annotate decoders/ogg.c @ 34:938ef560c7bf

Initial add. Thanks, Torbj�rn!
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 20 Sep 2001 07:51:42 +0000
parents 0fc0f91b1b84
children ea58bc3b15d7
rev   line source
24
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1 /*
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2 * SDL_sound -- An abstract sound format decoding API.
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3 * Copyright (C) 2001 Ryan C. Gordon.
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4 *
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5 * This library is free software; you can redistribute it and/or
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6 * modify it under the terms of the GNU Lesser General Public
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7 * License as published by the Free Software Foundation; either
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8 * version 2.1 of the License, or (at your option) any later version.
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9 *
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10 * This library is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 * Lesser General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU Lesser General Public
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16 * License along with this library; if not, write to the Free Software
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17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18 */
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19
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20 /*
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21 * Ogg Vorbis decoder for SDL_sound.
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22 *
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23 * This driver handles .OGG audio files, and depends on libvorbisfile to
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24 * do the actual decoding work. libvorbisfile is part of libvorbis, which
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25 * is part of the Ogg Vorbis project.
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26 *
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27 * Ogg Vorbis: http://www.xiph.org/ogg/vorbis/
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28 * vorbisfile documentation: http://www.xiph.org/ogg/vorbis/doc/vorbisfile/
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29 *
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30 * Please see the file LICENSE in the source's root directory.
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31 *
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32 * This file written by Ryan C. Gordon. (icculus@clutteredmind.org)
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33 */
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34
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35 #include <stdio.h>
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36 #include <stdlib.h>
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37 #include <string.h>
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38 #include <math.h>
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39 #include <assert.h>
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40 #include "vorbis/codec.h"
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41 #include "vorbis/vorbisfile.h"
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42
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43 #include "SDL_sound.h"
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44
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45 #define __SDL_SOUND_INTERNAL__
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46 #include "SDL_sound_internal.h"
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47
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48 #if (!defined SOUND_SUPPORTS_OGG)
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49 #error SOUND_SUPPORTS_OGG must be defined.
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50 #endif
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51
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52
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53 static int OGG_open(Sound_Sample *sample, const char *ext);
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54 static void OGG_close(Sound_Sample *sample);
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55 static Uint32 OGG_read(Sound_Sample *sample);
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56
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57 const Sound_DecoderFunctions __Sound_DecoderFunctions_OGG =
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58 {
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59 {
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60 "OGG",
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61 "Ogg Vorbis audio through VorbisFile",
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62 "Ryan C. Gordon <icculus@clutteredmind.org>",
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63 "http://www.icculus.org/SDL_sound/"
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64 },
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65
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66 OGG_open, /* open() method */
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67 OGG_close, /* close() method */
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68 OGG_read /* read() method */
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69 };
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70
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71
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72 /*
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73 * These are callbacks from vorbisfile that let them read data from
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74 * a RWops...
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75 */
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76
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77 size_t RWops_ogg_read(void *ptr, size_t size, size_t nmemb, void *datasource)
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78 {
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79 return((size_t) SDL_RWread((SDL_RWops *) datasource, ptr, size, nmemb));
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80 } /* RWops_ogg_read */
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81
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82 int RWops_ogg_seek(void *datasource, int64_t offset, int whence)
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83 {
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84 return(SDL_RWseek((SDL_RWops *) datasource, offset, whence));
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85 } /* RWops_ogg_seek */
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86
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87 int RWops_ogg_close(void *datasource)
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88 {
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89 /* do nothing; SDL_sound will delete the RWops at a higher level. */
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90 return(0); /* this is success in fclose(), so I guess that's okay. */
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91 } /* RWops_ogg_close */
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92
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93 long RWops_ogg_tell(void *datasource)
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94 {
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95 return((long) SDL_RWtell((SDL_RWops *) datasource));
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96 } /* RWops_ogg_tell */
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97
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98 static const ov_callbacks RWops_ogg_callbacks =
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99 {
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100 RWops_ogg_read,
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101 RWops_ogg_seek,
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102 RWops_ogg_close,
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103 RWops_ogg_tell
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104 };
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105
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106
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107 /* Return a human readable version of an VorbisFile error code... */
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108 static const char *ogg_error(int errnum)
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109 {
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110 switch(errnum)
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111 {
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112 case OV_EREAD:
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113 return("i/o error");
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114 case OV_ENOTVORBIS:
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115 return("not a vorbis file");
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116 case OV_EVERSION:
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117 return("Vorbis version mismatch");
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118 case OV_EBADHEADER:
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119 return("invalid Vorbis bitstream header");
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120 case OV_EFAULT:
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121 return("internal logic fault in Vorbis library");
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122 } /* switch */
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123
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124 return("unknown error");
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125 } /* ogg_error */
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126
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127
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128 static __inline__ void output_ogg_comments(OggVorbis_File *vf)
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129 {
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130 #if (defined DEBUG_CHATTER)
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131 int i;
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132 vorbis_comment *vc = ov_comment(vf, -1);
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133
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134 if (vc == NULL)
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135 return;
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136
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137 _D(("OGG: vendor == [%s].\n", vc->vendor));
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138 for (i = 0; i < vc->comments; i++)
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139 {
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140 _D(("OGG: user comment [%s].\n", vc->user_comments[i]));
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141 } /* for */
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142 #endif
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143 } /* output_ogg_comments */
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144
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145
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146 static int OGG_open(Sound_Sample *sample, const char *ext)
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147 {
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148 int rc;
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149 OggVorbis_File *vf;
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150 vorbis_info *info;
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151 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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152
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153 vf = (OggVorbis_File *) malloc(sizeof (OggVorbis_File));
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154 BAIL_IF_MACRO(vf == NULL, ERR_OUT_OF_MEMORY, 0);
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155
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156 rc = ov_open_callbacks(internal->rw, vf, NULL, 0, RWops_ogg_callbacks);
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157 if (rc != 0)
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158 {
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159 _D(("OGG: can't grok data. reason: [%s].\n", ogg_error(rc)));
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160 free(vf);
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161 BAIL_MACRO("OGG: Not valid Ogg Vorbis data.", 0);
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162 } /* if */
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163
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164 info = ov_info(vf, -1);
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165 if (info == NULL)
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166 {
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167 ov_clear(vf);
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168 free(vf);
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169 BAIL_MACRO("OGG: failed to retrieve bitstream info", 0);
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170 } /* if */
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171
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172 _D(("OGG: Accepting data stream.\n"));
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173
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174 output_ogg_comments(vf);
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175 _D(("OGG: bitstream version == (%d).\n", info->version));
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176 _D(("OGG: bitstream channels == (%d).\n", info->channels));
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177 _D(("OGG: bitstream sampling rate == (%ld).\n", info->rate));
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178 _D(("OGG: seekable == {%s}.\n", ov_seekable(vf) ? "TRUE" : "FALSE"));
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179 _D(("OGG: number of logical bitstreams == (%ld).\n", ov_streams(vf)));
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180 _D(("OGG: serial number == (%ld).\n", ov_serialnumber(vf, -1)));
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181 _D(("OGG: total seconds of sample == (%f).\n", ov_time_total(vf, -1)));
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182
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183 internal->decoder_private = vf;
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184 sample->flags = SOUND_SAMPLEFLAG_NONE;
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185 sample->actual.rate = (Uint32) info->rate;
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186 sample->actual.channels = (Uint8) info->channels;
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187
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188 /*
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189 * Since we might have more than one logical bitstream in the OGG file,
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Ryan C. Gordon <icculus@icculus.org>
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190 * and these bitstreams may be in different formats, we might be
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Ryan C. Gordon <icculus@icculus.org>
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191 * converting two or three times: once in vorbisfile, once again in
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Ryan C. Gordon <icculus@icculus.org>
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192 * SDL_sound, and perhaps a third time to get it to the sound device's
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Ryan C. Gordon <icculus@icculus.org>
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193 * format. That's wickedly inefficient.
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194 *
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Ryan C. Gordon <icculus@icculus.org>
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195 * To combat this a little, if the user specified a desired format, we
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Ryan C. Gordon <icculus@icculus.org>
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196 * claim that to be the "actual" format of the collection of logical
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Ryan C. Gordon <icculus@icculus.org>
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197 * bitstreams. This means that VorbisFile will do a conversion as
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Ryan C. Gordon <icculus@icculus.org>
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198 * necessary, and SDL_sound will not. If the user didn't specify a
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Ryan C. Gordon <icculus@icculus.org>
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199 * desired format, then we pretend the "actual" format is something that
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Ryan C. Gordon <icculus@icculus.org>
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200 * OGG files are apparently commonly encoded in.
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201 */
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202 sample->actual.format = (sample->desired.format == 0) ?
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203 AUDIO_S16LSB : sample->desired.format;
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204 return(1);
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Ryan C. Gordon <icculus@icculus.org>
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205 } /* OGG_open */
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Ryan C. Gordon <icculus@icculus.org>
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206
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207
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208 static void OGG_close(Sound_Sample *sample)
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209 {
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210 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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211 OggVorbis_File *vf = (OggVorbis_File *) internal->decoder_private;
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212 ov_clear(vf);
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Ryan C. Gordon <icculus@icculus.org>
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213 free(vf);
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Ryan C. Gordon <icculus@icculus.org>
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214 } /* OGG_close */
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Ryan C. Gordon <icculus@icculus.org>
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215
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diff changeset
216
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Ryan C. Gordon <icculus@icculus.org>
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217 static Uint32 OGG_read(Sound_Sample *sample)
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218 {
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219 int rc;
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Ryan C. Gordon <icculus@icculus.org>
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220 int bitstream;
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221 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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222 OggVorbis_File *vf = (OggVorbis_File *) internal->decoder_private;
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223
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224 rc = ov_read(vf, internal->buffer, internal->buffer_size,
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Ryan C. Gordon <icculus@icculus.org>
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225 ((sample->actual.format & 0x1000) ? 1 : 0), /* bigendian? */
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Ryan C. Gordon <icculus@icculus.org>
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226 ((sample->actual.format & 0xFF) / 8), /* bytes per sample point */
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Ryan C. Gordon <icculus@icculus.org>
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227 ((sample->actual.format & 0x8000) ? 1 : 0), /* signed data? */
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Ryan C. Gordon <icculus@icculus.org>
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228 &bitstream);
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diff changeset
229
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230 /* Make sure the read went smoothly... */
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
231 if (rc == 0)
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Ryan C. Gordon <icculus@icculus.org>
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232 sample->flags |= SOUND_SAMPLEFLAG_EOF;
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Ryan C. Gordon <icculus@icculus.org>
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233
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Ryan C. Gordon <icculus@icculus.org>
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234 else if (rc < 0)
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Ryan C. Gordon <icculus@icculus.org>
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235 sample->flags |= SOUND_SAMPLEFLAG_ERROR;
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
236
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Ryan C. Gordon <icculus@icculus.org>
parents:
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237 /* (next call this EAGAIN may turn into an EOF or error.) */
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Ryan C. Gordon <icculus@icculus.org>
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238 else if ((Uint32) rc < internal->buffer_size)
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Ryan C. Gordon <icculus@icculus.org>
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239 sample->flags |= SOUND_SAMPLEFLAG_EAGAIN;
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Ryan C. Gordon <icculus@icculus.org>
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240
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241 return((Uint32) rc);
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Ryan C. Gordon <icculus@icculus.org>
parents:
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242 } /* OGG_read */
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Ryan C. Gordon <icculus@icculus.org>
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243
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Ryan C. Gordon <icculus@icculus.org>
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244 /* end of ogg.c ... */
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Ryan C. Gordon <icculus@icculus.org>
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245