 free(internal->buffer); |
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788 |
4 | 789 free(sample->buffer); |
167
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790 |
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791 internal->sdlcvt.buf = internal->buffer = sample->buffer = buf; |
4 | 792 sample->buffer_size = newBufSize; |
793 internal->buffer_size = newBufSize / internal->sdlcvt.len_mult; | |
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794 internal->sdlcvt.len = internal->buffer_size; |
4 | 795 |
796 return(newBufSize); | |
797 } /* Sound_DecodeAll */ | |
798 | |
223
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799 |
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800 int Sound_Rewind(Sound_Sample *sample) |
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801 { |
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802 Sound_SampleInternal *internal; |
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803 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); |
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804 |
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805 internal = (Sound_SampleInternal *) sample->opaque; |
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806 if (!internal->funcs->rewind(sample)) |
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807 { |
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808 sample->flags |= SOUND_SAMPLEFLAG_ERROR; |
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809 return(0); |
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810 } /* if */ |
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811 |
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812 sample->flags &= !SOUND_SAMPLEFLAG_EAGAIN; |
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813 sample->flags &= !SOUND_SAMPLEFLAG_ERROR; |
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814 sample->flags &= !SOUND_SAMPLEFLAG_EOF; |
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815 return(1); |
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816 } /* Sound_Rewind */ |
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817 |
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818 |
4 | 819 /* end of SDL_sound.c ... */ |
820 |